A narrative first person RPG set 45,000 feet in the air and 30 years in the future. Your actions shape how the story unfolds (PC)
TO LEARN MORE ABOUT THIS PROJECT AND IT'S PROGRESS, VISIT THE INTERDIMENSIONAL GAMES BLOG !
A few words from the press... the world is slowly beginning to learn about CONSORTIUM:
"Built in Source, Consortium is a “first-person narrative RPG”, which looks for all the world like a fully fleshed out, complex and involved adventure that takes something akin to the crew interactions and relationships of Mass Effect and runs with them all the way to the next galaxy." "An experienced team, a superb concept and a great deal of development progress – where have all the backers been?" - Rock, Paper, Shotgun (Kickstarter Katchup)
"Unusually, its version of the future is utopic: many of the problems that face us in the here and now, like pollution and over-population, have been resolved. The drama of the game instead comes from character interactions, the consequences of the decisions you make, and the fact that the game’s plot is a good old-fashioned mystery." - TechVibes
SPECIAL THANKS to Julia Bruk ( juliabruk.com ) for Kickstarter Videography
Risks and challenges
The game design, art and programming leads on CONSORTIUM have shipped multiple titles across different platforms over the past 15-20 years. We really know what we're doing...
We have already come a long way with our game. Unlike other Kickstarter videogame campaigns, we already have a fully playable game with a good chunk of our main features completely working.
That said, our biggest challenge throughout production has been learning all the ropes of working together efficiently as a partially virtual operation. We've faced and overcome many challenges together, and now we face the challenge of completing this game and ensuring that it achieves the level of polish that it deserves.
This is a great challenge of course, but our tenacity, passion and overall dedication to realize the vision of CONSORTIUM has never wavered, and has in fact only steadily become more concrete over time as our game has taken shape.Learn about accountability on Kickstarter
- (30 days)