Share this project

Done

Share this project

Done
IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!
IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!
64,867 backers pledged $5,545,991 to help bring this project to life.

Update 10: What U Just Found in the Dungeon

Posted by Koji Igarashi (Creator)
172 likes

It took a long weekend full of comics, Tumblr notes, clay models, fanart, and sheer sticktoitivness, but you guys unlocked 30 achievements just in time to hit the first Dungeon stretch goal and commit IGA to the biggest castle he's ever designed. Well done!

During the development process we'll be sure to highlight some of the things he and the team couldn't have made without you.

Here's the updated achievement chart—at 35 and 40 you've got an 8-bit remix track and weird cheat codes coming your way, but the real prize is the Embarrassing Boots, which, when equipped, force IGA to cosplay for your amusement. (That one's 45.)

We've appreciated all your sleuthing, but now that you have the key and the $2.75 million stretch goal behind you—I noticed you broke down the Dungeon door, while you were at it—it's finally time to reveal your next milestone:

That's right: You've blown our expectations so far out of the water that we're ready and able to get started on a Wii U version.

During the campaign all of us who’ve been working to make Bloodstained a reality have been really touched by how many of you thanked IGA and the team for keeping stretch goals and tiers realistic. Kickstarters aren’t just a way to sell merchandise and games, after all: They’re a way to fund the development of the game we all want to play.

With that in mind, a lot of you have asked about ports—not just because you want them, but because you want to make sure that making them won't affect IGA's vision for the game. We have good news, and really good news.

The good news is, it won't: IGA and Inti Creates are going to continue developing the game as before, without compromise.

The really good news is how they're going to ensure it won't: At our next stretch goal Armature Studio will join the fray to handle the Wii U version.

If you haven't heard of Armature yet—and don't worry, you will soon enough—you've definitely heard of the work they've done: Armature was formed in Austin, Texas by a team of key developers from the Metroid Prime franchise, and since then they've worked with companies like EA, Konami, WB Games, Gearbox, and Sony to produce original games and HD remasters.

But we'll let them speak for themselves:

"When we were approached with the opportunity to assist with Bloodstained on Wii U, we were ecstatic. This style of game is one we are intimately familiar with from our Metroid Prime days, and it's exciting to once again put our familiarity with Nintendo hardware to good use. We have extensive remastering experience - our remastering projects include the Metal Gear Solid Collection for PS Vita, Injustice for PS Vita, and Borderlands: The Pre-Sequel for PS4/XB1. We look forward to the challenge of making sure that the Wii U edition of Bloodstained stands proudly with its brethren on Unreal Engine 4."

Jack Mathews: Technical Director. Jack started out by working on QuakeSpy (later renamed GameSpy 3D) and helped to maintain id's QuakeWorld. He also worked at 3D graphics pioneer 3dfx and on all three Metroid Prime games at Retro Studios before starting Armature.

Mark Pacini: Game Director. After working in Industrial Design, Mark started out in the game industry as an artist before moving to design. He was the Lead Designer and then Game Director at Retro Studios for 8 years before starting Armature.

Todd Keller: Art Director.  Todd has been in the game industry for almost 20 years, working for Atari, Boss Games, and Retro Studios before starting Armature.

It's still early in the process, but we'll have much more to say about the port if—OK, when—you guys reach that stretch goal. And don't worry: There are secrets lurking even deeper inside the dungeon. You haven't hit bottom yet.

Gordon Chin, Edward T., and 170 more people like this update.

Comments

Only backers can post comments. Log In
    1. Aran on

      Anyone know how I should go about cancelling my order? Fangamer?

    2. Ryan C. on

      I can't wait to get the physical copy for Wii U! I'm so happy that it made the stretch goal. Thanks, IGA and Armature!

    3. Brieuc Hesnault on

      Everyday I try to share, like and comment, view, and spread the word... Everyday is a challenge to try something new to help you !
      It is my first time on Kickstarter and I am very happy to support this heavy project ! Ganbatte !

