Neverending Nightmares for Android is available to all backers on Humble!
Firstly, I have a bit of bad news. Our second kickstarter, Devastated Dreams, was not funded. :( That makes things really tough for Infinitap Games, and I'm not sure what our future will hold. Honestly, given the success of Neverending Nightmares on kickstarter (thanks to all of you), I didn't expect us to fail, so I've been caught with my pants down...
However, we have exciting news! We created an Android build for OUYA, so we've been toying around with the idea of creating a touch controlled Android version for phones and tablets a while now. It seemed like a simple task, but it proved to be more challenging than we expected. We wanted to create a touch based control scheme that feels really good for the style of gameplay in Neverending Nightmares, so first we looked at other mobile games. However, nothing seemed to be a good match for moving around the world - especially with running. We had to do several prototypes, but in the end, I'm quite happy with our control scheme. If you try it out, let me know what you think in the comments!
Since we aren't sure how the touch controlled Neverending Nightmares would be received, we launched it as part of the Humble PC & Android Bundle 13 as well as to anyone who has Neverending Nightmares on Humble - including all backers who got the game! I think it is especially cool on tablets, but we put a lot of effort into making it translate onto both small screens as well as older phones. Theoretically, any Android device in the past 3-4 years should be able to run it, which was quite challenging.
If you have an iOS device and are wondering if we'll release there, I'm not sure. Android was easier because we already supported it on OUYA. In addition, we also couldn't give you an iOS version even if we made one since everything has to be distributed through Apple's store.
We'll consider bringing it to more mobile platforms/stores if people like the touch controls, but the whole mobile market is really scary with the dominance of freemium and $0.99 apps. If the mobile version is only available through Humble, then we can stick to our normal price of $14.99 and don't have to worry about undercutting our own sales.
Anyway, thank you so much for your support! Adding the Android version to your rewards is hopefully a good way of showing how appreciative I am.