WIP Wednesday 6: The Source
Ahoy Dear Crew,
Everrain and the Coins and Tokens- Never Till Now
Whilst we wait for our manufacturer to produce samples of the metal coins, we thought we’d share our current sculpts for the production pieces.
We’ve recently identified that the anchor on this sculpt needs a little changing to be more true with the punchboard alternative included in the core game. We anticipate that we will have actual production pieces for this very soon which will enable us to share their quality with you all, though anyone who has played Village Attacks knows that Eastar produce very nice metal coins.
We also had some questions about the acrylic tokens, these are our current sample pieces produced for us regarding the tokens. The tokens are approximately 3mm in thickness and have one design side and one see through.
Hungry, Hungry Models.
Today we got our grubby hands on some new pre-production miniatures! We’re pleased with these miniatures but as always we’ve got a few small changes to make before we’re completely happy (We’re perfectionists and we’re not sorry!)
We always print everything in the physical form to check scale, depth, and to ensure that there are none of the sculptors finer details lost in the production process.
These are our rough production resin sculpts so don’t worry, final production will be much smoother and finer!
Skipper, Roll the Dice
We also recently received our mould copies for our dice. These dice are used to produce the moulds which in turn make our wonderful dice! As with Sculpts, we always produce production copies of the dice to check the quality and design.
In this case we found something important! The designs were losing some of the wonderful sculpted details on the corners (Highlighted so that it’s nice and obvious in the image).
We immediately contacted Eastar to change the size of the dice from 16mm to 18mm in order to correct this and will be producing more copies to further check this over.
As you have no doubt guessed by now Eastar’s production lines are back open! We’ll be steadily feeding ever increasing amounts to them over the course of the next few months as we get closer and closer to final production of the components.
We continue to work on things like the trait system and refining combat and look forward to showing more of this in the future.
Stay Aloft and Loose the Sails
The Grimlord Games Team