    4. Tom Huesing on

      @amir mousaly
      I haven't been following - how were people burned by Mighty No. 9? Because the release date isn't until fall? I don't think that's a big deal for an independently developed game.

    5. Amir Mousaly on

      I was on the fence about this one ever since being burned by Mighty No.9, but I'll take the dip just for that physical Wii U version.

    6. Missing avatar

      Sebastian Evers on

      First project I support. Hope the higher targets will be funded, too.

      Can't wait but patience is a virtue. :-)

    7. James Closs on

      Wii U, eh? Sounds good to me.

    8. Michael Brand
      Superbacker
      on

      @Kelly Rhoads
      Good point, for all the wrong reasons. In terms of raw hardware capabilities, overall the N64 was easily superior to the PSX. The only reason Symphony of the Night "would not have happened" on the N64 was storage capacity. That's it.
      Which only proves that technically inferior hardware doesn't have to be that much of a limitation.

    9. Michael Brand
      Superbacker
      on

      Yeah, why should development be held back by consoles with specs equivalent to low-mid ranged gaming PCs?
      .
      .
      .
      I'm of course referring to the PS4 and Xbox One.

    10. Missing avatar

      Kelly Rhoads on

      Well, there goes the development quality down the tubes. The WiiU can't handle what a PS4 and XB1 can. All of those wishing for a Vita/3DS version, please realize there is a limit on the size of the storage medium, and thus you are limiting the scope of the game. Same goes for the WiiU. I want this to make my eyes bleed. I still pop in Symphony of the Night and play it, and that game would not have happened on the N64. Please be reasonable.

    11. Daniel on

      @Nick At some point the main team will look at an idea or concept and think "this can't be ported to WiiU/it would be very costy" as easy as that.

    12. Abdullah Al-Khalagi on

      Stretch goal ideas

      - Armture or WayForward to develop Vita / 3DS ports
      - Amiibo characters (Bure, Mariam,...etc)
      - 2d characters handrawn
      - Mirror castle or upside down castle (Removed since we reached the biggest castle ever which will include this or it will be bigger that both castles combines)
      - Orchestra score
      - Dracula and/or Iga cameo appearance
      - Japanese & English Voices, packaging & text
      - When ported to handheld, option for retro DS Japanese packaging for the game
      - Lead characters statue
      - Multiple Endings

    13. Thibault on

      If a physical copy of 3DS/PSVita version become available, I add 60$ to my pledge ! Who's with me ?
      So far, thank you Iga !

    14. Richard Wiltshire on

      3.25 mil is blatantly online co-op. Got to hand it to you guys, this is one damn well planned out kickstarter when it comes to hype.

    15. William Karnesky on

      I second @Siegfried's question. If we can get Wii U and Steam if we go physical + download, that will probably tip me over to the artbook+physical+digital instead of just digital.

    16. Missing avatar

      Sig Fried on

      Increased my pledge to the Physical Tier. If the Wii U stretch goal is released, does that mean we get an option to have a physical Wii U disc as well?

    17. Lokaso Drogon on

      I'd like a PSVita port, but I'm ok playing it on PC ^_^

    18. Nick Evans on

      And even if the NX did come out in 2017, that didn't stop the PS3 or Xbox 360 from having games released beyond the launch of the PS4 or XB1.

    19. Nick Evans on

      why would anyone here worry about the Wii U port affecting the other versions? It's being handled by a completely different studio. Therefore they are taking the main game designed by IGA et al and will be porting it over to the Wii U trying to retain as many features as possible, while exploring some additional features they can implement with the gamepad.

      There should be no way in which this game is held back now. If it was the same studio handling it, then sure, I could understand that logic.

    20. Dave Quesnel on

      @Max, IMO we have enough portable Castlevanias. I want full releases again for a long while!

    21. Final Boss Home Video on

      Watch the NX come out by March 2017...

    22. Nikkiwhat Crazy Backer on

      Will people NOW stop hounding and spamming the KS page for ports... -_-.

