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Create adventures with a system of gritty realism, clandestine conflict, political intrigue, vicious reprisal and supernatural horror.
Create adventures with a system of gritty realism, clandestine conflict, political intrigue, vicious reprisal and supernatural horror.
Create adventures with a system of gritty realism, clandestine conflict, political intrigue, vicious reprisal and supernatural horror.
1,265 backers pledged $61,743 to help bring this project to life.

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ZWEIHÄNDER Grim & Perilous RPG

$61,743

1,265

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SPECIAL NOTE: All Softback Print Editions were officially upgraded to Hardback Print Editions at no additional cost, even if you purchase an Add-On. Congratulations for unlocking this Stretch Goal!

WELCOME TO GRIM & PERILOUS GAMING

First, I'd like to introduce myself - my name is Daniel Fox, and I am a tabletop role-playing gamer just like you. I would like to finally show you ZWEIHÄNDER Grim & Perilous RPG, and ask for your help to bring this very personal project to Kickstarter.

ZWEIHÄNDER is a tabletop role-playing game, designed to support grim & perilous adventures. In short, it is a bloodier, grimmer and grittier version of classic tabletop RPGs you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”, but I simply call it grim & perilous gaming.

ELEVATOR PITCH

ZWEIHÄNDER is a low fantasy, percentile-based system, used to create and run adventures set in grim & perilous campaign worlds. Characters will be comprised of both strengths and flaws, beginning gameplay in one of 72 truly unique Professions. As gameplay begins, the Gamemaster will impose the peril of the wilds, heart-pumping chase scenes, social intrigue and terrifying enemies against you and your fellow adventurers. Dice are rolled to arbitrate success, failure and everything else in between. Over the course of the campaign, your Character may succumb to their injuries, go insane, fall victim to mutation, make Faustian bargains in exchange for infernal might or even worse.

Survival has a more definitive impact than simply winning battles and slaying monsters. In a way, grim & perilous gaming is more akin to a story of survival horror with dark outcomes. As Characters step beyond the threshold of sanity and emerge to the other side, they’ll gain Reward Points. Reward Points can be spent to buy new abilities within your Character’s current Profession. Continued adventure leads to dramatic new developments across three levels of play, called Basic, Intermediate and Advanced Tiers. As they move into each Tier, they’ll gain a new Profession: either by selecting one of the original 72 Professions, or graduating into one of 24 Elite Professions. Over the course of their adventures, a Character will have 3 total Professions, illustrating their descent in a grim & perilous campaign world.

ZWEIHÄNDER is a love letter to everything I enjoy about literature and tabletop gaming - uncompromisingly grey morality, wanton violence, political conspiracy, weird horror and dark humor, all presented beneath a veneer of low fantasy. The system is built to be entirely "world agnostic", meaning it's adaptable for any number of home brewed or published worlds. Although the system implies a handful of thematic elements, the system is ideal for tabletop RPGs inspired by or emulating a survival horror version of dark age, medieval or Renaissance-inspired campaign worlds.

These same elements are very portable, as a Gamemaster can easily integrate ZWEIHÄNDER’s rules into their own campaign world. Gamemasters can even use the rules to craft adventures set in a low fantasy version of the Thirty Year War, the politically-inspired intrigues of George R.R. Martin’s A Song Of Ice and Fire, the racial tensions of Andrzej Sapkowski’s The Witcher, the criminal underworld of Scott Lynch’s Lies of Locke Lamora, war-torn adventures set in Glen Cook’s The Black Company and other “grimdark”-inspired campaign settings.


OLD SCHOOL FEEL, NEW SCHOOL APPEAL

ZWEIHÄNDER is a collection of many familiar themes found throughout low fantasy literature: the gritty portrayal of a society replete with clandestine conflict, political intrigues, vicious reprisals and terrifying supernatural elements. The system and its game mechanics are written to describe a motif of stark realism, profane sorcery and unimaginable horrors from beyond. Disease runs rampant throughout cities. Towering asylums upon the edge of civilization ring with the howls of the demented. Tales of twisted monstrosities are whispered into firelight, of evil that consumes the crumbling remnants of a past age, slumbering until stirred by intrepid fools... or lurking in the deepening shadows of a nearby alley, biding its time. Villainy lies within the hearts of men and women, who engage in all manner of violence and deceit in the name of progress. The gods are petty and quick to anger, their fickle gifts bestowed upon a vexing few. Those who call themselves priests are often venal charlatans, consumed by the very sins they preach against. And far from the prying eyes of others, sorcerers risk their sanity and their souls to harness the mysterious power of cosmic disorder.

