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IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!
IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!
IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!
64,867 backers pledged $5,545,991 to help bring this project to life.

Update 18: $3.5mm PS Vita Success, and a Flamethrower Lights up the Dungeon

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Adding in the $98k from our 1,175 Paypal backers, the campaign is well past the $3.5mm mark!

The Playstation Vita is a great way to kick off the final week of the campaign, especially because we'll be producing physical Vita copies. Our friends at Armature are back to give a little guidance:

Once again, the Bloodstained backers have not failed us. We have hit the PS Vita stretch goal! Here are our thoughts on inclusions into the PS Vita version:

  • Music Export – We thought it would be awesome to be able to export the game’s music to the Vita’s music library. So we’re going to do that.
  • PS4 Cross Save Support – Obviously, we’ll need to work with the PS4 dev team on this, but we’ve done cross save before and we’d love to do it again.
  • Touch Screen Support – Remember how we mentioned drawing on the map on the WiiU version? Why not do that for Vita too? And scrub around the map with your finger as well.
  • PlayStation TV - We’ll also make sure that the game is fully playable on the PS TV. 

We are truly honored to be part of this project, and to work with the other development teams to help bring another one of Igarashi-san’s masterpieces to a handheld.

To ensure maximum warp for this last week, we thought we'd give you a clearer look at the remaining stretch goals by upgrading your torch to something a little stronger. A lot stronger, actually: you now wield a flamethrower, which illuminates most of the basement.

ONLINE CHALLENGE MODE: Compete and cooperate with a friend to earn points in specially designed stages by clearing challenges, killing enemies, collecting items, and more. Rumor has it there there may even be incredibly powerful bosses which drop rare crafting materials...

3RD PLAYABLE CHARACTER: IGA and Inti Creates will include a third playable character in Bloodstained! They don't want to give away too much—it might even be a character you haven't met yet.

PREQUEL MINI-GAME FOR CONSOLES: Inti Creates is so excited about Bloodstained that they're hoping to create a 2D, pixel-based, retro-styled mini-game that sheds some light on the world of Bloodstained before Miriam awoke from her coma. This is a complete game which will be sold separately, but every $28+ backer copy of Bloodstained will come with a FREE download of this game on PS4, XB1, Wii U, or PC! (Backers at Physical+Digital tiers will be eligible for 2 copies of the mini-game.)

PREQUEL MINI-GAME FOR PORTABLES: At $4.75 million Inti will port their side story game to the PS Vita and Nintendo 3DS. Backers $28 and up will be able to choose any platform for their free copy (or copies)!

---------

The last goal seems stubbornly stuck in shadow, but the shallow echo of your footsteps gives it away -- the bottom of the basement is just ahead.

You're now, amazingly, at 45 backer achievements, which puts the next (and final) unlock a tantalizing 5 achievements away...

Lets get some information on the items you've just earned:

GLOVE OF JESTING: IGA and the team don't want to tell you too much about the strange cheat codes they hope to put in the final version of the game (what's the fun in cheat codes if you're not discovering them yourself?) but they'd love to hear your suggestions for what you want to see.

In addition to the silly stuff, each Credits Clan will be given a cheat code to enable fun modifications -- custom masks, weapons, and other kinds of accessories.

EMBARRASSING BOOTS: Now that you've equipped the Embarrassing Boots, you won't just get IGA putting in some vampire teeth and hiding behind a cape: He's going all out. Check back in with the campaign this Halloween to see what he decided on.

Here’s one more service IGA can provide during the Kickstarter: Recommending games for you to play while Bloodstained is in development.

If you’re looking for a classic side-scrolling adventure, check out Axiom Verge—the AV team introduced him to it during our Twitch launch stream, and IGA was really impressed by the unsettling atmosphere and the tight controls.

Norm Huizenga, HugoJ8a, and 139 more people like this update.

Comments

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    1. Missing avatar

      Kitiana on June 12, 2015

      For cheat codes, a "Boss Miriam" mode would be fun! Make her twice as big, size of a boss enemy. May require ducking and sliding to get through doors.

    2. Valvatorez on June 9, 2015

      Will it be cross buy?