    23. Max "Hatemann" Hejtmánek on

      Man, I really hope we can get a port to 3DS/Vita. I always thought the Castlevania series worked best as a portable experience.

    24. Daniel on

      Great, now a huge part of the budget will be spent on a butchered port that will, and you can be sure of this, affect the other versions

    25. Santiago 3:16 on

      Quit your whining Arc

    26. Missing avatar

      Joshua Davis on

      So my question is, if we went for a physical version of the game, would we be able to choose the Wii U version?

    27. chang on

      gratz to WiiU owner.. :)
      i had 300 tier since day one, and i know i wont regret it.

      next SG almost made me think of online coop.. but the saw the lil glass clock.
      maybe higher up.. lol

      keep the good work.
      IGA :3

    28. Stuart Hetrick on

      I would rather a PS Vita port over a Wii U port. A linux port even would be nicer.

    29. Jet on

      Everyone can be happy soon enough!

    30. Missing avatar

      Karl Malm on

      So glad to see the folks from Gamespy get work!

    31. T.J. Brumfield on

      Isn't there over $50,000 in PayPal pledges as well? That means we're actually less than $200,000 away from the Wii U port.

      They know we successfully guessed the stretch goal from the previous image, and yet this one still teases the next. They want us to guess because this is a well run campaign that fosters community involvement.

      The next stretch goal image looks to be a timed multiplayer mode of some sort.

    32. Missing avatar

      Inochi Nagi on

      It was crazy enough for me that Koji Igarashi (Castlevania dev), along with the iconic work of Michiru Yamane and contribution by Ayame Kojima, and Inticreates (Mega Man X devs) were working on a project together... but now Armature and Mark Pacini, the director of the Metroid Prime series, will be handling the Wii U port if it's funded? That's top talent from 3 of my top 5 favorite video game series ever, now. On top of that, the homage to the Castlevania series which had its roots on the first Nintendo console will have represented on the current Nintendo console (sure it mat not be a big deal, but just feels right... tho Simon Belmont in Smash, that'd be a bigger deal).

      Just hook this game up to my veins!! I'm already confident I have my GOTY 2017.

    33. KurowaSan on

      Oh, I have to leave a comment to people who say the Wii U holds back the game because it is inferior. Well, they should only make games that can run on monstruous gaming PCs then.
      It's like saying IGA ordered more pizza to bring more people to the party, but that would ruin the flavor of the previously ordered pizza.

    34. Missing avatar

      Sir Wallace on

      UGH!! I meant that the "port" is in the hands of another studio; meant to type that and then tried to edit/delete the post below...don't know how, lol --- While I have helped fund games in the past with KS, I don't regularly post (I tend to trust the end product, on the games that I help fund)...so I didn't know how to edit the post below:

      So long as the game is made to the fullest and isn't "held back" in any way with the inclusion of the Wii U port, I see this as great news. There are a lot of "this needs to match the other ports" comments...I don't know anything about that, given that the game is in the hands of another studio and that the current game is being made with UE4 (if I read right), but so long as you give your best efforts, I am sure a quality product will be made. You are all doing a great job and really keeping in touch with your fans in my opinion, so I understand that you WILL NOT be able to please everyone. I'm stoked either way and while I currently own a Wii U myself, I am going to be getting a PS4 soon anyway; maybe not JUST for Bloodstained, but it has definitely become a reason to get it!

    35. KurowaSan on

      Great news! That's certainly my most antecipated stretch goal by far.
      A few questions though:
      - Will there be a physical release?
      - Will it be released on multiple regions?
      - Will it be released later, as it is a port?
      Thanks so much!!

    36. Michael Brand
      Superbacker
      on

      Anyway, increased my pledge to the $300 tier, in response to the confirmation of a Wii U version.

    37. Christian Ljungqvist on

      Wonderful news, thank you! I just added another $50 to my pledge.

    38. Michael Brand
      Superbacker
      on

      @jibaycay
      To add: Nintendo also has a good history of making an effort to make their consoles natively backwards compatible with at least one previous generation, for most of the lifecycle of each generation.
      Wii U > Wii > Gamecube
      3DS > DS > GBA > GBC > GB

      @Arct1c0n
      So we can expect, of course, that you'll also have the same words for Sony fans who beg for a Vita port?

