In game Crag & color concept art of Isaelle!
As you are certainly aware, this month was one marked by horrifying events here in Paris. Every member of the Hanakai Studio is safe and sound, as are our loved... Read more
Master prototypes of the Prodigy figurines
Hi there, Prodigians!
Don’t know about you, but it’s been quite a busy month here, at Hanakai Studio! An epic livestream, good progress on some exciting stuff we’ll show you... Read more
In game Pistil & new figurine turnarounds (including Zotra)!
Hello everyone ! How is/was your Thursday ? Here in Paris, the trees are changing colour but the sky is a constant grey. Yup, it’s definitely fall!
Whether you enjoy... Read more
The Chronology of Thasys and news about the figurines!
First things first, some news about the Alpha figurines. As you might have learned during last week's devblog update, the Alpha figurines will come with custom bases, not... Read more
Isaelle artwork, game platforms and Alpha figurines: a feel good update!
For this monthly update on Kickstarter, we are revealing a new artwork: please welcome Isaelle, of the Company of the Storm!
Before jumping ahead to enjoy Isaelle's amazing... Read more
Back fom Futur en Seine, Zotra's sculpt!
This month, we had to pleasure to be invited to Futur en Seine (European technical and innovation show), and it was a great week. We had the pleasure... Read more
The 3D sculpt of Illis!
This month, we are proud to reveal the 3D sculpt of a new character for the rooster of the Company of the Storm: Illis, Weaver of the Infinite!... Read more
Harmony, Dissonance and the Cosmos of Thasys (lore update!)
This month, we’re covering part 2 of our mega update on the lore of Prodigy (check out part 1 on our DevBlog before you go on, it also... Read more
Important news for all our backers! (with Zotra figurine preview inside)
Okay, so, first things first. This is a special update. Our regular April update will be published next Thursday, April 30th.
Now, as many of you know, we... Read more
Onosani and Illis figurine assembly!
This month, we have received the earliest figurine prototype of our first creature: Onosani! And he was not alone; shortly after, he was joined by a first... Read more
A brand new gameplay: introducing Harmony and Dissonance!
This February is the month of game design! After a first update on our DevBlog on our new mana system, we’re finally unveiling part 2 of our super... Read more
Amoa color and Illis turnaround!
This is our first update this year! As promised, we are showcasing a new turnaround, and it was worth waiting for: Illis’s figurine!
We are also revealing the... Read more
Amoa sketch and Illis figurine, Merry Christmas!
This month's update is coming up a bit sooner than usual, because tomorrow most of us will spend the day asleep, or trying to keep up with our... Read more
Felis color & lore, and incoming contest!
Today, we have some more eye candy for you! Last month, we revealed the much anticipated Felis race… behold, for we have received more!
We are also very... Read more
Race reveal: the Felis! (and a Paris Games Week flickr album)
What a month! New game design, story and tech articles on our devblog, a rocket start at the Paris Games Week show and... new sketches?!
Yep, you read... Read more
Good and Less Good News
Not to bore you all with a long philosophical essay, but life (and game development) is not always a walk in the park. Sometimes, among the green grass... Read more
Humans & Mana, Versus & Crag’s Summer
Summer is ending but here at Hanakai Studio, neither the sun nor the rain will stand in our way! And it seems we’re not the only one to... Read more
Onosani’s figurine & Crag's summer contest
What a month!
Devblog articles about our universe, more about the gameplay of Orin, a flickr gallery of our figurines… and we’re not even done yet. Now unveiling Onosani’s final... Read more
Mana Squares and Siren!
It’s time for the monthly Kickstarter update! Keep reading for more info about Mana squares, what’s been happening this month and what’s to come.
The Kingdom Stretch Goal... Read more
Pledge Manager and other news!
Hey everyone, welcome to our first post-funding update! We’ve been busy with a lot of things lately, both on the Production and Communication teams, but we’ve got lots of great... Read more
It’s over, it’s done! We did it! WE DID IT.
These last thirty days were fantastic and you have been amazing.Thank you, thank you so much for your unwavering... Read more
FINAL DAY, with eShop and Paypal!
Here it is. The final day.