    3. Zurcn on June 8, 2015

      @Zion - the 28 tier does not have backer content. you will need to pledge +60 (or go to the 125 tier) to have it

      @John Ellis - Correct you need to add each tier's shipping cost (it's also covered in the FAQ)

    4. deafwing on June 8, 2015

      damn with only 4 days left ... nice ... too bad I don't own a vita though lol

    5. James Closs on June 8, 2015

      I am keen on this $4.5M goal.

    6. Dvv on June 8, 2015

      Big Head mode is a must for cheat codes!

    7. Missing avatar

      John Ellis on June 8, 2015

      @Zurcn
      Thank you, does this mean I've got to pay export costs for both version though, that's what it sounds like it is saying. 2 export fees would be $30.

    8. Missing avatar

      Ethelred on June 8, 2015

      “Sometimes it's better to light a flamethrower than curse the darkness.”

    9. Zain 'Sylverphyre' Hamzah on June 8, 2015

      Anyone know if i just pledge $28 more for the digital vita version, if i can get access to the kickstarter exclusive stuff from my original PS4 special edition? Or do I have to go the full $60 pledge?

    10. Kris Kamaruddin on June 7, 2015

      Yahoo! A PS Vita port!! I'm so happy.

    11. Camerun Grant on June 7, 2015

      Wow...What an update...

      Like I've said before, I'd love to be able to get this game on 3DS, but a prequel will do just fine. ^_^

    12. Brieuc Hesnault on June 7, 2015

      I am really happy we reached so far but I so want to discover what can offer the 5M$ stretch goal !

      You should create a real igavania.com website where people could add some donations after the Kickstarter campaign' end ! I am pretty sure people would participate and, like me, want this game to be the best indie of 2017 !

      Cheers, love and support from France Igarashi-san ! I think we all want the best for Bloodstained.

    13. Missing avatar

      Peiti Ying on June 7, 2015

      I'd like to build on @Lino's idea for the useless/nerfed weapon cheat code. Except, rather than a sword and/or a whip, make the weapon like a broom or a squeaky hammer.

    14. Zurcn on June 7, 2015

      @John,
      you already can.
      see one of the previous updates or read the front page FAQ

    15. Missing avatar

      John Ellis on June 7, 2015

      Would you be able to do add-ons, that way people can purchase copies for multiple systems, I want one for Vita and one for Wii U.

    16. T.J. F.
      Superbacker
      on June 7, 2015

      *of time
      (Damn touch-typos!)

    17. T.J. F.
      Superbacker
      on June 7, 2015

      @Nelson Cruz -- By "timed exclusivity", I mean that after a significant amount if time has passed, what once was exclusive for backers will become available for sale to the general public. Think of modern "pre-order DLC", which shows up for purchase on digital storefronts months after release. I'd hate for so much effort to go into these Backer-exclusive bonuses, then never be appreciated by customers brought in upon the game's release. Since we are paying quite a bit for the privilege, I could see waiting a year or more post-launch before putting these extras on sale, but later is better than never, especially as a multi-platforming backer whose pockets aren't bottomless.

      ...Hopefully that was more composed. I, eh, haven't slept yet~

    18. janju on June 7, 2015

      3rd character wishlist:
      -> based on Koji Igarashi
      -> from Japan and japanese
      -> can craft rings and plushies
      -> is a vampire
      -> is a vampire hunter
      -> Is a shapeshifter
      -> travelled to europe
      -> Gets into the castle by coincidence

    19. Missing avatar

      Cesar Araujo on June 7, 2015

      I wonder if the prequel game will include the scientists.

    20. Jonathan Landeros on June 7, 2015

      You mention that if we reach the goal for the side story, it will get ported over to both Vita and 3DS. Is there a possibility that BloodStained itself will come to 3DS as well? Just curious.

    21. Eduardo Straub on June 7, 2015

      Actually I want the 3 playable character.

    22. Missing avatar

      knight2015 on June 7, 2015

      I hope the stretch goals can continue to the Orchestrated Tracks! =)

      I wonder what the $5,000,000 stretch goal is going to be.

