by Koji Igarashi
For cheat codes, a "Boss Miriam" mode would be fun! Make her twice as big, size of a boss enemy. May require ducking and sliding to get through doors.
Cross-save yes. Cross-buy no
Will it be cross buy?
@Zion - the 28 tier does not have backer content. you will need to pledge +60 (or go to the 125 tier) to have it
@John Ellis - Correct you need to add each tier's shipping cost (it's also covered in the FAQ)
damn with only 4 days left ... nice ... too bad I don't own a vita though lol
I am keen on this $4.5M goal.
Big Head mode is a must for cheat codes!
Thank you, does this mean I've got to pay export costs for both version though, that's what it sounds like it is saying. 2 export fees would be $30.
“Sometimes it's better to light a flamethrower than curse the darkness.”
Anyone know if i just pledge $28 more for the digital vita version, if i can get access to the kickstarter exclusive stuff from my original PS4 special edition? Or do I have to go the full $60 pledge?
Yahoo! A PS Vita port!! I'm so happy.
Wow...What an update...
Like I've said before, I'd love to be able to get this game on 3DS, but a prequel will do just fine. ^_^
I am really happy we reached so far but I so want to discover what can offer the 5M$ stretch goal !
You should create a real igavania.com website where people could add some donations after the Kickstarter campaign' end ! I am pretty sure people would participate and, like me, want this game to be the best indie of 2017 !
Cheers, love and support from France Igarashi-san ! I think we all want the best for Bloodstained.
I'd like to build on @Lino's idea for the useless/nerfed weapon cheat code. Except, rather than a sword and/or a whip, make the weapon like a broom or a squeaky hammer.
you already can.
see one of the previous updates or read the front page FAQ
Would you be able to do add-ons, that way people can purchase copies for multiple systems, I want one for Vita and one for Wii U.
@Nelson Cruz -- By "timed exclusivity", I mean that after a significant amount if time has passed, what once was exclusive for backers will become available for sale to the general public. Think of modern "pre-order DLC", which shows up for purchase on digital storefronts months after release. I'd hate for so much effort to go into these Backer-exclusive bonuses, then never be appreciated by customers brought in upon the game's release. Since we are paying quite a bit for the privilege, I could see waiting a year or more post-launch before putting these extras on sale, but later is better than never, especially as a multi-platforming backer whose pockets aren't bottomless.
...Hopefully that was more composed. I, eh, haven't slept yet~
3rd character wishlist:
-> based on Koji Igarashi
-> from Japan and japanese
-> can craft rings and plushies
-> is a vampire
-> is a vampire hunter
-> Is a shapeshifter
-> travelled to europe
-> Gets into the castle by coincidence
I wonder if the prequel game will include the scientists.
You mention that if we reach the goal for the side story, it will get ported over to both Vita and 3DS. Is there a possibility that BloodStained itself will come to 3DS as well? Just curious.
Actually I want the 3 playable character.
I hope the stretch goals can continue to the Orchestrated Tracks! =)
I wonder what the $5,000,000 stretch goal is going to be.
Is there any way to reach more to get more backers? 177,000 views on youtube videos for the game, but 43,000 on this site, we need more backers somehow. =)
Please everyone, find a way to spread the word. I'm really excited! =)
One of the many things of Castlevania SOTN that still sticks with me is the Game Over screen. I still think that SOTN has the best Game Over screen of any video game I've ever played.
The voice: "Game... Over. Mwahahahaha!" and the text: "Let us go out for pleasure. The night is still young."
Nothing more need be said. I hope Bloodstained pays tribute to this somehow.
I'm so excited for the PSVita version!! ^_^
This new stretch goals are awesome. The one I really want more is the 3rd character. More replay value yay!
I can't help but feel really good for that dude who made Axiom Verge. He did all of that by himself and now he's getting recognition from some of the people who inspired him in the first place. Good on that guy
Maybe something like Luck Mode from SOTN where there's absurd drop rate, but Miriam's a lot weaker than normal. Or a roguelike mode where any enemy has a chance of dropping any item in the game but you only have one life.
@Luis E Alvarado
Yes, you can freely select for which platform you want each copy to be
Can we have a daily update starting today? we are only left with 6 days......
Some funny cheat codes could be gravity cheats that makes everything loopy (or just weird physics cheat in general)
Use random items as weapons (Or maybe enemies? Imagine whacking a skeleton with another skeleton. Or Using a piano to smack around some demons back to hell, musician style.)
That's all I got atm. But I do hope there are some over the top crazy cheats to mess around with! haha.
I'm intrigued about the final amount. even though I'm a bigger Mega Man fan than a Castlevania fan (actually, I never played any of them besides the first and super, but they were hard) this campaign will fund more than Mighty No. 9...
