This project will only be funded if it reaches its goal by .
HEXplore It: The Valley of the Dead King
HEXplore It: The Valley of the Dead King
A hero-building adventure board game for 1-7 players. Explore the board, complete quests, battle tough foes and power up your heroes!
A hero-building adventure board game for 1-7 players. Explore the board, complete quests, battle tough foes and power up your heroes! Read more
This project will only be funded if it reaches its goal by .
About this project
Welcome to the HEXplore It: The Valley of the Dead King Kickstarter- our first installment for the HEXplore It game system.
HEXplore It is a hero-building adventure board game. Select your hero by combining two character options: your role and race. Your role is your profession and your race is your species. This combination drives your hero's strengths, weaknesses, and defines your special abilities. You'll use dry erase markers to keep track of your hero's strength.
Travel across the map earning power-ups by completing quests and battling opponents of multiple types. Move carefully to avoid many dangers and travel from city to city, visiting shrines and ruins along the way.
Gain power quickly, for the Dead King also moves... he destroys the cities while you frantically gather the power necessary to stop him. For each city the Dead King destroys, he gains more power.
The object of HEXplore It is to power up your heroes as quickly as possible, to eventually defeat the Dead King himself. The game is won if you confront and defeat him, bringing light back to the Valley.
Can you save the Valley from the Dead King?
- Cooperative game play
- Fantasy-themed hero building
- Variable hero powers and combinations
- Organic & customizable hero advancement
- Modular board
- Thousands of potential map layouts
- Map built to interlock with future expansions
- Strategic movement
- Exploration & questing
- 40+ unique combat scenarios
- Dice-rolling & press-your-luck scenarios
- Dynamic play duration
- Customizable game difficulty
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We’ve built dozens of Roles and dozens of Races for HEXplore It, and we’re far from finished. The Core Game begins with 6 of each, but we’re hoping to bring you all 576 Hero Combinations!
Currently there are 11 of each in every game box (not to mention the four exclusive races that were unlocked in the first week)!
As we reach our goals, we’ll be able to unlock even more combinations, which will be included in every game.
Creating your hero begins with selecting your role. Your role defines the part you’ll play during the game. Each player mat is a durable dry erase board, and you’ll use dry erase markers to keep track of your scores as you play the game.
There are five types of roles, based on what function they play in the game. The five types are: Assist, Healer, Sapper, Striker, and Utility.
Each role will be printed double-sided on thick cardboard. The player card appears on the front and original artwork for each role on the back.
After you select your role, you'll also select a race for your hero. Each race has modifiers that augment your role, offering a unique play experience each time you play a different combination.
You’ll find differences in all of your stats, your Favored Enemy, Food Rating, and finally the special ability. Like the roles, our campaign begins with six races unlocked.
Masteries & Special Abilities
Each hero gains two masteries from their role, and a single racial ability based on their species. These abilities require a mix of health and energy to use. Most masteries are usable only in combat, but some can also be used outside of combat. Each mastery and racial ability are unique.
Let’s look at the Beast Master below. Combined with the wise Elf, the Beastmaster could affect the Circumstances in play. By choosing the stubborn Dwarf for instance (as seen below), this Beastmaster could force the group to Wander. As you explore the game you’ll want to experiment with all sorts of fun combinations.
Roles & Races in the Core Box
How are we going to pick which Role is unlocked next?
We aren’t. You are!
The portal below has been activated! If you've backed the project, you can step through to vote on your favorite role for each of the five types. When a new role is unlocked, we’ll consult the poll to select the one with the most votes.
The portal is now open click below to enter! Check the backer-only update labeled: "The portal is now open!" for the password to enter.
How will the Races be unlocked?
Each race has been assigned to a specific role, and for purposes of the artwork we’ll be creating for each. When a new role is unlocked, a new race will be unlocked along with it.
Exclusive Kickstarter Only Races
All four of the exclusive races have been unlocked because we funded in our first week! The exclusive race cards are more powerful than their normal counterparts, and will not appear in this form in other versions of the game!
The Battle Mat
Like the role cards, you'll use dry erase markers to keep track of your opponents' vitals. In addition to this, you can use the Battle Mat to keep track of various group effects and bonuses.
Bosses are the most difficult opponents your Heroes will face. They offer substantial rewards to your group, which will help prepare your heroes to face the last boss: the Dead King. There are five double sided cards for a total of ten bosses in the game.
Game Play and Market Cards
In addition to the boss cards shown above, the Core Box contains four game play cards: the Game Aid, the City/Market card, the Black Market/Market card, and the Shrine/Ruin card.
