by Koji Igarashi
What is the brand manager even doing? Sleeping?
Please disregard the above comment...it's for...reasons.
Anyone know how I should go about cancelling my order? Fangamer?
I can't wait to get the physical copy for Wii U! I'm so happy that it made the stretch goal. Thanks, IGA and Armature!
Everyday I try to share, like and comment, view, and spread the word... Everyday is a challenge to try something new to help you !
It is my first time on Kickstarter and I am very happy to support this heavy project ! Ganbatte !
I haven't been following - how were people burned by Mighty No. 9? Because the release date isn't until fall? I don't think that's a big deal for an independently developed game.
I was on the fence about this one ever since being burned by Mighty No.9, but I'll take the dip just for that physical Wii U version.
First project I support. Hope the higher targets will be funded, too.
Can't wait but patience is a virtue. :-)
Wii U, eh? Sounds good to me.
Good point, for all the wrong reasons. In terms of raw hardware capabilities, overall the N64 was easily superior to the PSX. The only reason Symphony of the Night "would not have happened" on the N64 was storage capacity. That's it.
Which only proves that technically inferior hardware doesn't have to be that much of a limitation.
Yeah, why should development be held back by consoles with specs equivalent to low-mid ranged gaming PCs?
I'm of course referring to the PS4 and Xbox One.
Well, there goes the development quality down the tubes. The WiiU can't handle what a PS4 and XB1 can. All of those wishing for a Vita/3DS version, please realize there is a limit on the size of the storage medium, and thus you are limiting the scope of the game. Same goes for the WiiU. I want this to make my eyes bleed. I still pop in Symphony of the Night and play it, and that game would not have happened on the N64. Please be reasonable.
@Nick At some point the main team will look at an idea or concept and think "this can't be ported to WiiU/it would be very costy" as easy as that.
Stretch goal ideas
- Armture or WayForward to develop Vita / 3DS ports
- Amiibo characters (Bure, Mariam,...etc)
- 2d characters handrawn
- Mirror castle or upside down castle (Removed since we reached the biggest castle ever which will include this or it will be bigger that both castles combines)
- Orchestra score
- Dracula and/or Iga cameo appearance
- Japanese & English Voices, packaging & text
- When ported to handheld, option for retro DS Japanese packaging for the game
- Lead characters statue
- Multiple Endings
If a physical copy of 3DS/PSVita version become available, I add 60$ to my pledge ! Who's with me ?
So far, thank you Iga !
3.25 mil is blatantly online co-op. Got to hand it to you guys, this is one damn well planned out kickstarter when it comes to hype.
I second @Siegfried's question. If we can get Wii U and Steam if we go physical + download, that will probably tip me over to the artbook+physical+digital instead of just digital.
Increased my pledge to the Physical Tier. If the Wii U stretch goal is released, does that mean we get an option to have a physical Wii U disc as well?
I'd like a PSVita port, but I'm ok playing it on PC ^_^
And even if the NX did come out in 2017, that didn't stop the PS3 or Xbox 360 from having games released beyond the launch of the PS4 or XB1.
why would anyone here worry about the Wii U port affecting the other versions? It's being handled by a completely different studio. Therefore they are taking the main game designed by IGA et al and will be porting it over to the Wii U trying to retain as many features as possible, while exploring some additional features they can implement with the gamepad.
There should be no way in which this game is held back now. If it was the same studio handling it, then sure, I could understand that logic.
@Max, IMO we have enough portable Castlevanias. I want full releases again for a long while!
Watch the NX come out by March 2017...
Will people NOW stop hounding and spamming the KS page for ports... -_-.
Man, I really hope we can get a port to 3DS/Vita. I always thought the Castlevania series worked best as a portable experience.
Great, now a huge part of the budget will be spent on a butchered port that will, and you can be sure of this, affect the other versions
Quit your whining Arc
So my question is, if we went for a physical version of the game, would we be able to choose the Wii U version?
gratz to WiiU owner.. :)
i had 300 tier since day one, and i know i wont regret it.
next SG almost made me think of online coop.. but the saw the lil glass clock.
maybe higher up.. lol
keep the good work.
I would rather a PS Vita port over a Wii U port. A linux port even would be nicer.
Everyone can be happy soon enough!
So glad to see the folks from Gamespy get work!
Isn't there over $50,000 in PayPal pledges as well? That means we're actually less than $200,000 away from the Wii U port.
They know we successfully guessed the stretch goal from the previous image, and yet this one still teases the next. They want us to guess because this is a well run campaign that fosters community involvement.
The next stretch goal image looks to be a timed multiplayer mode of some sort.