However, this RPG is much more than just a series of arbitrations between numbers on a sheet of paper, or a puzzle of “min-max” character building to be plotted out and solved on a character sheet. The lifeblood of the game will be expressed through role-playing, subtlety and complexity, for which dice alone are woefully inadequate. Characters will be comprised of advantages and flaws; in other RPGs, the rewards for success are usually based on manipulating situations towards the former and away from the latter. Not so in ZWEIHÄNDER. The heart of this game is not in the overcoming of obstacles, but frequently in the act of simply facing them. A character’s spirit is as crucial as the dread they face; after all, the darkest recess is always found just outside the range of the flickering candle.

Outside of normal traditions, good behavior in ZWEIHÄNDER may not match up with what most players are accustomed to with other RPGs. In those, successfully killing monsters, with a few add-on, often forgotten rules for rewarding heroic role-play, is the way to grow a Character with experience points. In this system, however, the chief focus is first on role-playing, then rolling dice. Reward Points are given to players by the Gamemaster to reflect a Character’s ongoing journey, a mix of both failure and success in their endeavors and how they psychologically overcame these challenges.

Finally, the system is written with modular gaming elements, so Gamemasters may cut, rearrange or remove wholesale rules that they don’t feel fits their play style. It affords a very flexible approach to fitting the rules into a Gamemaster’s campaign, which I believe you’ll enjoy.

The many adventures players will take part in are generally not about people who change the world. No; it is instead about a world that changes the people within it. And the world should present every terrible situation it can to lure adventurers towards utter chaos. The Characters’ struggle is unlike the archetypical hero of other tabletop RPGs. They are not a near god-like warriors who must save the village from an evil dragon. Instead, they are everyday, normal people fighting for their convictions while trying to retain their humanity. They may be riddled with angst and verge towards delirious idealism, but should be urged back towards order and balance. While the Characters are not “heroes” in a traditional fashion, they should be willing to make short term sacrifices for the greater good, redemption for the evils they committed and a better life that awaits them in the beyond. Whether these sacrifices are made in the name of a liege lord, a thundering god, a set of moral convictions or even their own sense of self-preservation, players should act - which means taking action!

Click to preview the 3 page character sheet PDF
Click to preview the 3 page character sheet PDF

 

HOW WAS IT DEVELOPED

This book is nearly five years in the making, adopted from pages and pages of personal notes, scribbles in sketchbooks, house rules and the private wiki I use around my gaming table. I started writing this book on a whim back in November 2011. A year and several months later in August 2013, I released an early version called Project Corehammer on Strike-To-Stun.net. However, it became clear that the project was evolving into a wholly unique game system. From there, I scrapped the title, as Corehammer just didn’t have the right ring to it. Thanks to a few enterprising folks over at Strike To Stun, I embraced the community-suggested title of ZWEIHÄNDER. It roughly translates into “big friggin’ sword” in German and “press tongue firmly into cheek” in English.

Following this, I brought a reliable group of playtesters onboard to help test and perfect the system. The watchwords were this - make it grim and gritty; make it perilous and challenging; make it a system that carries uncertain outcomes in an unforgiving world; make it world-agnostic, so it can be used with any gritty campaign world. I shortened this to simply “grim & perilous” gaming.

Following internal playtesting, I released the GRIMDARK Public Beta in December 2014. It proved to be wildly popular with OSR players. Shortly thereafter, the largest Spanish-speaking tabletop RPG forum IGAROL.org translated the GRIMDARK Public Beta into Spanish. This set ZWEIHÄNDER into motion.

Realizing that I could have something material to bring to market, I contracted Dejan Mandic to begin working on concept art. He helped envision what a grim & perilous RPG would look like through his lens of creativity. Jussi Alarauhio beautifully illustrated our cover image, and created the borders and logo for layout. Tanner Yea joined on as co-writer, reshaping the narrative of the game without inherently disrupting the system’s rules. Walter Fulbright's role evolved from contributor to editor shortly thereafter. Finally, Milena Lakicevic took over layout, working alongside the team to bring our formatting and publication standards up to snuff. From there, we formed Grim & Perilous Studios: a little gaming company with big ideas and lots of initiative. And, after many years of hard work and playtesting, ZWEIHÄNDER became the product we present to you today.

