This project's funding goal was not reached on April 12, 2014.
About this project
This is a game for Heroes. Gather your team to save humanity and defeat the villain.
As a Team you and your friends will face dangers that the normal and mundane could never face.
Face the villain head on, with a direct assault to the front gates, prove your are the team that came to do the job, or choose to attack from the sky, enemy defenses are always weaker from above, the problem is getting there, or attack from underground, they will never know your coming.
That's right, SUPER allows you to choose which way you want to go. this allows you to enjoy SUPER for the first time, many times.
Remember that SUPER is a team game, lone wolf heroes are able to play but the real fun and challenge comes from working as a team, if the team doesn't stay together, they will not succeed.
Your team can be made up of people of all ages, this is a kid friendly game. This game has been crafted with both fun for adults and kids. This isn't some boring edu-tainment game. This is pure unbridled Fun!
Choose your Hero
There are five heroes in your team, choose the one you want to succeed, each hero has a different power or ability that allows you to play each level differently, and even limits the choices of which direction you're going to take.
Jumper, well the naming conventions are... simple, but don't take that as a sign for her intelligence. Dropping the normal superhero costuming conventions but still keeping the practical mask, Jumper has taken to the team as the vertical specialist, with the ability to jump farther that any of the other heroes, she can reach areas the others cannot.
Strongman, your typical hero. What he lacks in the smarts category he makes up for in strength... in spades. If your other heroes are having troubles, call Strongman, using strength to muscle through any problem.
The Cat, this nondescript character prefers to stay in the shadows, away from prying eyes, and possible while stealing your jewelry. But don't worry he's reformed.... we think. The cat can scale walls, and leep from high heights, allowing you access to areas that are impossible for the other teammates.
Porter (yeah... he thought the name was funny. It's a play on teleporter.) He's a brilliant scientist... who thinks he's a comedian. But with his invention he has the ability able to transport himself to a new location.
Phaser is a young girl who has the uncanny ability to phase through solid objects. Her ability has made her a target to many villains. When she phases dangers cannot harm her and even gravity has no hold on her.
First Responder: $4
Early backers get the game for $4. This is for any system we develop the game for.
Be The Hero: $5
Get the game, same as First Responder, however, you pay the $5 for the game.
Double Damage: $10
Get the game and also our epic soundtrack. We use epic music to drive the full adventure of the game. We are offering a download of the soundtrack with the game.
This is the song for our title screen, It will be part of the soundtrack:
Get the game, and the epic soundtrack, also receive an amazing digital Artist Development Book, see how the characters, land, and levels developed from their paper origins to the amazing artwork they will be.
OVER KILL: $25
Game, Music, Art book, WICKED CLOTH MAP. This isn't your standard iron on cloth transfer of your grandma's cat on a sweater. No, this is a custom full color detailed map, on cloth.
Double Sized: $35
Game, Music, Art book, Map... DOUBLE SIZED, the amazing cloth map but twice the size and twice the beauty for your beady little eyes to feast upon. See the world of Super as it was meant to be seen.
BE THE HERO: $50
Game, Music, Art book, Giant Map. Also wear the shirt of the ages, show support and and display your inner hero with our "HEROES ARE MADE" Shirt
INTERNATIONAL HEROES: $10
Friends, lets be honest, we have heroes across the world, but shipping cost more the further away, our teams not in North America can Choose out international shipping options for our physical rewards.
Be a backer and become part of the team, you can bring your expertise to the game, and help shape the game to its ultimate potential.
Our stretch goals are to improve the game, here are our plans for funding. The more you back the better your game will be.
Let's Make something amazing.
Risks and challenges
Making games sees many risks and challenges, we plan on taking them one at a time, make sure that any issue that arises is dealt with and not swept under the carpet to later cause a tripping stone.
Under budgeted for artists and musicians:
Quality work costs money. But no matter what happens, this game will be produced. I am funding this project as well, my backers are not my only source of revenue to put this game forward. I have asked for support not to complete the game, but to make it bigger and better, so that it is more enjoyable for you.
Underestimating backers: If I have miscalculated my backers, I could be swamped by fulfillment. I have a number of fulfillment companies in place if shipping gets out of hand for myself. But don't let that stop backers, we do have fulfillment companies, anything more then i can handle will be handled by professionals.
Time: all the rewards I am offering have taken time away from completing the game, there is a slight chance that I need to push the delivery date back. but that is an absolute last resort.
With all of the risks, This game will be completed we already have a playable demo. I will finish this game, and you will get a copy. There is no if's and's or butt's (lol BUTTS!)Learn about accountability on Kickstarter
The Wii U is the FIRST system we are developing for. The plan for release is, Wii U, PC, Android, iOS, Ouya. We will release to these systems if we reach our $6000 mark. The stretch goals are for Xbox one and PS4
- (30 days)