The campaigns of Endure the Stars
With the miniatures done and dusted, it's now time to start showing off other aspects of the game! So with the first graphically finished version of the rulebook almost complete, we wanted to present to you a sample of the Endure the Stars campaigns! We're going to use the Redeemers campaign, A House Divided, to breakdown the anatomy of the missions and shed some light on how you'll be exploring the Hikari! Please remember that these pages are still works in progress and are still subject to editing (and probably possess the odd spelling mistake :)
Each campaign will begin with an overview page, showing the missions and possible routes for you to take. This particular campaign does not have any branching paths, but others give you several missions to choose as your next, which will have consequences further into the campaign!
So this is what the finished mission page will look like. Each mission in a campaign will be playable as part of that campaign or as a standalone experience. Each mission has several key points of information:
Story - Background information of motivations leading to the mission
Objective(s) - What criteria needs to be fulfilled to successfully complete the mission
Special conditions - Now this section is one of the most important ones! Almost every mission will have special conditions that greatly affect the scenario. Certain character classes might be needed, various Events may be more powerful or deadly, and certain things may trigger when players have progressed to a certain point of the mission. The special conditions are very special indeed!
Tokens - These are the tokens you'll need to select, depending on how many players are participating.
So what do you guy and girls think? Are the missions clearly laid out? Are they easy to understand? Any constructive feedback is always welcome!
The Grimlord Games team