ZWEIHÄNDER has been revised and rebuilt through three major iterations across 240 playtest sessions and countless hours of number-crunching, with invaluable feedback from our internal and private playtest groups. We feel confident in saying that there isn’t any other tabletop RPG on the market that comes near its slavish devotion to the original influences behind the system.

THE BOOK ITSELF

ZWEIHÄNDER is going to be a wonderful tabletop RPG you’ll be proud to display on your gaming shelves, coming in an estimated 375 pages in standard 8.5x11 format. With our recent Stretch Goals unlocked, there are a total of 12 chapters:

  • Chapter 1: Introduction
  • Chapter 2: How To Play
  • Chapter 3: Character Creation
  • Chapter 4: Professions
  • Chapter 5: Skills
  • Chapter 6: Talents
  • Chapter 7: Trappings
  • Chapter 8: Combat
  • Chapter 9: Hazards & Healing
  • Chapter 10: Grimoire
  • Chapter 11: Game Mastery
  • Chapter 12: Bestiary

Once funded, there will be two versions of the rulebook made available - the Early Access Edition PDF and the Print Edition:

EARLY ACCESS EDITION PDF

This is the art-free digital PDF version of ZWEIHÄNDER Grim & Perilous RPG. This is a fully 100% playable version of the game, right out the gate. This will be made available to everyone at the conclusion of the Kickstarter in late August.

PRINT EDITION

This a Kickstarter-only limited run book of ZWEIHÄNDER Grim & Perilous RPG, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be in Hardcover format for ALL backers, now that we've broken the $11k stretch goal! The Print Edition will ship in November 2016. All those who purchase the Print Edition will also receive a fully-illustrated PDF version a few weeks before the Print Edition is shipped. Click on the mockups below to preview larger images:

 

 

 

 

       

 

             

 

 

ARTWORK

We intend for ZWEIHÄNDER to be a comprehensively illustrated book, grimly illustrated in black & white by our artist Dejan Mandic. All 6 Races and 96 Professions will be individually illustrated out the gate, even if we don’t meet our revenue stretch goals. Inside, you won’t find images of warriors riding atop dragons, wizards standing among towers, improbably-placed chainmail bikinis or boring landscape filler art. Instead, you’ll find evocative images that speaks to the gritty world Characters live in: images of insidious evils, plotting cults, exploration of labyrinthine cities, evocative ceremonies and more. This is a grim & perilous world of women, men and everyone in between; you’ll find that the artwork is equally representative of different ages, gender and real-world races.

OUR TIMELINE

We have a very aggressive timeline, which we’re already a few weeks ahead of. We’re looking at a 30 day timetable to complete the editing process. In parallel, Dejan will be cranking out the remaining artwork during August,  September and October with the recent Stretch Goals unlocked. Once the artwork and editing is finalized, it will go over to layout to prepare for print. Layout will take most of October, wherein it will then be given a final review and passed over to our printer. We estimate that everything will be buttoned up, packaged and ready to ship by November 2016.

The art-free Early Access PDF will be delivered at the end of August.

FUNDING GOALS

We are now fully funded! However, being our first foray into Kickstarter - and without industry clout behind our names - we wanted to keep our expectations and costs reasonable for you. Simply put, this is the most inexpensive way for backers to get onto the ground floor with ZWEIHÄNDER before anyone else does.

We are firm believers in transparency with the public. Bottom line: we are in it for you first, and ourselves last. All of our costs are allocated towards artwork, layout and services. We don’t have to pay consultants to write for us, because we ARE the authors and it's fully written. Below you can see the breakdown of where our Kickstarter funds are going:

SHIPPING DETAILS

We don’t believe in a grim & perilous economy. Shipping cost are already included in your pledge for all US, CA and EU backers. Providing you live in the US, CA or EU, you will not pay anything extra to have your books shipped. No hidden costs, no nasty surprises, no customs - your pledge amount is all you’ll ever pay to receive your copy of ZWEIHÄNDER. Books will print & ship out direct from our printer Lulu.com. We’ve used them extensively for other personal projects, and as RPG consumers ourselves, we know the book quality is excellent, their shipping is reliable and reasonably priced. 

Should you have any questions about shipping outside of the US, CA or EU, please reach out direct to us in the comments section. We will do our best to accommodate your request.

