You've not heard the last of me, heroes!
It's me, Christopher. It's been a genuine pleasure to get to talk to you all over the last few years of this process! OblivAeon has been a major series of ups and downs, with shipping and communication issues on our part as a company (as very well explained by Paul in last month's update), an arduous and draining but ultimately rewarding design and development timeline for me, and a lot of stress and drain on our awesome warehouse team with the size and complexity of this product... but! With all that said! Sentinels of the Multiverse: OblivAeon is out! It's fun to play! It's got a TON of exciting content! So, I can't help but ultimately be pleased.
As many of you noted in the comments last month, the life-cycle of OblivAeon as a product is not unlike that of OblivAeon in the pages of Sentinel Comics: brutal, world-changing, but also informative, and in an odd way, cleansing. Greater Than Games is stronger for having survived OblivAeon, and so is Sentinel Comics. We have the roleplaying game that just finished on Kickstarter, the Sentinels of Freedom video game is in development right now, and OblivAeon itself is coming to the Sentinels of the Multiverse video game soon! So, even with the Multiverse coming to the end, the future of Sentinel Comics is brighter than ever!
As a result, this will be the last regular update to this campaign. I might post here again in the future when there's notable Sentinel Comics news that I think you'd be interested in, but for now, let's put this to rest.
Don't hesitate to reach out to us if you need anything! You can always e-mail us at firstname.lastname@example.org, or follow us on Twitter. And speaking of Twitter, please reach out to me on my account with any questions about OblivAeon, or to share your experiences in the world of Sentinel Comics!
And, as always, thank you all so much for saving the Multiverse!