Thank You Everybody!
We've made it to the end of the Kickstarter! Thank you all for coming with me on this, my first ever crowdfund. It's been absolutely incredible and hard and joyful and surprising and each and every one of you have given me encouragement and enthusiasm to make the best full-cast audio drama we can produce. This Kickstarter page will freeze at the end of the project time so I just wanted to say another huge "thank you" to all of you that have supported this full-cast audio drama.
I'll be keeping in touch with all the lovely backers via Kickstarter updates for some time to come, but if you'd like to come and hang out with me in my own spaces as well, please 'like' facebook.com/RadioTheatreWorkshop and 'follow' on twitter.com/theradiotheatre.
I haven't yet decided whether to accept post-Kickstarter pledges. The jury is still out on that. Maybe if you've discovered this project after the deadline, let me know on the comments page. Do keep an eye on our website www.radiotheatreworkshop.com for a decision on that plus news of other projects and updates to the RTW store where this and other episodes will become available! You can also signup to the Radio Theatre Workshop mailing list here: http://eepurl.com/bF3qvD
USB Credit Card Prototype
And this isn't the final artwork, but I've done a quick mockup to show roughly what the USB keys will look like. These are roughly the width and height of a credit card, but only slightly thicker. They are printed both sides with the audio drama's artwork.
An Epic Story Begins In Audio
We love making audio drama. Let's begin there.
Audio drama is our favourite way to tell stories because the action all takes place in your head, where you can imagine it to be as beautiful, awe-inspiring, dark, crazy, mystical or surreal as your mind will allow. At the same time, we layer in actors' performances, music, sound effects - all the little tweaks and tools which bring the emotion, characters and action of the story off the page and into your head.
Audio drama is also convenient. Driving, commuting, doing chores or even *gasp!* working? Audio is great entertainment while you get on with lesser tasks.
We want to create a new full-cast audio serial set in the world of Chaos Reborn and we need your help to get off the ground. Each episode will be 60 minutes in length. Initially we're asking for funding for the first story. That'll get us moving, get actors in the studio, get CDs made for rewards. If you can help us to hit our stretch goals, that's even better. For every target we hit that's another episode we can start producing. Thank you!
To give you a flavour of our ideas for Chaos Reborn audio episodes, here is a short scene we've created specially for this Kickstarter. It can also be downloaded from here. Enjoy!
The world of Chaos Reborn is incredible. A world fractured by magic; humans, dragons, vampires, unicorns and other magical races all clinging for life on torn pieces of a broken world, floating in a sea of power; a struggle for power over what remains of the Earth. Against this, a never-ending string of battles between wizards - wizards who summon magical creatures to fight by their side to defeat their opponent.
We're privileged to be part of a team which is helping the game designers to expand the world of Chaos beyond the game itself. We're defining that world AND providing a entertaining range of fiction.
There are a whole load of great rewards spread throughout the tiers. Here is a graphical representation of what each pledge gets!
Who Are We?
I (Christopher Jarvis) set up The Radio Theatre Workshop in 2013 to begin producing full-cast audio drama. We started with a 20-page script and a handful of local actors and produced the pilot episode of our first audio drama, Escape Velocity. Since then we've gone on to develop Escape Velocity into two series, adapted short stories for recording, recorded a second epic 5+ hour sci-fi serial and produced five official enhanced audiobooks for the videogame Elite: Dangerous. We've gone from recording on the stage of an amateur theatre to constructing our own studio so we can record flexibly and keep costs right down.
If you'd like to hear some of our work, Escape Velocity is free over at http://escapevelocity.laveradio.com, the Elite audiobooks are available now at https://fantasticbooksstore.com/store/audiocd/ and you can hear the trailer for Forced Entry at our website:
Games aren't our only source of inspiration for audio drama, but we do love them. The gamer experience is a unique journey through a world; a journey which raises questions about characters met along the way and locations left unexplored. With Escape Velocity, we took the player experience as a starting point and created an exciting adventure, true to the style of the gameplay experience, but also expanding the world in new directions.
We're taking the same approach with Chaos Reborn. That world is vast and rich. We'll be exploring the places the game cannot take you to, but the starting point is authentic gameplay experiences.
What's The Money For?
We need to pay actors. It works out better that way. As you'll see from the following chart, actors are our biggest priority for budget. We're absorbing the cost of studio, editing and music ourselves, in the hope that these audios become popular products. There are a few unknowns involved, because we can't guess how many of you want the various physical rewards, but any money we don't spend in one area will get spent in another to make these audio dramas as brilliant as possible!
No names as yet, but keep checking back. Once we feel confident of hitting our funding target we'll be getting dates in the diary with agents. For now, rest assured that we will be assembling great casts, many of whom will be familiar to you from their work on television, film and other audio projects.
Risks and challenges
1. We want our audio to be faithful to the game that provides the inspiration. That said, Chaos Reborn is still, at the time of writing, in development. Stuff changes and not stuff that we have control over. We're going to keep as on top of it as we can, but there's always a chance some inconsistencies or other obstacles will slip through the net.
2. Third-party providers. We don't make CDs, or USB sticks. Or art. We're using third parties for many of our KS rewards. Sadly, their delays are our delays are your delays.
3. Timescale. We can't book actors until the Kickstarter is safely past the target. That means we don't get recording dates in the diary until the funding process is complete. Sadly that means that any dates we aim for at this point are aspirational. Availability of performers is out of our hands. Also, the Radio Theatre Workshop is still at the exciting stage of being a very small team where most of the work is done by a couple of people. That means life stuff can and does occasionally get in the way of progress. You have our apologies in advance for lateness.
- (30 days)