Can we get a grant type Mr "my favorite classic vania is dracula's Curse"
Reading these comments gave me a cheat code idea.
Onamatopeia Mode: All sound effects from the player character are replaced with their voice/Belgrade/Hayter/Igarashi/whoever vocalizing them instead.
Could be alot of work, especially if more than one voice is used, but it'd be the most hilarious kind of stupid.
Oh man, I definitely hope we can hit the 3rd playable character goal. Though they normally are, I suspect the final 48 hours for this project will especially be interesting.
As for a silly cheat code, I don't know why, but I think it'd be great if we had a code that makes your weapons give off silly sounds when used, like squeaks from squeak toys, cat's meowing, etc. Nothing like fighting a demon with a whip that quacks, ha.
Oh I'm definitely going to get the Vita version now. I was worried because I don't own PS4, XBO, or Wii U, so I was just going to get the PC version, but now that there's a Vita version. Yes, I'm totally on board with this. I'd love to get some more use out of my Vita and this game just seems like it has a very Vita Vibe (I guess 'cause SotN is such a Playstation classic)
I suppose the prequel would be a DLC
Amazing update! this will surely fuel the last days fundings. A mini precuel for the 3ds would be sick! This was the right strategy for the final straight, what a great campaing.
If someone can answer this, if I am already backing "ALCHEMIST'S TREASURE + DIGITAL GAME" then:
Can my digital copy be the PS Vita version with a PS4 physical copy or vise versa?
Really hope we get to that mini game goal, I really want that badly :(
I don't know how, but damn we really need to generate a million more. That prequel mini game sounds delicious!!!!
I respectfully disagree with Iftekhar Ahmed. I want complexity and ridiculous amounts of secrets, jokes, attention to details, plot twists and turns, surprises, hidden spells and moves, difficulty, hard core RPG elements and the kitchen sink if you can fit it in. While I understand Mr. Ahmeds concerns I for one can care less how long it takes to develop the game and I am not interested in playing an easy going straight forward pedestrian like game. If you're going to make the spiritual successor to SOTN, you need to go big or go home. Please take your time and make a great game, I am in no rush and neither should anyone who really wishes to play what could end up being one of the greatest games of this generation.
I know a good cheat code: Play as Yooka Laylee/Shovel Knight.
In all seriousness, don't burn yourself out too much by doing all of this. All we want is a fundamentally enjoyable game with breathtaking visuals. Don't end up like Mighty No 9.
I really want that 3rd playable character....but chances are we won't get it....
What a tease. :(
Cheat code ideas:
* Partyindahouse: Enemies explode like piñatas with burst of candy/confetti and gifts along with a cheerful sound.
* Nemesis: Random mini-bosses (or bosses) can appear anywhere and anytime and may chase your around for several screens. Fight or flight?
*Ludicrous speed: Myriam moves insanely fast. Either a speed runner's dream or a disaster waiting to happen.
* AGameForAnts: Make characters in a scene randomly tiny. Can also affect Myriam.
* Pinball: Is this a pinball machine? Dying enemies fly and bounce around the screen several times as if they were a pong ball before disappearing/exploding.
* Paint ball: Change enemy blood into colorful pslotches of paint that beautify the castle as you beat them up.
* GetNerfed: Gain a nerf whip/sword that is completely useless (1 damage). Maybe some maniac will try beating the game with it.
A prequel mini game would be nice, added story is always a plus.
After returning from my holidays, I am glad to see that the interest in Bloodstained is still very highy and hope that we can reach some more stretches, like the Orchestral background music.
For your silly cheat codes, I would suggest to include some retro 90's stuff too. Here is a list that I think would be great for that category
Big Head Mode: Every character has a big head but smaller body (retro)
Guitar Hero: The heroine swings a guitar, instead of a sword, while putting out some nice riffs!
Disco mode: Heroine wears an afro and can create a finishing move, where she has a dance off with the enemy. (Thinking about 70s Disco sounds here)
Fireworks: Kill an enemy, instead of bloodstains they lose confetti. Bosses might go down with a big fireworks effect plus a party horn sound. Here is the sound I have in mind as a YT Link:
I don't mind if these cheats make it into the game, but I think they qualify themselves as silly and might be an inspiration to one cheat or the other. Anyways enjoy developing this game and make it wonderful :)
Go for 3,750,000 $ streth goal - orchestrated Tracks, I want it !!! Castlevania SOTN OST is awesome.
This is beautiful news! Will be upgrading for a digital Vita version soon
Hopefully we could make it to the free prequel game stretch goal. Go IGA Team go!
That's the retro style booklet that is included starting at 100$
that's silly they are separate things
Backer exclusives are for the backers. (and are already timed exclusives. and yes a timed exclusive means that it's not available if you arrive late.. your sentence makes no sense)