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$24,000
pledged of 40 000 $pledged of 40 000 $ goal
426
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Apr 1 2014

Revised Rule Book for Wu Wei: Journey of the Changing Path

Posted by Gray Wolf Games (Creator)
4 likes

Howdy folks!

I buckled down and got the rule revisions done! You can download the revised rule book here: http://playwuwei.com I've added more quotes and simplified and clarified a number of items. It has become a combination of lessons in Chinese history and philosophy, martial arts, and Taoist thought. Hopefully you'll find it an interesting read.

Thanks again for your patience with this process! I really feel like the game mechanics have tightened up and the artwork is in the final stages. Wu Wei: Journey of the Changing Path is ready for some hard core play testing.

This has been equal parts labor of love and descent into madness. I never would have guessed that the game would have gone through so many permutations in the last six months. My life has taken on many qualities of the game and all I can do is embrace wu wei and keep moving forward.

Here's an excerpt from a "Concepts" area that is now included in the rule book:

Wu wei is a governing principle of Taoism that means “effortless action” or “without struggle”. When someone exerts their will against the world in a manner that is out of rhythm with the cycles of change, they may disrupt the natural harmony and are more likely to create unintended consequences rather than their willed outcome. The term Tao means the “natural way of the universe”, “the way”, or “the path”.

And one of my favorite quotes included in the rule book:

The five elements are not always equally predominate; the four seasons make way for each other in turn. There are short days and long; the moon has its periods of waxing and waning.

Sun Tzu
The Art of War
Chapter 6

Next Steps

I'm putting together some more prototypes and sending them out to folks for play testing and review. I'm also participating in Dragonfest (hosted by the Martial Arts History Museum) on July 9th. http://museumdragonfest.com/ 

And later this year... November 16-20 I will be attending BGG Con in Dallas. https://boardgamegeek.com/wiki/page/BGGCON  

In the meantime, I will be working on some new videos, prepping for the manufacturing process, and putting together my new Kickstarter page. I will announce a date for the campaign as soon as I can.

Thanks guys! I'll be in touch. May the Tao be with you!

Best,
Justin

Bart R, Cynthia Garrett, and 2 more people like this update.

Comments

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    1. Gray Wolf Games 2-time creator on

      All right! Latest edition is up and ready. I made a few other edits as well.

    2. Gray Wolf Games 2-time creator on

      Hey Jonathan!

      Thanks for the comments. I'll definitely make these edits and upload the revised edition.

      Best,
      Justin

    3. Jonathan H. Liu
      Superbacker
      on

      Page 2: "Organize Cards"—it might be nice if the text and images were all arranged in the same order each time. It says "Town, Temple, Palace" but then gives examples "Summer, North, Earth" (which is actually Temple-Palace-Town) and then the images are shown in the order Temple-Town-Palace.

    4. Jonathan H. Liu
      Superbacker
      on

      On page 4, in the description of Yin and Yang, it says: "Yin is often characterized as dark, feminine or the moon. Yang is often characterized as light, positive, or the sun." Do you mean "masculine" instead of "positive"? Right now it seems to be contrasting "feminine" and "positive," which seems odd.

    5. Gray Wolf Games 2-time creator on

      Hello again Rene!

      I updated the rule book again today with the corrections you suggested. Please take a look when you have a chance! You might be interested in the acknowledgements page under Board Game Community Supporters. Thanks again!

      Best,
      Justin

    6. Gray Wolf Games 2-time creator on

      Hey Rene!

      Thanks for the notes! I'll definitely look these over and make some adjustments. Now that the big building blocks are in place I can focus on these matters of clarity again. After I take a nap ha ha!

      Best,
      Justin

    7. René Schep on

      Nice improvement on the rules. Like this rulebook a lot better then the old one. Still found a couple of things I think that can be improved.

      Dificulty specific boxes - make it more clear that this means difficulty specific
      Setting up the Tiles - 8. Place the remaining 20 Terrain Octagons randomly to fill in the
      spaces on the board. Place these tiles with the Fields side up. The rules don't state that you ever have to flip these.
      Advanced movement - make clear that this is only relevant to higher difficulties
      Obstructed Movement - "You are required to move a character every turn. There are only two exceptions to this rule: If you have a character trapped in the Center Octagon or a character that has voluntarily moved into the Center Octagon, these characters are not required to move." Does this mean that when I'm allowed to move both black and white, I can chose not to move at all if white is in the center, or does this mean that I have to move black if white is already in the center?
      Movement Strategies - this isn't the correct place for these tips, because chi hasn't been explained yet.
      Gatherings - this should reference the seasons or be in the rules after explaining the seasons
      Movement - Nowhere it is explained that you should flip towns, temples and palaces face up when you end your turn on them. (or game start for palaces)
      Pulling rank directly contradicts pushing. Also currently it looks like you can end up in the same space as a character with the same rank if you failed a push.
      Pushing and Pulling - this could be broken up and put into both How to Push and How to Pull so you don't have to read multiple sections. Example if you're looking up How to Pull and only read that section you might think that you're allowed to pull everyone.
      in the direction indicated on the Palace card you just selected - Still don't understand what this means. Does it mean from the center or from the palace? And what about the tiles in between 2 directions?
      Active Element - its defined in additional movement, this is a horrible place if you are looking for this definition. I suggest moving the definition to its own sub header.
      Chi Cultivation - "If a master loses control of their Lineage Marker, they cannot cultivate chi until their lineage is recovered." I'd change this to "If you lose control of your Lineage Marker, your Masters no longer cultivate chi until it is recovered.". This way it's clearer that both possible master dont give you the 3 chi.
      "This includes all original and recently trained masters." I'd change this to "This includeds your disciple if he has collected 5 animal cards giving you a total of 6 native elemental chi each turn.
      Conscript Students and Masters - Might be smart to mention that this is one of the few ways that multiple characters with the same symbol can be in the same spot (specifically the white general)
      "Conscripted characters do not move to the center octagon." No point in mentioning something like this, because nowhere in the rules it is mentioned that this is even a possibility.
      Animal cards - It's not mentioned that you should flip the card if you use it. Does it flip back if you lose it?
      Movement and Destination cards sections can be merged into one section explaining both types at once. The 2 colomns explaining the specific cards is fine.
      Snake - "Move Across One Wall" should be "Move Onto A Wall"