75% and Rising
Just two weeks in and we are three quarters towards our goal. We hope you've enjoyed the Development Diary and System Basics updates and if you have questions just let us know. Speaking of questions, we just had our first big Q&A and have posted a massive update to the FAQ.
Help us get the word out on Facebook and G+ to make Metahumans Rising as successful as possible.
50% and Rising
This morning, just hours before we hit the official one-week mark, Metahumans Rising crested 50%! We want to thank everyone for helping us hit this major Milestone. In the coming weeks keep an eye out for more Updates, including new Development Diaries, more on our signature Heroes the Steel Aces, and the organization known only as Chimera. Also, take a look at System Overview 2: Character Creation if you haven't already.
42% And Rising!
Everyone here at House Dok is so excited how quickly the Metahumans Rising Kickstarter is progressing! Not even a week in and already we've reached 42%. We wanted to thank all of our backers and we hope to bring you some great updates in the coming days.
If you haven't already, check the Updates page. We explain the basics of the system and have just posted a new development diary talking about the design principles and ideas that went into Metahumans Rising.
The cars on the street quake under the pressure wave as the high flying heroine, Guardian flies past, moments before colliding with a colossal reptilian creature augmented by machines. The shock wave of her blow shatters windows setting off dozens of car alarms. As the dust settles, the draconic beast's targeting laser locks onto Guardian. From his vantage point, Crossfire ran his hand over his mask, exhaling in anticipation.
"Don't get cocky down there. Chimera brand piñatas aren't packed with any treats you want." A master archer, Crossfire finds his target unleashing a volley of warhead arrows. The targeting array over the beast's eye explodes an instant before a stream of searing blue-white energy can lance Guardian's chest. Reeling back, the ground trembles as the creature's wings billow releasing egg like pods from its flanks. The pods open as blue skinned soldiers emerge ready for battle.
"No commentary Cross, just find help!"
The world needs heroes.
The world needs you!
Are you ready to join the fight?
What is Metahumans Rising? Remember how you felt the first time Superman lifted a car, Spider-Man battled Green Goblin above the Manhattan skyline, or the Avengers found Captain America? It's that feeling.
It's pushing yourself beyond your limits. It's a game ready to put you in the driver's seat of your own iconic superhero tales.
Metahumans Rising blends elements of classic and modern role-playing games to create a framework for collaborative storytelling. From the start, Metahumans Rising helps Game Masters and players establish the elements, tones, and themes of your personal story along with character concept and motivations.
Character motivations directly impact game play allowing players to influence the story and add additional challenges. The greater the personal struggle the more Willpower characters earn, becoming more capable of overcoming even the greatest threats.
If this sounds like it can shift the direction or focus of a story, it can! Don't worry GMs, the core book includes guidelines for quickly generating threats ranging from street gangs to giant monsters to a planet killing meteor hurdling towards earth. It's easy to integrate two fisted action with environmental threats, ramping up the danger and comic book feel.
Bringing it all together, Metahumans Rising not only encourages classic archetypes like the hero torn between everyday life and superhero career, it gives you the tools to help make these stories happen. Create the world you always imagined and explore tales you never thought possible.
Inside the core book, you'll find a host of great material to get you started.
- Guidelines for character creation with a keyword based power design system allowing players to create virtually any character.
- Over 30 sample powers and super gear to help get started.
- Options for characters to jump right into the action building their characters through the collective narrative.
- A sample campaign setting inspired by the Bronze age of comics.
- The Rogues Gallery: A collection of gangs, villains, and other potential threats.
- Burning The Midnight Oil: What are you willing to do to get a head? To win at all costs would you sacrifice humanity? Join the Steel Aces, or bring your own team of heroes, as they battle the Brood, a twisted gang of super villains as they seek to corrupt the city's athletes.
$6,000: Expanded Artwork
$8,000: Metahumans Rising World Book One PDF: Expanding on the setting from the core book, World Book One provides detailed breakdowns of key organizations, major hot spots and a host of new villains to introduce into your campaign worlds.
$10,000: Character Archetypes Bonus PDF: This booklet provides twenty mix and match archetypes from classic comic books that can be used to quickly make NPCs or full characters.
$12,000: Three Rivers Setting Book: Located outside of Phoenix, AZ Three Rivers is a secret school for Metahuman children. Built on the idea that everyone should be allowed an education, the school is steeped in its own mysteries and the dangers lurking in the city just beyond it's walls.
Dave Silva: Lead game designer, writer, and owner of House Dok Productions. Developer of the Open Action System, the engine behind Fractured Kingdom, a game of conspiracy and mysticism in the dark future. Dave is the host of the Three Rivers Academy and Open Actions an actual play podcast series set in the Metahumans Rising universe.
Jake Perez: Artist and illustrator from Orange County, California. Born in 1980, his formative years were spent as a true child of the 90's immersed in TV, movies, comic books, video games and the internet. Drawing at an early age he rarely put down the pencil until it turned into a pen, then a paintbrush and eventually, a Wacom graphics tablet. As a fan of fantasy, super heroes and horror these genres shaped the artistic style he would develop throughout the years. You can find him watching horror flicks, drawing at his computer and hanging out with his wife and kids.
Risks and challenges
In fine tuning Metahumans Rising we opened our play test campaign to the public with the Open Actions podcast. These play tests have helped to streamline the core book for easier reading, faster character creation and ease of play.
The funds secured through Kickstarter will go towards putting the finishing touches on the core book. That means editing, layout and more of the amazing artwork you've seen so far.Learn about accountability on Kickstarter
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