PLEDGE @BASIC TIER: $10

1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

2) UNLOCKED! You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

PLEDGE @INTERMEDIATE TIER: $20

1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

5) UNLOCKED! You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

PLEDGE @ADVANCED TIER: $50

1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

4) You will receive the Hardcover Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This a Kickstarter-only limited run, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be shipped out from our printer in November 2016.

5) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

6) Your name will be immortalized as an Advanced Tier backer on the website, in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG.

PLEDGE @ZWEIHÄNDER! 2 TIER: $550 (NOW OPEN, LOWER PRICE)

1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

4) You will receive (5) Hardcover Print Editions of ZWEIHÄNDER Grim & Perilous RPG. This a Kickstarter-only limited run, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be shipped out from our printer in November 2016.

5) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

6) Your name will be immortalized as an ZWEIHÄNDER! Tier backer on the website, in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG.

7) You will receive an exclusive gunmetal finish cold steel ZWEIHÄNDER sword! Weighing in at 6 lbs. and 13.5 oz., this 39 7/8" high carbon steel blade will make an immaculate piece to display in your gaming den. It's also excellent for warding away nosy peasants, uppity burghers and fending off the forces of chaos.

ADD-ONS

 

KICKSTARTER EXCLUSIVE PRICING

Only during Kickstarter can you lock down the most inexpensive copy of ZWEIHÄNDER Grim & Perilous RPG. Following Kickstarter, both editions will be released to the public at a higher price point, with print-on-demand options made available at DriveThruRPG.com and Lulu.com

STRETCH GOALS: GAME MASTERY

You have officially UNLOCKED! all our Game Mastery goals with your generosity! This content will be released in the Early Access Edition PDF and Print Edition:

  • UNLOCKED! $16,000+ REPUTATION REWARDS & ABYSSAL + ANIMAL ARTWORK We will include a 5 page supplement in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG for Reputation Rewards: Where money can not take you, a subtle name drop or a flash of a trophy can. Reputation Points are a system of “narrative currency” that lets player Characters obtain lucre, obtain services and tap into information brokers to guide their adventures. Now the most important coin isn’t always the one in your pocket. We will add also 37 new illustrations for all Abyssal and Animal creatures throughout the book by our resident artist Dejan Mandic.
  • UNLOCKED! $17,200+ CUSTOM CREATURES & BEAST + HUMANOID ARTWORK We will include a 13 page supplement in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG for Custom Creatures: Corruption has spawned monsters of endless variety, and we couldn’t cover them all if we had all the time in the world. The Custom Creation rules give you the tools to making unique and balanced creatures to throw at your players. From the smallest grig to the largest of spirit-bound automatons, your imagination can take form. We will also add 37 new illustrations for all Beast and Humanoid creatures throughout the book by our resident artist Dejan Mandic.
  • UNLOCKED! $19,500+ WORLD BUILDING & MUTANT & SUPERNATURAL ARTWORK We will include a 30 page supplement in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG for World Building: What makes a campaign truly grim & perilous? We provide the guidelines in our World Building excerpt, detailing aspects like government, weather, religion and settlement patterns. We will also add the last 65 new illustrations for all Mutant and Supernatural creatures throughout the book by our resident artist Dejan Mandic. Finally, we will include six Campaign Seeds, custom settings straight from our table to yours:
  • Dark Astral: Outremer: It is the far future, and mankind has returned to Earth to reclaim their poisoned land. Stranded in the ruinous ark-city of Outremer, its clergymen must brave the wastelands and inhabitants to seek out all-powerful Wytchstone: a source of holy might.
  • Gangs of Kahabro: Upon the mighty River Carnahk, a city of lights twinkles in the darkness. Kahabro - the greatest city of the world - is crumbling from within. The streets of Kingsrow District clamor with fractious gangs, fighting a hardscrabble war against one another. Which gang will you join? What will be your “set”?
  • Goth Moran Divided: Upon the great continent of Goth Moran, two ethnic groups struggle for supremacy. Bear witness to the impious acts of the Gothric slavers against the defiant Walstanian Liberation Front, a terrorist organization struggling beneath the jackboot of their masters.
  • Lost Colony of Roanoke: Jamestown is a colony on the edge of destruction, beset on all sides by the Powhatan Confederacy and rival countries. The Virginia Company eeks out an existence in the New World, but the wilderness is unforgiving as its forebearers. Beyond the feeble trappings of civilization lies the dead colony of Roanoke, haunted by the bizarre Manitou and the dead.
  • Slaves To Chaos: The Bleak: Mankind is gone, long dead and buried. When the world has been wiped clean by Daemons, which mutant race will arise as lords of the Bleak? Throughout the twisted and barren lands, someone is destined to rule it - could it be you?
  • Thirty Year War: Europe is in flames as the Holy Roman Empire crumbles. While petty warlords vie over the scraps, witch hunters seek out acts of heresy in the empire. Dark forests howl with noises mankind has not heard since their primal days. You must fear the enemy within, without and beyond!
  • UNLOCKED! $33,000+ FURY DIE We officially have tripled our original $11k stretch goal! Everybody wins. The art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG officially goes out to the public entirely for free on our website. All those who pledged at Basic & Intermediate Tier are upgraded to receive BOTH the Early Access PDF and fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. Early Access PDF will still be delivered at the end of our Kickstarter. The Print Edition PDF will be released a few weeks before the Print Edition is shipped in November 2016.
  • UNLOCKED! $43,000+ KICKSTARTER-ONLY COVER We will have an alternative cover done by our resident artist Dejan Mandic, exclusive only for Kickstarter backers! You can choose this alternative cover at the end of the Kickstarter once we send surveys out.
  • UNLOCKED! $53,000 CREATIVE COMMONS LICENSE We will release ZWEIHÄNDER under an Attribution, Share-alike Non-Commercial 3.0 license. What does this mean for you? You can create your own ZWEIHÄNDER under an "SRD-like" system for non-commercial purposes for distribution. We will post further details here and on our homepage once we hit this goal.