    39. Missing avatar

      Sir Wallace on

      So long as the game is made to the fullest and isn't "held back" in any way with the inclusion of the Wii U port, I see this as great news. There are a lot of "this needs to match the other ports" comments...I don't know anything about that, given that the game is in the hands of another studio and that the current game is being made with UE4 (if I read right), but so long as you give your best efforts, I am sure a quality product will be made.

      You are all doing a great job and really keeping in touch with your fans in my opinion, so I understand that you WILL NOT be able to please everyone. I'm stoked either way and while I currently own a Wii U myself, I am going to be getting a PS4 soon anyway; maybe not JUST for Bloodstained, but it has definitely become a reason to get it!

    40. Missing avatar

      deleted on

      This user's account has been deleted.

    41. Tiso Spencer
      Superbacker
      on

      Alright guys, prepare for the Nintendo fans to inject new life now. With that said, we need add-ons. I want a physical copy. Also, word of advice.

      DON'T BS US WII U OWNERS. Don't be like Project Cars, which was crowdfunded mostly because of the Nintendo fans, only to be insulted every step of the way. It was a game originally marketed as a PC/Wii U exclusive, and yet generated enough money to also include PS3, XB360, XB1, PS4. Now news has come out the Wii U version (the one that got the most popular votes) won't be coming out, even after they struck a deal with Namco-Bandai to publish the game.

      If you're going to do the Wii U, do it 100% correct and actually release it. I mean it also, add-ons now, physical KS Wii U version as well.

    42. jibaycay on

      @Michele Bianchi > If Nintendo kill a console, it should be the 3DS who's seriously getting old (and uncompatible with almost every multi-platform development).
      Then, Nintendo already announced that the NX will go in a 'third way'.

    43. Mark on

      Thank you so much for the Wii U port goal! I am pledging 100USD+ but if there were not for a Wii U port, I wouldn`t be able to play it! I am sure many many people will play this game on Wii U, possibly with the map or stats displayed on the Wii U controller. The Igavania games were lately on GBA and DS, so it is natural to continue having these games on a Nintendo console. Also, I am sure the port will look as good as on the other consoles.

    44. ~Cliff~
      Superbacker
      on

      @cleber I can't speak for the time table, but I have enjoyed armature ports in the past. Faith would be well placed in them.

    45. Cleber Thiago Freitas on

      so, after officially revealing the Wii U strech goal, I donated for this KS.
      can you guarantee that the Wii U version will be as good as the PS4/XB1 version and will be launched in the same date?! I mean, is getting frustating almost every project for Wii U getting delayed/canceled/harsly downgraded. you have commited that if/when you reach 3 millions a Wii U port is on the project, but we (Nintendo supporters) expect at least the same respect the others platforms has. thanks for the attention

    46. Otoshigami No. 40723
      Superbacker
      on

      WII U STORM INCOMING!!!!!! :D

    47. Keichi Morisato on

      @Micheal Brand
      i know right?! i bought Guacamelee for $1.

    48. Michael Brand
      Superbacker
      on

      LOL, and right at this time, Humble Bundle is cooperating with Nintendo of America to do a "Humble Nindie Bundle" for the 3DS and Wii U:
      https://www.humblebundle.com/
      Talk about perfectly timed.

    49. Michele Bianchi on

      Great news for the biggest castle!
      Just a question, though...
      Why trying to go for WiiU when it looks like Nintendo is dead on to killing WiiU the next year and release a new console ecosystem (NX, if I remember correctly)?
      Wouldn't that be a waste of energy? Should you instead focus on understanding what their plans are for the next installation of consoles or redirect your energies towards other kind of activities, such as getting multiple dubs or just avoid pushing back the release by sticking to two or three platforms?

    50. Miriam - The Bloodstained Orphan on

      Awesome news! I know a bunch of friends who now plan on backing this game due to this!