A Modular Map
HEXplore It features a modular game board that changes with each play through. Four main quadrants can be positioned in dozens of ways before the game begins, which affects both the players and the Dead King. Create impassible terrain by rotating the quadrants in any way you choose.
As soon as the group reaches the edge of the map, reveal a random extension called a “HEX Tile”. These extensions may contain Quests, Ruins, Bosses, or Shrines.
In addition to the quadrants and hex tiles, the game features a Circumstance mat and Quest mat, and several location markers. Each mat is made of two interlocking pieces that fit into both the top and bottom of the game board. The markers are hexagon shaped pieces that designate various game locations.
Punchboards in the Core Box
Here are a few of the many quadrant setups:
We're also including several small connector pieces, to help close any gaps or build some narrow bridges in your terrain. These are an optional addition to your game.
The Circumstance Deck
This deck is full of interesting scenarios, deadly afflictions, magical trinkets, combat encounters and more! Each game turn, a player will roll a six-sided die to determine the Circumstance they’ll experience that turn.
The Circumstance mat is composed of two interlocking pieces that affix to the top of the game board. Players draw five cards from the Circumstance Deck and place them face up in the slots marked 1-5. During the Circumstance phase of the game turn, one player will roll a six sided die. The result becomes the Circumstance the players will face this turn. If you roll a six during the Circumstance phase, you’ll draw a card blindly from the deck.
The Quest Deck
This deck is full of Quests the group can attempt to accomplish in order to gain access to the Power Up deck. There are seven types of cards in the Quest deck: Navigate, Explore, Survival, Arcs, Escort, Invasion, and Bounty. Quests are written in a short story format, adding flavor to your game.
Like the Circumstance mat at the top of the board, the Quest mat lays out at the bottom of the game board. Here players will find five active Quests to complete. You’ll also find the Wander graphic on the Quest mat. You’ll use this whenever the group wanders off course.
The Power Up Deck
The Power Up Deck is full of cards that increase your hero’s statistics. You’ll gain access to this deck as you complete quests, defeat difficult encounters, bosses, and explore ruins. Strengthen your heroes as quickly as you can, or the Dead King will outpace you and conquer the valley!
The Dead King's Deck
HEXplore It also features a One vs. All play style, where one player takes on the role of the Dead King. Mess with the heroes and attempt to wreak havoc on their campaign to destroy you! Each turn you'll draw a card from your deck, slowly giving you more power to destroy them once and for all...
Card of the Day
Each day we'll showcase a single card that appears in the game. Stay tuned each day to check them out!
Once you've picked a game style and set up your board, you're ready to get HEXploring. We'll run you through some of the things you need to know to do that.
Movement is a fundamental aspect of HEXplore It- it's hard to save the world from the confines of your home town! You have several options to travel the world. From safe travel to reckless, there are many modes of movement available to the heroes that will affect speed and the safety of the group.
Be wary in the wilderness: a failed Navigation roll could leave you lost or even lead you directly into danger.
After movement and in certain combat scenarios, you'll roll your Skill dice for various effects. From finding your way, feeding yourself, looking for loot, or even saving your life, skill rolls have many purposes.
After you roll your skills, many things can happen in the wilderness. You can find a lost shrine or ruin, face a deadly foe, or uncover a new purpose in a quest. Each of these offers a multitude of risks and rewards.
Seasoned travelers know it is prudent to be well stocked before setting out. No matter your skill, the proper item can save your life in a pinch... and a little extra food never hurts!
The Valley is a treacherous place and it will take all of your wits, will, teamwork, and strategy to survive in this place. In combat situations all heroes will choose one of their Abilities to perform each round. Then their adversary will have one of theirs randomly chosen. Finally, all abilities resolve at once as you clash with your opponent and a new round begins.
Pay close attention to your opponent: each hero will have an advantage over the enemy of their kin. This favored opponent bonus will result in damage that may even HEXplode!
Between combat rewards, gear upgrades, purchases in town, and random power-up draws, there are many ways to advance your hero. Even if you try, you'll never play a hero the same way twice.
Upgrading your gear is an important investment for any traveler. You'd better get treasure hunting, because it costs over 300 gold to upgrade your gear completely!
The only thing better than defeating monsters and earning gold is spending that gold! And the Valley has plenty of places to do just that. Cities, shrines and even Bezzelquark's mysterious Black Market all offer different items for aspiring adventurers. Be on the lookout for discounts, as each city specializes in a different trade and may offer an item at a lower price.
The Dead King
While the heroes frolic on their merry adventures, a dark presence has awakened in the Valley. The Dead King is restless and is hard at work recruiting forces to spread terror and destruction across the land. He is even setting out from his fortress to conquer the kind and peace-loving people of the Valley. Each city that falls only adds to the horde that empowers him. Time is of the essence: he knows there are those who move to oppose him but the Dead King does not see them as a threat... for now.