      Is there any way to reach more to get more backers? 177,000 views on youtube videos for the game, but 43,000 on this site, we need more backers somehow. =)
      Please everyone, find a way to spread the word. I'm really excited! =)

    23. Josh Lehan on June 6, 2015

      One of the many things of Castlevania SOTN that still sticks with me is the Game Over screen. I still think that SOTN has the best Game Over screen of any video game I've ever played.

      The voice: "Game... Over. Mwahahahaha!" and the text: "Let us go out for pleasure. The night is still young."

      Nothing more need be said. I hope Bloodstained pays tribute to this somehow.

    24. Lokaso Drogon on June 6, 2015

      I'm so excited for the PSVita version!! ^_^

    25. Carlos Oporto on June 6, 2015

      This new stretch goals are awesome. The one I really want more is the 3rd character. More replay value yay!

    26. Missing avatar

      Robert on June 6, 2015

      I can't help but feel really good for that dude who made Axiom Verge. He did all of that by himself and now he's getting recognition from some of the people who inspired him in the first place. Good on that guy

    27. Missing avatar

      Eric Rodman on June 6, 2015

      Maybe something like Luck Mode from SOTN where there's absurd drop rate, but Miriam's a lot weaker than normal. Or a roguelike mode where any enemy has a chance of dropping any item in the game but you only have one life.

    28. Zurcn on June 6, 2015

      @Luis E Alvarado
      Yes, you can freely select for which platform you want each copy to be

    29. Abdullah Al-Khalagi on June 6, 2015

      Can we have a daily update starting today? we are only left with 6 days......

    30. Haniel S. Ayala on June 6, 2015

      Some funny cheat codes could be gravity cheats that makes everything loopy (or just weird physics cheat in general)

      Slippery floors.

      Use random items as weapons (Or maybe enemies? Imagine whacking a skeleton with another skeleton. Or Using a piano to smack around some demons back to hell, musician style.)

      That's all I got atm. But I do hope there are some over the top crazy cheats to mess around with! haha.

    31. Assaf on June 6, 2015

      I'm intrigued about the final amount. even though I'm a bigger Mega Man fan than a Castlevania fan (actually, I never played any of them besides the first and super, but they were hard) this campaign will fund more than Mighty No. 9...

    32. Xi The 11th Weapon
      Superbacker
      on June 6, 2015

      Can we get a grant type Mr "my favorite classic vania is dracula's Curse"

    33. Weeg on June 6, 2015

      Reading these comments gave me a cheat code idea.

      Onamatopeia Mode: All sound effects from the player character are replaced with their voice/Belgrade/Hayter/Igarashi/whoever vocalizing them instead.

      Could be alot of work, especially if more than one voice is used, but it'd be the most hilarious kind of stupid.

    34. Mark John Vignone Jr. on June 6, 2015

      Oh man, I definitely hope we can hit the 3rd playable character goal. Though they normally are, I suspect the final 48 hours for this project will especially be interesting.

      As for a silly cheat code, I don't know why, but I think it'd be great if we had a code that makes your weapons give off silly sounds when used, like squeaks from squeak toys, cat's meowing, etc. Nothing like fighting a demon with a whip that quacks, ha.

    35. John C Scott on June 6, 2015

      Oh I'm definitely going to get the Vita version now. I was worried because I don't own PS4, XBO, or Wii U, so I was just going to get the PC version, but now that there's a Vita version. Yes, I'm totally on board with this. I'd love to get some more use out of my Vita and this game just seems like it has a very Vita Vibe (I guess 'cause SotN is such a Playstation classic)

    36. Rigel on June 6, 2015

      I suppose the prequel would be a DLC

    37. Rigel on June 6, 2015

      Amazing update! this will surely fuel the last days fundings. A mini precuel for the 3ds would be sick! This was the right strategy for the final straight, what a great campaing.

    38. Luis E Alvarado on June 6, 2015

      If someone can answer this, if I am already backing "ALCHEMIST'S TREASURE + DIGITAL GAME" then:
      Can my digital copy be the PS Vita version with a PS4 physical copy or vise versa?

