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Defense Grid set the standard for tower defense games and now we're giving you the power to make Defense Grid 2 real for everyone.
Defense Grid set the standard for tower defense games and now we're giving you the power to make Defense Grid 2 real for everyone.
6,291 backers pledged $271,726 to help bring this project to life.

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DG2 To You - Tomorrow

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Hi Team, 

This is it.

DG2 is about to ship. We’re there! Tuesday is ship day. And… wow. 

The game is out there, shipped to the console manufacturers, about ready to go to Steam, and it’s time to share it with you. First off, Russ Pitts finishes his 10-part Polygon series (there were actually 10 of those articles,… wow!) on the making of Defense Grid 2 – please enjoy the latest in his series of watching a game get made.

http://www.polygon.com/features/2014/9/19/6422241/making-defense-grid-2-the-end

We agreed to the idea of allowing a reporter to watch the process in part because of you.  You had backed us on Kickstarter and wanted to be involved in as many ways as possible and this type of transparency felt like a way to share with you the process we go through to work to entertain you in the best way we know how.  So unusual a thing, yet we are glad that it worked out so well.

What's Next?

So, here is a list of what is going to happen on our road to get you DG2 and a list of answers to questions you may be asking: 

1.  Beta: The beta has just been turned off by Valve. All the beta keys are now expired and will stop working. Only backers, press and paying customers will continue forward!

2.  Prep: Now that the beta is down, we’ll need some time to put up our final build up on Steam, do some final testing and then give you access to it. I’m guessing that it will be tomorrow (Saturday) before we give the green light to let players in to the full version of the game. 

3.  Keys: Then we will send to YOU final Steam Special Edition keys (using the email that you have given Kickstarter). Each of you will get one, and some of you will get 3 per your Kickstarter pledge level. Those Special Edition keys will include all of the following content:

  • Defense Grid 2 
  • The Art of Defense Grid (pdf file)
  • The Art of Defense Grid 2 (pdf file)
  • The Making of Defense Grid 2 ebook (pdf file)  FYI - you'll get a book excerpt for launch, the full ebook will be updated in December 2014
  • A Matter of Endurance Audio Play (English cast performance)

4.  Steam Keys: The keys will redeem on Steam and work for Windows, Mac, and SteamOS.

5.  Mac & SteamOS Status: Today, the Windows build is in good shape. We're going to fix a few bugs over the weekend and on Monday, but it's very very close to ship ready. The Mac and SteamOS/Linux builds do play single player well on higher end machines, but they still have some bugs, crashes, multiplayer issues, and performance work left to be done. Looking at the progress the team has made, I unfortunately don’t expect that Mac & SteamOS will be fully performant and up to our standards on Tuesday as we were hoping to do. 

For those of you who are focused on Mac and SteamOS I expect that there will be 1-3 weeks post-launch while we continue to update the Mac & SteamOS builds and get them to the ship quality they deserve. We apologize for not having all 5 platforms ready for September 23rd, but Mac and SteamOS are very close. 

You as a SteamOS or Mac player can wait until we give the “all clear” – or you’ll have an early build of the final product on Monday or Tuesday and that will get updated multiple times as it becomes a finished product within weeks.

6.  DRM: Though we are using Steam, we have turned the DRM off. That means that while you do need Steam to install the game, after it is installed, you should be able to uninstall Steam and continue to play the game offline. Obviously none of the online features (multiplayer, leaderboards, friends leaderboards, score comparison, achievements, etc.) will work if you are offline or not connected to Steam, but it is a DRM free build of the game that you can enjoy the single player campaign and all of the challenge modes. 

7.  No Console Codes: Several people have asked if we can provide you console codes of the game and the answer as we know it: is unfortunately no. This is because we don’t have codes for the console versions of the game to give you. We have asked both Sony and Microsoft if they would be willing to give us enough codes to share with our backers (both companies have said that they are interested in supporting game Kickstarters in the press), but so far the answer we have received is “no” from our queries. 

8.  Languages: The PC version of the game will have full audio in English, German and French, and will support those languages in text as well as Spanish, Italian, Brazilian Portuguese, Russian, Korean, and Japanese. Later we’ll add Traditional Chinese and Simplified Chinese text support to the Steam version – likely 3-4 weeks away. 

9.  Extra Map Offer: I’m not sure when it will go live, but we’ll also have an offer where players register off of a link on the new launcher and for that registration, we’ll send you a Steam DLC code for the Designer’s cut of Level 16: Double-Take. We don’t have a way to automatically give that to you, so go ahead and register and you’ll receive the code and be able to redeem it for the free DLC once that offer goes live.  It may not be live until early next week.

10.  What remains? After we ship these keys to you, we have some physical art books to fulfill, we need to put the soundtrack for DG2 in a place for those backers who get it to download it, and then we believe that brings this Kickstarter to a close.

It has been a crazy crazy ride over the last couple years with you and we are so appreciative and so thankful for your participation. We hope you really enjoy Defense Grid 2 and that it meets your expectations and delivers a fun and entertaining experience. 

With that – protect the cores!!! 

And thank you so much for all of your support!

The Hidden Path Team

August Acceleration – The Road to September 23rd

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Hi Backer Team,

As you may know Defense Grid 2 now has a street date and that date is Tuesday September 23rd. Looking at the calendar, that’s just one short month away from today. That game is not yet “done,” but it is very close. This week we’ll be submitting our builds to Sony and Xbox One with the goal of passing their certification processes and being ready for download on the ship date.

It is always possible that we’ll have updates for those builds as well, but right now, we’re going into the certification process with the expectation that those updates won‘t be needed early.

