Share this project

Done

Share this project

Done
THE LONG DARK is a first-person post-disaster survival experience set in the Northern wilderness. How far will you go to survive?
THE LONG DARK is a first-person post-disaster survival experience set in the Northern wilderness. How far will you go to survive?
6,966 backers pledged CA$ 256,217 to help bring this project to life.
Emily, João Varandas, and 1 more person like this update.

Comments

Only backers can post comments. Log In
    1. Missing avatar

      Jabberwok on

      Love the idea of electronics randomly turning on. Initially, I was thinking of this mostly as a wilderness setting, but it would also be cool to explore small towns or buildings that have been abandoned. I can definitely imagine a city block coming to life in the middle of the night as an excitingly eerie experience.

    2. Missing avatar

      Doobeh on

      Just an quick audio idea (that would be especially nice with the Oculus Rift)-- it would be interesting if the wind had a real presence and you could feel that out, and would help while exploring. For example, if you defined the wind as blowing from the north, and the player walked north, the sound of the wind would increase (as it buffeted the players face), so subconsciously you would get a feel for direction, at least until the wind changed again.

    3. Hinterland Creator on

      @Asmon: We didn't say you couldn't burn away the snow... ;)

      @Aaron: We do have crafting in the game but we're still figuring out the correct scope for it. Gear maintenance/repair and improvising things from the environment is definitely part of our philosophy around crafting in the game.

    4. Aaron Schultz on

      These updates just get better and better! :)
      Question: Will there be any sort of building/crafting system involved? eg. will I be able to improve my shelters and create makeshift tools/weapons?

    5. Asmon Lacroix on

      @Hinterland: And here I was hoping I could burn away the snow. ;)

    6. Hinterland Creator on

      @Asmon: I think you can tell from the tone of how we talk about the game, that it won't be mutations or X-MEN type stuff!

    7. Asmon Lacroix on

      "[...] will the aurorae have an impact on survivors as well?"
      Oooohhh!....What type of impact are we talking about here? Horrible mutations? X-Men? Or something more subtle? Like having a deeper connection with nature.

    8. Carl Wakeling on

      My god this project has to be successful! Sounds amazing :)

    9. Hinterland Creator on

      @Ian: Trust us, we're our own worst critics. We won't give you anything we're not happy with ourselves.

      @Tan: Yes! We will hit it. We just need to keep doing what we are doing, getting the word out, and recruiting new backers. We'll get there! Survival isn't easy. :)

    10. Tan Aik Sam on

      there is only 14 more days left... really hope this project would hit $200k soon ... another $103k more

    11. Ian Boudreaux on

      FREAKING GENIUS. Now implementation is key... I BELIEVE IN YOU HINTERLANDS!