Hey there everyone. First of all, sorry for the delay but we wanted to make sure we had all the details in place. Essentially, we wanted to roll out a quick update covering all facets of the project in at least some detail to give you all a more clear view of what will be coming when and where we are in the process of getting all these items together. We won’t waste any time here, so let’s go:
SURVIVOR’S GUIDE - Just a quick recap, this has shipped and folks are receiving it. PDFs are available for download. Damaged books that are reported are being reshipped. We’ve talked about this a lot recently, so we’ll leave this one short and sweet. This is projected to be released in October to retail sale.
FREE CONTENT FRIDAY - The revival of FCF kicked off in August with the release of The Passage Part 1 and has moved on to the second installment with The Passage Part 2. We’ve already have content rolling in for later releases in this line. You can currently get these on the Hunters Entertainment website, and we’ll soon be adding them to DTRPG as well!
HERO FORGE COUPON - In case you happened to miss it, we actually rolled out this Stretch Goal bonus back on Backer Update #20 in February! This is just a quick reminder as we wanted this update to touch on all of the components from the project to help give a more complete picture.
WE’RE ALIVE: FRONTIER - We didn't unlock it, but we got it done for you anyways! Season 1 is out and available on demand via Alpha. Thanks to everyone who has helped to make the series a smashing success. We’re super excited to say that Season 2 has been filmed and will begin airing on Alpha in October!
GAMEMASTER’S GUIDE - The book is now into the layout phase, which is obviously the last step before moving into printing and shipping. With that said, the layout process for these books is rather complex and takes more time and effort than a traditional format. We think the quality is worth the effort, and the Survivor’s Guide speaks to that nicely. We’re currently projecting that the PDF should be available in Mid November with the book coming along in February. This will mark the completion of the core books for 2nd Edition and will allow us to put our focus on future supplements.
QUICK START WITH TRI-COUNTY - This update to the Quick Start Guide will feature a group of pregenerated characters and a small packaged Scenario for free! Those of you who played 1st Edition may well recognize the Tri-County Precinct Scenario. We are in the process of finalizing the editing on the updated content at which point it will move to layout and final release. This is projected to be released in October along with the retail release of the Survivor’s Guide.
ARCADE MODE STANDALONE - This will be the most basic version of the game, released completely free of charge and compatible with the more advanced Game Modes presented in the Survivor’s Guide. If you want a handy way to get your friends going in the game, or if you want to be able to try out the game before you commit this is it. We don’t have an exact date projected for this release just yet as this was a supplemental decision on our part that wasn’t really part of the project, but it is still something we wanted to share some more details on.
HUNTERS DICE (d5!) - The designs and specs for these are all ready to go. They are essentially just waiting on the other supplemental products to be finished up so that we can get them out, which is presently projected to go out with the Gamemaster’s Guide in February.
CARD SETS - We’ve sorted out the specs and figured out what all the individual cards in each of the decks will be. The process of getting all of these churned out, which is not difficult but is time consuming, is underway at this time. These will then be printed and are expected to go out with the rest of the supplemental products in February.
RESOURCE TOKENS - The designs and specs for these are all ready to go. We are moving into the process of having all of these produced. These will come with the rest of the supplemental products in February.
PLAYER MAT - The final design for this was just finished up last week and is moving through the final approvals process so that we can shift it into production. Again, not to sound like a broken record, but this is on target to go out with the rest of the supplemental products in February.
SPEW-AI 2.0 - We have a open beta ready to go, we just need to do a last few tweaks to make it available to all the backers to play/use/test out. We should have an update about this in the next week.
STRAIN SERIES: ZOMBV & CHIMERA - Both of these supplemental settings have considerable development in on them at this time, but both are also presently on hold so we can focus on the core components for the time being. Needless to say that once we’re able to shift these back to a primary position they will progress rapidly. We’ll be able to better assess an ETA once production resume on these items, but as digital products don’t need to accommodate shipping for release.
SHORT STORY - Jennifer Brozek submitted the completed story to us awhile ago, and we’re currently planning to release it as part of the Gamemaster’s Guide, but you will all get it digitally as a standalone early. Having already gotten the opportunity to read it over, we think this will be something all our fans are going to enjoy.
SYRINSCAPE SOUNDSET - We are currently in development with the Syrinscape team, but don’t quite have anything to show yet. However, our hope is to have an update for you soon enough!
So, there you have it. A general overview with projections for the assorted content for the campaign. We hope this helps you all have better grasp of how things are progressing across the whole of the project and when you can expect to start seeing the various bits of content.