REVENUE STRETCH GOALS: ARTWORK

You have officially UNLOCKED! a total of 62 additional pieces of artwork with your generosity! Yay!

REVENUE STRETCH GOALS: CONTENT

You have officially UNLOCKED! all our content goals with your generosity! This content will be released in the Early Access Edition PDF and Print Edition:

  • All Softcover Print Editions were upgraded to Hardcover Print Editions for no additional charge!
  • 11 new Elite Professions: Assassin, Badlander, Barrister, Chattel Slaver, Dungeoneer, Explorer, Military Officer, Pledged Guard, Rune Thane, Scholar and War Dervish.
  • 13 page supplement for Slaves To Chaos: create and play four chaotic races - the lizard-like Aztlan, bestial Grendel, fungi-borne Orx, conniving Skrzzak and new racial rules to play as mutants!
  • 13 page supplement for Dark Astral: a re-envisioned Renaissance with dark-tech weaponry and equipment.

WHO WE ARE

 ADDITIONAL CREDITS

Internal Playtesting by Adam Rose, Ben Peek, Caleb Rose, Cole White, Jeremiah Zentz, Jeremy Jones, Jeremy Scott, Kay Peek, Kent Schoonover, Matthew Fulbright, Mike “The Boss” Bossaller, Nicholas O'Hare, Tim Cohron, Tim Yoder & Walter Fulbright

Special Thanks to Chris Pramas, David Nadj, Graeme Davis, IGAROL.org, Lauri Maijala, Paul Snow, Phill Kilgore, Rangdo, Robert Hamilton & Strike-to-Stun.net

Video by Daniel Fox

Voiceover by Rosko Lewis

Music by bensound.com

Risks and challenges

PROJECT UPDATES
We are firm believers in upfront and honest communication. Should anything change or evolve, you'll be the first to know. Outside of the Updates and Comments section on Kickstarter, we will be regularly posting progress notes with the community over at GrimAndPerilous.com, on Facebook and at our web forum Strike-to-stun.net. Additionally, lead designer Daniel Fox will be sharing his experience with the development process and new updates to the project.

If you have any comments, feedback or suggestions during this process, we'd love to hear from you!

RISKS & CHALLENGES
One of the biggest pitfalls we’ve seen with other failed tabletop RPGs on Kickstarter is that the product isn’t completely written or playtested before launch. We committed to the ideal beforehand that we’d not bring ZWEHÄNDER to Kickstarter until we felt 100% certain it’s ready for the public. We also didn’t want acts of chaos gods, writer’s block or other personal matters to interfere with getting the product out to our fans. We have purposefully avoided this by spending the last four years (and many months) writing and playtesting the heck out of the game. Some may think this is too long to get a proper title out, but we feel it was just right for what we wanted to accomplish: create an honest-to-goodness homage to our favorite style of tabletop RPGs and pay proper respect to both its fans and original material. Make no mistake, ZWEIHÄNDER is its own beast and stands firmly on its own four legs.