HEXplore the Rulebook
Heroes of HEXplore It: Digital Download
The Heroes of HEXplore It PDF will be a full color booklet that contains artwork and short stories featuring many of our roles and bosses. Many of the short stories are currently featured on our website.
We can't quite tell you how many pages we'll have in the book, as that will depend partially on how many roles we'll manage to unlock during the campaign. We can tell you the book will contain at least 20 pages.
The Core box contains all items shown on the "Core Box" graphic at the top of the page. As we unlock our stretch goals, the Core game will gain more content! Each Core Box will contain the extra content unlocked in our stretch goal section.
- We'll be printing 8"x12" photographs of the Dead King and Cryovern artwork, and our artists will sign them! You can find a higher resolution version to gander at on our website. We hope you like them as much as we do!
Role & Race Sponsorships
At the end of the campaign our Diplomats and Wardens will select either a role or race (depending on the pledge selected). These may be selected from the unlocked OR locked lists. If the selection is from the locked list, this hero will be added to the game for everyone. They will become the sponsor for this hero and their name will be added to the Thank You backers sheet as the hero's sponsor.
At the end of the campaign, our Smugglers will work closely with us to create a unique item for purchase or acquisition in the game. They'll select the function and suggest a name and we'll work with them to make the item a reality.
The Forests of Adrimon (Beta Version)
Our follow up to The Valley of the Dead King is currently in the tinkering phase of production. We have a working map and several interesting augmentations to the rules planned. Our Seers will obtain the beta version and will have the chance to provide feedback.
Interested in more stuff? Check out these add-ons we’ve prepared for the campaign. How do add-ons work? If you’re interested in purchasing any of these extras, simply add the amount shown below to your pledge during the checkout process.
Extra Games: $54 per game
Interested in purchasing more than 1 game? We've decided to take $5 off each extra that you purchase. Each additional game costs $54.
6 Extra 6-sided Dice: $6
HEXplore It comes with one 6-sided die. This die is shared between all players and is generally not rolled at the same time during the game. We’ve played hundreds of games, and have found that you only need one six-sided die to play. However, we’re excited to offer more. The six-sided die that ships with the game features a unique hex digit and won’t be available elsewhere.
Limited to one set of 6 dice per backer.
Studio Canvas Print: $75
Check out these premium canvas prints of the Dead King and Cryovern! Each canvas costs $75. The prints are sized 11" tall by 16.5" wide x 1" thick. Each print comes ready to hang on the wall.
You will have the option of receiving the print with your game (which will reduce or eliminate the shipping cost) or in a separate shipment before the game arrives. If you choose to receive the print before the game ships, you'll be responsible for the shipping cost.
The exclusive card that was originally available with each canvas is now included in the base game and will not ship with the canvases.
Thank you for your checking out the first installment of HEXplore It. We'd like to support you because you support all of us- with a healthy stream of amazing games to play! If you're interested in supporting this Kickstarter, contact us at email@example.com during the campaign for more information.
Want to help the campaign in other ways?
Your pledge in any amount, should you choose to, is very much appreciated and we sincerely thank you!
If you're interested in helping the campaign in other ways, please share this Kickstarter on social media outlets like Facebook and Twitter. If we can power up the campaign, we'll be able to unlock a ton of extra content for all of our backers.
Risks and challenges
This is the first Kickstarter I've run. I know there will be challenges ahead of varying scope.
I've done a great deal of research and feel prepared for whatever hiccups we might encounter. The wealth of information that Jamey Stegmaier has provided in his Kickstarter lessons have been very insightful! A very heart-felt thank you to you Jamey!
I've prepared two production scenarios to ensure you'll receive the best product. Obviously our goal is to get you the most polished product we can.
The greatest risk to this campaign are delays in getting the final product to you within the time frame we're planning. Many projects tend to draw on much longer than project creators anticipate. To help reduce production delays, our goal is to finalize the production files for printing within 3 months of the Kickstarter's completion.
In conclusion, I have researched dozens of Kickstarter projects, several of which were successful and similarly several of which have failed. I can tell you now none of us are sure how this project will evolve. But our promise is this: we will be here the entire time to address concerns and issues as they crop up.
Personally, I've backed campaigns that were less than punctual in getting back to their backers and I hated it. I promise to keep you informed. Your pledge symbolizes trust. I've created this project because I am excited, and my hope is that you've backed this project for the same reason. I will do my very best to ensure that excitement continues throughout this journey.
I am very grateful to you, for considering this project and for placing your trust in me. I will not take that for granted!
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