    39. Carlos Enrique on June 6, 2015

      Really hope we get to that mini game goal, I really want that badly :(

    40. Missing avatar

      Robert Fundora on June 6, 2015

      I don't know how, but damn we really need to generate a million more. That prequel mini game sounds delicious!!!!

    41. Missing avatar

      Robert Fundora on June 6, 2015

      I respectfully disagree with Iftekhar Ahmed. I want complexity and ridiculous amounts of secrets, jokes, attention to details, plot twists and turns, surprises, hidden spells and moves, difficulty, hard core RPG elements and the kitchen sink if you can fit it in. While I understand Mr. Ahmeds concerns I for one can care less how long it takes to develop the game and I am not interested in playing an easy going straight forward pedestrian like game. If you're going to make the spiritual successor to SOTN, you need to go big or go home. Please take your time and make a great game, I am in no rush and neither should anyone who really wishes to play what could end up being one of the greatest games of this generation.

    42. Iftekhar Ahmed on June 6, 2015

      I know a good cheat code: Play as Yooka Laylee/Shovel Knight.

      In all seriousness, don't burn yourself out too much by doing all of this. All we want is a fundamentally enjoyable game with breathtaking visuals. Don't end up like Mighty No 9.

    43. AJ the Dragon of Dojima on June 6, 2015

      I really want that 3rd playable character....but chances are we won't get it....

      What a tease. :(

    44. Lino on June 6, 2015

      Cheat code ideas:
      * Partyindahouse: Enemies explode like piñatas with burst of candy/confetti and gifts along with a cheerful sound.
      * Nemesis: Random mini-bosses (or bosses) can appear anywhere and anytime and may chase your around for several screens. Fight or flight?
      *Ludicrous speed: Myriam moves insanely fast. Either a speed runner's dream or a disaster waiting to happen.
      * AGameForAnts: Make characters in a scene randomly tiny. Can also affect Myriam.
      * Pinball: Is this a pinball machine? Dying enemies fly and bounce around the screen several times as if they were a pong ball before disappearing/exploding.
      * Paint ball: Change enemy blood into colorful pslotches of paint that beautify the castle as you beat them up.
      * GetNerfed: Gain a nerf whip/sword that is completely useless (1 damage). Maybe some maniac will try beating the game with it.

    45. Adam Mohammed
      Superbacker
      on June 6, 2015

      A prequel mini game would be nice, added story is always a plus.

    46. Jens Groninger on June 6, 2015

      After returning from my holidays, I am glad to see that the interest in Bloodstained is still very highy and hope that we can reach some more stretches, like the Orchestral background music.

      For your silly cheat codes, I would suggest to include some retro 90's stuff too. Here is a list that I think would be great for that category

      Big Head Mode: Every character has a big head but smaller body (retro)

      Guitar Hero: The heroine swings a guitar, instead of a sword, while putting out some nice riffs!

      Disco mode: Heroine wears an afro and can create a finishing move, where she has a dance off with the enemy. (Thinking about 70s Disco sounds here)

      Fireworks: Kill an enemy, instead of bloodstains they lose confetti. Bosses might go down with a big fireworks effect plus a party horn sound. Here is the sound I have in mind as a YT Link:
      https://www.youtube.com/watch…

      I don't mind if these cheats make it into the game, but I think they qualify themselves as silly and might be an inspiration to one cheat or the other. Anyways enjoy developing this game and make it wonderful :)

    47. josephporta - Darkstone.es on June 6, 2015

      Go for 3,750,000 $ streth goal - orchestrated Tracks, I want it !!! Castlevania SOTN OST is awesome.

    48. Berto Terga on June 6, 2015

      This is beautiful news! Will be upgrading for a digital Vita version soon

      Hopefully we could make it to the free prequel game stretch goal. Go IGA Team go!

    49. Zurcn on June 6, 2015

      @Greg Feagan
      That's the retro style booklet that is included starting at 100$

      @jerome
      that's silly they are separate things

      @T.J.F.
      Backer exclusives are for the backers. (and are already timed exclusives. and yes a timed exclusive means that it's not available if you arrive late.. your sentence makes no sense)