To Delay or Crunch: The Making of Defense Grid 2, Part Four
Russ Pitts over at Polygon has been following Defense Grid 2 throughout its development. This is the fourth installment of his series, The Making of Defense Grid 2.
"Hidden Path has left every door open. No meeting has been off limits. No team member 'unavailable.' And slowly, over the course of seven months, a clear picture has emerged of exactly how a video game is made and why that process is fraught with complexity."
You can read his full article here: http://bit.ly/1mxOT9V