HOLO Digital Gift Bundle – for all $30+ donors
Hello Friends, we are now in the final three days of our campaign. We have already moved into full magazine production mode and are busy completing features, building pages, talking to printers and commissioning additional content (see our editorial update below).
Given it is the holiday season and that it was your generosity that helped us surpass our funding goals so quickly, we felt compelled to provide you all a thank you gift. We are proud to announce the HOLO Digital Gift Bundle, a collection of experimental software that all donors who have pledged $30 or more will receive access to over the coming weeks and months. This is an exciting selection of tools, games and experiments by acclaimed artists including: Amit Pitaru and Zach Lieberman, Josh Nimoy, Joanie Lemercier, Theo Watson, Andreas Zecher & Martin Straka, N O R M A L S and Kim Assendorf & Joern Roeder.
The Mapping Toolkit (app)
The Mapping Toolkit is a collection of patches for v4 designed by AntiVJ's Joanie Lemercier to make projection mapping easier and improvisational. It provides alternative workflows for 2D distortion, 3D model warping and transforms, UV mapped video textures, integration of 3D scanned objects and 3D camera and projector calibration. HOLO donors will receive a download link to a preview version of this forthcoming software before the end of December.
Josh Nimoy’s ‘Experiments’ Folder (code)
The prolific and erudite software artist Josh Nimoy has agreed to provide access to his creative coding 'experiments' folder for HOLO supporters. This access will be provided over the coming months and is a unique opportunity to get a window into Josh's thinking and working process.
Andreas Zecher and Martin Straka (Spaces of Play) are working on a new musical puzzle game called Tracks (due this spring) and have agreed to provide a beta version of this project for HOLO supporters.
Every GML (app)
Theo Watson's new project Every GML is an interactive visualization of 40,000+ GML (Graffiti Markup Language) tags. The software showcases the material recorded in GML and allows viewers to browse and explore connections within the archive. This project will be shown in 2013 at Eyebeam's FAT GOLD exhibition and beta access will only be available exclusively to HOLO supporters.
Untitled Graphic Novel (pdf preview)
N O R M A L S is currently working on a graphic novel exploring the fallout of the “networked me-fest” of digital culture – clearly this is publishing initiative after our own heart. HOLO supporters will receive a PDF preview of this evocative exploration of the near future.
The Sound of Yahoo (app)
In 2011 Kim Asendorf and Joern Roeder created The Sound of Yahoo, a retro, lo-fi synthesizer and loop sequencer that uses Yahoo search results and related data to generate audio mayhem. HOLO supporters will receive a link to download this software early next year.
Rhonda is a 3D drawing tool originally developed by Amit Pitaru in 2003 currently in development together with Zach Lieberman. HOLO supporters will have a chance to experience an early release version of this amazing software before anyone else.
The last few weeks have been very busy at the HOLO studio. Thanks to your generous support we were able to shift our focus to magazine production very early in the campaign. We’ve since been able to make great progress on our many features, make important editorial design decisions as well as discuss some very exciting ideas for more involved paper treatments with printers. In short: HOLO is already a better magazine compared to when our campaign began.
One of the early questions about our publication was “will HOLO be exclusively focused on artist profiles?”. Our answer: of course not! Our first issue will have a wide variety of features and dedicated magazine sections that explore the full topography of our terrain. For example: Syuzi Pakhchyan of Fashioning Tech surveys key wearable technology projects in an extensive visual essay that combines stellar photography and illustration. Dylan Schenker from our CAN team and The Creators Project is preparing a piece examining next-level projection mapping projects that explore sculptural and environmental design as an integral part of the illusion-crafting process.
And lastly: Greg Borenstein, author of Making Things See 3D vision with Kinect, Processing, Arduino, and MakerBot, has just joined our contributors roster with a very compelling feature (trust us!). We will share more details, previews and production notes with all of you as we move forward together!
Again: thank you all for making HOLO happen! Please help us spread the word over the final hours of the campaign, because ... a lot can happen in <69 hours :) !