Validating the Villains!
Hello, all you heroes of Sentinel Comics!
Without you, the day could not be saved! But saved from whom? Why, the villains, of course! Those dastardly devils have pernicious plans that lead to horrifying hopelessness! Let’s learn more about them now.
Villains of Sentinel Comics
To go in opposite order of what we covered on Monday, I wanted to start by talking about the villains who will be in the Archives of the Core Rulebook. There are quite a lot of them - many you may immediately recognize, but some of them are much newer or have experienced substantial changes. Anyway, without further ado, here they are!
- Deep Root
(We just did an episode of The Letters Page about them!)
- Iron Curtain
- Desert Eagle
- Ray Manta
More villains than you could shake a stick at! No, really - don’t shake a stick at these foes. They’ll take it personally and then unleash their doomsday devices or tear a rift in reality or something equally awful.
Chapter 5 of the SCRPG Core Rulebook is called “The Bullpen”, and it’s all about how to make the elements of adventures (or “issues”). There, you’ll find info on creating challenges, laying out scenes (action, social, and montage), building and using environments, coming up with compelling twists (in advance and on the fly), and more!
Possibly most importantly are the sections on creating minions and lieutenants, and the section on creating villains. For minions and lieutenants, you decide how strong of a threat you’re making and select a die size for them, given them a special ability (or abilities, in the case of lieutenants), and some tactics to help them know how to behave in scenes. Slap a name on them and you’re good to go!
For villains, the creation process is in some ways similar to hero creation, though not quite as in-depth. You start with the concept of what sort of villain you’re making. Pick an Approach based on that concept, giving your villain Powers, Qualities, and Abilities. Then, you choose their Archetype, which gives them their Status Dice and the method by which their Status changes, as well as a few more Abilities related to that Archetype. Finally, if they’re a solo villain or at least acting alone against a group of heroes, you equip them with various Upgrades and finish them off with a Villainous Mastery, which is roughly equivalent to a Heroic Principle.
Their Health total comes from their Approach, Archetype, and any Upgrades, and then you’re good to go! You’ve got a villain ready to make heroes tremble in their boots!
I really look forward to you GMs out there getting your hands on Chapter 5 and coming up with all manner of exciting foes!
To Add-On or not to Add-On
We’re getting closer and closer to that sweet $200k stretch goal! We’ve talked about how to do add-ons, and it is true that waiting and doing the add-ons during the post-campaign backer manager thing will be possible and straight forward. However! You can add-on for products right now, if you want! If there are any add-ons you’re interested in, you can increase your pledge by that amount - just like anything else on Kickstarter, you still won’t be charged until the campaign ends, but you’ll have allocated funds for the add-ons you’re interested in for when the post-campaign backer manager takes over! Now, you might be asking, “Why would I do that?” Here’s the secret: if you do, it’ll get us closer to that next Stretch Goal, and the cool stretch goals beyond that! The funds gathered during the post-campaign thing don’t count towards stretch goals - only the money collected on Kickstarter. So, this is a way to vote for what you want with your dollar.
In another reality...
Last, I wanted to mention this update that Paul just posted to the Sentinels of Multiverse: OblivAeon campaign. He gets real honest about how things went there, and the lessons we learned from it. I’m not going to rehash his words here, but I thought you might appreciate his tour of what the last couple years have looks like for us here at Greater Than Games.
On Friday, I’ll be here again talking about Environments, Challenges, and Scenes! I hope you’re looking forward to it as much as I am!