Children of the Apocalypse for Savage Worlds RPG
Children of the Apocalypse is a post-apocalyptic epic fantasy setting for Savage Worlds, including a full Plot Point campaign.
Children of the Apocalypse is a post-apocalyptic epic fantasy setting for Savage Worlds. In Children of the Apocalypse, bold adventurers explore the ruins of our world, seeking lost technologies to empower the creations of Tinker Mages.
"...a very well thought out setting. There is enough of the history and world information to whet your appetite!" Patrick "Shadowdad" Greenlaw, Role Player's Imaginarium
In the world of Children of the Apocalypse, the Nine Gods exert a daily influence on societies, scheming for the advantage of their followers and the downfall of their enemies. The setting book includes a complete Plot Point campaign in which the players contend with the Gods themselves to determine the future of all humanity.
Children of the Apocalypse requires the Savage Worlds core book and the Fantasy Companion.
Players take on the roles of newly-minted adventurers of the city-state of Peterborough, in the service of the Lord Protector. Some might follow the path of the psion, learning the arts of mental power; others might master musketry or fencing; still others could study alchemy or wizardry.
The Kickstarter for Children of the Apocalypse will fund awesome art and expanded content for the setting book, which already includes 8 new races, new setting rules, a complete Plot Point Campaign, and details of how to convert your hometown into a post-apocalyptic fantasy world.
It's Earth! The default setting is an alternate version of New England, but you can easily adapt any local area as a site for adventuring. For the gamemaster, map-making becomes trivial, and for the players, you have the opportunity to repurpose artifacts from our time as magic devices using Weird Science. Toy blaster? Now it has the Bolt power! Use a smartphone for Divination or a French Horn for a sonic Blast.
As you're exploring the ruins of Boston, the undead city of Salem, or the ancient campus of U Mass Lowell, you'll encounter classic fantasy creatures ranging from dragons to chimera, but also hostile warriors of new races like the hideous tannain, scions of the Demon God of Monsters, and the adharca, each one distinct, sharing only one common feature, three horns on their forehead, and their savage cousins, the ogrin.
Adventure isn't limited to ruins, however; plots and politics abound within the new cities that rose after the apocalypse. The city state of Peterborough is beset by the aggressively expansionist Barony of Groton from without, and minions of the dark gods may also lurk within, plotting to acquire forbidden knowledge and perhaps even bring about a new apocalypse.
The Children of the Apocalypse setting book contains:
- Descriptions of the Nine Gods, their followers, and their motives
- Eight new races created by the Nine Gods
- A complete description of post-apocalyptic Boston and the surrounding communities
- Setting rules to represent a high-magic, high-theology world
- A complete Plot Point campaign leading to a confrontation with the Gods themselves
- Guidelines for converting your own hometown into a campaign setting
Sneak Peek: NPC Elise Tarrant
Elise is one of the "Groton Four", a recurring set of nemeses for the characters in the Plot Point campaign.
Elise Tarrant (WC) - Human
Attributes: Agility d8, Smarts d10, Spirit d6,Strength d6, Vigor d6
Skills: Intimidation d6,Knowledge (Arcana) d10, Notice d8, Shooting d8, Spellcasting d10, Stealth d6, Taunt d10
Pace: 5; Parry: 2; Toughness: 6
Hindrances: Minor Vow, Obese
Edges: Arcane Background (Magic), Power Points (3X), Wizard, New Power (2X), Soul Drain
Spells: 25 Power Points mind reading, blind, confusion, invisibility, dispel, fly
Gear: Dagger, Bow
Curious about the setting? See more in the free Children of the Apocalypse demo kit on DriveThruRPG.
The base reward is a PDF copy of the setting book fulfilled through DriveThruRPG. Backers at higher levels can receive full-color softcover or hardcover printed books in addition to the PDF.
A limited number of backers can also become characters in the world of the Nine Gods. At the Guard Sergeant, Treasure Hunter, Champion of the Gods, Lord Protector, or Child of the Apocalypse backer levels, your name (or any other person's name you choose) becomes part of the story - perhaps a hero, an adversary, or a key contact in the campaign.
Want more? The Lord Protector backer level gets you a signed copy of the hardcover edition, and the Child of the Apocalypse gets you a three hour Roll20.net game session run by the creator for you and up to five of your friends.
At $8000, we'll add a whole new setting, post-apocalyptic Chicago, to the core book, including a complete description of the complex politics of the area and an adventure set after the end of the plot point campaign.
Look for more stretch goals as the Kickstarter campaign progresses!
Risks and challenges
The primary risk for Children of the Apocalypse is delays in art production leading to delays in delivery of the final product. The core content is complete and simply needs layout.Learn about accountability on Kickstarter
- (30 days)