by Dream Pod 9
The proportion is good, but about the pose.
In this example, the center of gravity of the upper body feels behind.
Can I change the position of the center of gravity during assembly?
My guess is that the cause may be the position of the waist axis or the degree of bending under the knee ...
It looks nice. I expect it :-)
I think that the mold is more important than the many parts.
What is cool for mechanics is more important than anything!
Honestly, if you're not doing pre-assembled then you've got too many parts for that crowd. The first kickstarter made the mistake of trying to cater to a group that wasn't going to care, but just compromised in every direction. As much ability to pose as possible is better for these, and the excuse that it's plastic so people can just cut and repose doesn't fly. Just look at the resin arms as proof of that, people are willing to pay the company to do exactly that for them. I'm really glad to see they're going in this direction, but I hope they put these extra arms in the sprue this time if they can't be posed with what they're doing, add extra hand poses, and go back to the idea of making a single special weapon sprue if they need to make space for it. If they can be posed to do it, show it off because that's a HUGE selling point. A fantastic kit with plenty of options and value will always be more successful than a bland kit that takes a bit less work, but still needs assembly.
I like though I do worry about there now being too many parts (damned if you do damned if you don't really). I like that you're previewing all the sculpts but I'm impatient for the next KS already.
The pose on this one seems a bit static (but since so much of it is poseable that might not really be an issue!). Overall I like the look of it though :)