We flew through the $200k stretch goal yesterday, and now everyone for tiers $70 and above will get a free Duota... Read more
1 Day Left! Revealing Onosani and Illis
Only 1 day left! The pressure is on!
Today, we’d like to reveal a bit more about Onosani’s story and gameplay, as well as Illis in a more... Read more
Game Modes, Twitch in one hour!
2 DAYS LEFT. Only two short days to spread the word, two short days to provide you with more and more content before the Kickstarter campaign... Read more
Tuesday update! More about the Alpha
Only 3 daysleft before the end of the Kickstarter campaign! We still have a lot to talk about and more details to reveal about Prodigy. It’s been... Read more
Dynamic Turn-based System, with video!
Prodigy’s current combat prototype works on a traditional turn-based system, which means you have nothing to do during your opponent’s turn; so we’re working on a more dynamic... Read more
Prodigy Gameplay: More About Mana
Today we wanted to talk a bit about how Mana is handled in Prodigy. Mana is very scarce in Thasys, and needs to be managed carefully when playing... Read more
Another Big Update, with a New Stretch Goal and Rewards!
We have a lot to talk about today! The Prodigy team has spent some time discussing how we can push things further - and most importantly, on how... Read more
Prodigy Livestream Starting Soon!
Greetings, Prodigy backers!
Just a reminder that the Prodigy team will be streaming live from the Paris studio on our Twitch channel at 11AM Pacific/2PM Eastern/8PM CEST. Hope to see... Read more
Update! More about Legends and Bosses
Hello Prodigy backers!
Today, we’re introducing our devblog! We’ll use it to answer the most popular questions about Prodigy and throw in some additional details on our gameplay and production.... Read more
Tuesday update! More about Orin Aki and Twitch Livestream Wednesday
Hello Prodigy backers!
The Easter hunt is underway! Every additional backer gets us one step closer to a free Legend figurine (for all backers of the $70 tiers and above)... Read more
Easter Hunt! Get a Free Legend Character at 1300 Backers!
Hear ye, hear ye, chosen ones, we have heard your plea for more figurines!
We hereby announce a hunt! Should we reach 1300 backersfor Prodigy before the end of... Read more
Thursday Update! Main Storyline, Zotra, Onosani and Creatures gameplay
We just reached 900 backers! The reaction to Prodigy’s World was very positive, we can’t wait to tell you more about our universe. :)
Today we’d like to... Read more
Tuesday update! Prodigy’s World and Lineage Gameplay
Hello Prodigy backers!
Yesterday, we promised an update about our universe. Behold! The umbral worlds and their story unfold before your eyes.
(And learn more about our lineage gameplay!)
The... Read more
Back from PAX East with a video!
The Hanakai team had an amazing time at PAX East! The prototype boards and minis were in constant play and lots of people were able to get hands-on... Read more
Gameplay video, Twitch broadcast incoming!
Hello chosen ones,
PAX is starting, and we just can’t wait to be there! We will be giving out lottery NFC cards at our booth - pick the right one... Read more
Thursday Update! Companies gameplay and more
Hello Prodigy backers,
We are so excited to have hit our first stretch goal, thank you so much. The Path of Survivors will now be available for Prodigy!
We opened... Read more
Tuesday update! Stretch Goals and more
Hello Prodigy backers!
Thank you for all of the comments and reactions to yesterday’s update. We got some great feedback and we hope you like what we’ve come up with!... Read more
Quick update, answers and more about our gameplay
Hello Prodigy backers!
Things have gone incredibly well and we are very motivated by the positive feedback we have received and the support that you have showed. To say that... Read more
Prodigy is funded!
WE DID IT!
Thank you so much for your support, backers! It’s amazing we were able to do it in such a short amount of time!
We’re super excited about... Read more
More About Prodigy’s Gameplay
We currently have a prototype of the basic gameplay, but we’re looking forward to expanding and refining it throughout the alpha and beta phase.
We’ve updated the project page with... Read more
50% of Prodigy’s goal in 24 hours! Way to go!
Hello Prodigy backers, Hanakai team here! :)
We are super happy with our first 24 hours - we're so excited about how well it has gone. 50% in 24 hours... Read more