The Steam builds are behind the console builds a bit (because the console builds need the lead time of submission), but they will catch up over the following week and take all the fixes and updates that have been going into the console builds. We get to directly push the game out live ourselves on Steam, so we’ll be able to test and update right until launch. We also have a few Steam-only features – such as the in-game Store for player levels – that need to be finished, so we’ll be working on that too. 

The beta will likely get updated as well and we will pull over many fixes from other testing we’ve done, other improvements we’ve made and other bugs we’ve fixed. We’ll see how compatibility and minimum system performance is, and likely do some additional multiplayer testing with the beta participants. We likely will turn off the Steam beta a week or more just before launch. Before that happens, we’ll send out new final codes to you that will be the retail Steam Special Edition codes for the game at that time. 

Pre-sales trends are good and we expect to cross into Tier 2 for the preorder campaign sometime this week if things continue as they have been on Steam http://store.steampowered.com/app/221540/ . It is going to be close on whether pre-orders include the Matter of Endurance audio book in the end or not. We believe we will cross that threshold based on extrapolations the 505 Games folks have done, so we already got to work on it, and are about half-way done with its development. You as backers will definitely get it, but we’ll see what happens on the pre-order side of things. 

A Matter of Endurance author Mary Robinette Kowal just won her SECOND Hugo award for Sci-Fi writing last week in London, and we couldn’t be more happy for her (She won for the Novelette “The Lady Astronaut of Mars” which you can read, right now, right here:  http://www.tor.com/stories/2013/09/the-lady-astronaut-of-mars ) . It’s been amazing to collaborate with her on A Matter of Endurance as well as the backstory world-building elements and the parallel out-of-game story for Defense Grid 2.

DG2 at Gamescom
DG2 at Gamescom

Overall, It is a busy and intense time here at the studio – every day we think we may have “the build” and then many hours of testing later, we find that “that issue” may be enough for us to correct it and make another “the build.” We also just got back from Gamescom promotional meetings showing the PC game and editor to the press (mostly the same editor and build of the beta that you have), and then this upcoming week is PAX Prime in Seattle, and we plan to have Xbox One, PS4, and PC builds on the floor to play for those who visit. 

You’ve been hugely supportive of us, and many thousands of hours of beta playing has helped us tremendously as we work to balance, adjust, and touch up the different elements of the game. You’ll see a ton of small changes and fixes when we are able to focus back on the beta and get that last update to you before we head for the final ship. 

Thanks so much for your support. Defense Grid 2 is coming to you soon – and we’re so excited about it. People who test and play it are having a lot of fun, so we’re cautiously optimistic that you’ll love it too. 

Protect the Cores! 

The Hidden Path Team

DG2 Progress Unlocked - Pre-orders go Live on Steam

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Hi Team,

Today is an exciting day for Defense Grid 2 because we have passed another milestone in our development towards release. As we progress on development, it now becomes time to open up pre-orders on Steam for the game. We also are announcing that our Fall date will now be in the month of September 2014! DG2 is coming to you in just a few short months!

For those of you looking at the Steam page, you’ll see the ability for people to pre-purchase the game or the special edition that includes a DG2 art book pdf and a digital copy of Russ Pitts' forthcoming book “The Making of Defense Grid 2” where he includes a ton of interviews and content that he couldn't fit into the ongoing Polygon series. 

Additionally as more people purchase the game, the content everyone receives will grow – this was something Steam recommended to us to try as they’ve had great success with it in the past. As we sell more pre-orders, purchasers will get copies of Defense Grid: Containment which starts off this new storyline, the original Defense Grid, the pdf of the art book for the original Defense Grid, a 50% off coupon for Windborne, and something new and fun – an audio book featuring our favorite characters as they journey between the events of Containment and DG2 called A Matter of Endurance, written by Hugo Award Winning Author Mary Robinette Kowal who has also participated in the writing for DG2.

You though, are a Kickstarter backer, you were there from the beginning, and you’ve helped make this happen. Be assured, you’re getting all of this with your pledge, there is no additional purchase to even consider for you (unless you want other people to also have copies beyond what you’re getting).

This does mean a few additions to your rewards. We’ll be sharing the two art book pdf files with all backers, we’ll be adding in the Making of Defense Grid 2 book and A Matter of Endurance audio book to everyone’s rewards, and everyone will get a 50% off Windborne coupon coming to them soon. 

Both the Making of Defense Grid 2 and A Matter of Endurance are in development right now as is the Defense Grid 2 art book, so we’ll send them your way once they are completed. We just wanted to make sure you knew how important a group you are to us and that we want to include you in all the content that we’re making for the launch of Defense Grid 2. 

Thanks so much for your support! 

The Hidden Path Team

Full Backer Beta Bonanza

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Come one, come all, 

All backers are now invited into the Defense Grid 2 Beta testing.  Jeff just sent out 5,000 or so emails and one of them very likely went to you (if you aren't already in the beta). 

The first thing at the top of that email is YOUR BETA CODE.  

Use that code on Steam

Download the Beta.  Check the minimum system requirements in the email or on the hiddenpath.com web page.

Enjoy playing a little bit of a Defense Grid 2 experience!

We'll see you on the leaderboards!

The Hidden Path Team

DG2 Beta Begins!

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Hello,

Early Beta Backers have all been emailed with their DG2 beta key and with an introduction to the DG2 beta experience. The rest of the backers will get to follow soon. The beta has begun!

In this first beta week or two, we’ll just expose players to a couple of levels in the game and allow them to play single player mode on them. It isn’t much yet, but more will be coming. The maps available are used in levels 14 and 15 of the game, but the alien and tower availability scripts on these levels are not the final game experiences, so don’t worry too much about any spoilers. You won’t hear any of the game’s story or any new voice acting in the beta, so again, you should be able to play worry and spoiler free once you're in.

There are many more details, and we'll share them with you soon.  The beta is here and is coming.  We're excited to have you join.

The Hidden Path Team