It was crazy enough for me that Koji Igarashi (Castlevania dev), along with the iconic work of Michiru Yamane and contribution by Ayame Kojima, and Inticreates (Mega Man X devs) were working on a project together... but now Armature and Mark Pacini, the director of the Metroid Prime series, will be handling the Wii U port if it's funded? That's top talent from 3 of my top 5 favorite video game series ever, now. On top of that, the homage to the Castlevania series which had its roots on the first Nintendo console will have represented on the current Nintendo console (sure it mat not be a big deal, but just feels right... tho Simon Belmont in Smash, that'd be a bigger deal).
Just hook this game up to my veins!! I'm already confident I have my GOTY 2017.
Oh, I have to leave a comment to people who say the Wii U holds back the game because it is inferior. Well, they should only make games that can run on monstruous gaming PCs then.
It's like saying IGA ordered more pizza to bring more people to the party, but that would ruin the flavor of the previously ordered pizza.
UGH!! I meant that the "port" is in the hands of another studio; meant to type that and then tried to edit/delete the post below...don't know how, lol --- While I have helped fund games in the past with KS, I don't regularly post (I tend to trust the end product, on the games that I help fund)...so I didn't know how to edit the post below:
So long as the game is made to the fullest and isn't "held back" in any way with the inclusion of the Wii U port, I see this as great news. There are a lot of "this needs to match the other ports" comments...I don't know anything about that, given that the game is in the hands of another studio and that the current game is being made with UE4 (if I read right), but so long as you give your best efforts, I am sure a quality product will be made. You are all doing a great job and really keeping in touch with your fans in my opinion, so I understand that you WILL NOT be able to please everyone. I'm stoked either way and while I currently own a Wii U myself, I am going to be getting a PS4 soon anyway; maybe not JUST for Bloodstained, but it has definitely become a reason to get it!
Great news! That's certainly my most antecipated stretch goal by far.
A few questions though:
- Will there be a physical release?
- Will it be released on multiple regions?
- Will it be released later, as it is a port?
Thanks so much!!
Anyway, increased my pledge to the $300 tier, in response to the confirmation of a Wii U version.
Wonderful news, thank you! I just added another $50 to my pledge.
To add: Nintendo also has a good history of making an effort to make their consoles natively backwards compatible with at least one previous generation, for most of the lifecycle of each generation.
Wii U > Wii > Gamecube
3DS > DS > GBA > GBC > GB
So we can expect, of course, that you'll also have the same words for Sony fans who beg for a Vita port?
So long as the game is made to the fullest and isn't "held back" in any way with the inclusion of the Wii U port, I see this as great news. There are a lot of "this needs to match the other ports" comments...I don't know anything about that, given that the game is in the hands of another studio and that the current game is being made with UE4 (if I read right), but so long as you give your best efforts, I am sure a quality product will be made.
You are all doing a great job and really keeping in touch with your fans in my opinion, so I understand that you WILL NOT be able to please everyone. I'm stoked either way and while I currently own a Wii U myself, I am going to be getting a PS4 soon anyway; maybe not JUST for Bloodstained, but it has definitely become a reason to get it!
This user's account has been deleted.
Alright guys, prepare for the Nintendo fans to inject new life now. With that said, we need add-ons. I want a physical copy. Also, word of advice.
DON'T BS US WII U OWNERS. Don't be like Project Cars, which was crowdfunded mostly because of the Nintendo fans, only to be insulted every step of the way. It was a game originally marketed as a PC/Wii U exclusive, and yet generated enough money to also include PS3, XB360, XB1, PS4. Now news has come out the Wii U version (the one that got the most popular votes) won't be coming out, even after they struck a deal with Namco-Bandai to publish the game.
If you're going to do the Wii U, do it 100% correct and actually release it. I mean it also, add-ons now, physical KS Wii U version as well.
@Michele Bianchi > If Nintendo kill a console, it should be the 3DS who's seriously getting old (and uncompatible with almost every multi-platform development).
Then, Nintendo already announced that the NX will go in a 'third way'.
Thank you so much for the Wii U port goal! I am pledging 100USD+ but if there were not for a Wii U port, I wouldn`t be able to play it! I am sure many many people will play this game on Wii U, possibly with the map or stats displayed on the Wii U controller. The Igavania games were lately on GBA and DS, so it is natural to continue having these games on a Nintendo console. Also, I am sure the port will look as good as on the other consoles.
@cleber I can't speak for the time table, but I have enjoyed armature ports in the past. Faith would be well placed in them.
so, after officially revealing the Wii U strech goal, I donated for this KS.
can you guarantee that the Wii U version will be as good as the PS4/XB1 version and will be launched in the same date?! I mean, is getting frustating almost every project for Wii U getting delayed/canceled/harsly downgraded. you have commited that if/when you reach 3 millions a Wii U port is on the project, but we (Nintendo supporters) expect at least the same respect the others platforms has. thanks for the attention
WII U STORM INCOMING!!!!!! :D
i know right?! i bought Guacamelee for $1.
LOL, and right at this time, Humble Bundle is cooperating with Nintendo of America to do a "Humble Nindie Bundle" for the 3DS and Wii U:
Talk about perfectly timed.