What more could NAIN need?
How about "more everything"? In case you're unaware, the new supplement "Grab Bag" at...
...has new side effects and backshocks specific to NAIN, along with new loose-dice charts for one-roll monsters. If that's not enough, how about rules for running lopsided combats in which you pit a company against a single entity? Just right for that "dragon besieges the Bleak Monastery" plotline you've been dying to run. Or you could take the "Cults of Ardwin" article, file off the place and race names, and stick it into the Nain Kingdom as a nasty surprise for magicians who think they have a monopoly on enchantment. Click the link and check it out!
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If you pledge between $15 and $39, you get a randomly picked game book from my mysterious closet of supplements, mailed to your home.
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The first fifteen people to pledge $40 or more get a random book from the mystery box, AND their pick of a book from either it, or from my fine collection of author's copies. (Which now has a high population of Cubicle 7 ORE stuff.) First come first served!
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