The real risk, however, is that we go unfunded. While we don’t anticipate this happening, there is a backup plan to get the Early Access Edition PDF out as a digital download and print-on-demand through DriveThruRPG.com and Lulu.com.

In closing, we want to thank each and every one of you for interest in our Kickstarter. We know you’ll enjoy ZWEIHÄNDER Grim & Perilous RPG as much as we do, and hope to count on your support to bring a cool new indie tabletop RPG to market!

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    BASIC TIER

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    INTERMEDIATE TIER

    At Intermediate Tier with a $20+ pledge, here's what you get:

    1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

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    CHANNEL POWER TIER

    At Channel Power Tier with a $25+ pledge, here's what you get:

    1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    4) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

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    ADVANCED TIER

    At Advanced Tier with a $50+ pledge, here's what you get:

    1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    4) You will receive the Softcover Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This a Kickstarter-only limited run, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be shipped out from our printer in November 2016.

    5) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

    6) Your name will be immortalized as an Advanced Tier backer on the website, in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG.

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    Estimated delivery
    1,004 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  6. Reward no longer available

    Pledge $100 or more About $100

    ELITE TIER

    At Elite Tier with a $100+ pledge, here's what you get (limited quantities):

    1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    4) You will receive the Hardcover Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This a Kickstarter-only limited run, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be shipped out from our printer in November 2016.

    5) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

    6) Your name will be immortalized as an Elite Tier backer on the website, in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG.

    7) Creators Daniel Fox and Tanner Yea will run a session of ZWEIHÄNDER Grim & Perilous RPG for you and up to four of your friends for three hours on Google Hangouts, Skype, Roll20 or another digital platform that works best.

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    Estimated delivery
    Reward no longer available 10 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  7. Reward no longer available

    Pledge $535 or more About $535

    ZWEIHÄNDER! TIER

    At ZWEIHÄNDER! Tier with a $535+ pledge, here's what you get:

    1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    4) You will receive (5) Hardcover Print Editions of ZWEIHÄNDER Grim & Perilous RPG. This a Kickstarter-only limited run, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be shipped out from our printer in November 2016.

    5) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

    6) Your name will be immortalized as an ZWEIHÄNDER! Tier backer on the website, in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG.

    7) You will receive a cold steel ZWEIHÄNDER sword to hang above your mantle, perfect for display in the gaming den.

    Less
    Estimated delivery
    Reward no longer available 5 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  8. Select this reward

    Pledge $550 or more About $550

    ZWEIHÄNDER! 2 TIER

    At ZWEIHÄNDER! 2 Tier with a $550+ pledge, here's what you get:

    1) You will receive the art-free Early Access Edition PDF of ZWEIHÄNDER Grim & Perilous RPG. The Early Access Edition PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    2) You will receive the 35 page quick-play adventure PDF, A Bitter Harvest - a tale of twisted human interests, dark secrets and revenge. A Bitter Harvest PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    3) You will receive an 8 page Game Master’s Screen PDF. This will be presented in both vertical and horizontal format, perfect for inserting into Hammerdog Games four panel "The World’s Greatest Screen ™". The Game Master’s Screen PDF will be digitally distributed at the conclusion of the Kickstarter campaign.

    4) You will receive (5) Hardcover Print Editions of ZWEIHÄNDER Grim & Perilous RPG. This a Kickstarter-only limited run, grimly but beautifully illustrated in black & white by Dejan Mandic with color cover by Jussi Alarauhio. The Print Edition will be shipped out from our printer in November 2016.

    5) You will receive the fully-illustrated PDF of the Print Edition of ZWEIHÄNDER Grim & Perilous RPG. This will be released a few weeks before the Print Edition is shipped in November 2016.

    6) Your name will be immortalized as an ZWEIHÄNDER! Tier backer on the website, in the Early Access Edition PDF and Print Edition of ZWEIHÄNDER Grim & Perilous RPG.

    7) You will receive a cold steel ZWEIHÄNDER sword to hang above your mantle, perfect for display in the gaming den.

    Less
    Estimated delivery
    Ships to Only United States
    0 backers
    $
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.

Funding period

- (30 days)