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A sci-fi action platformer for 1-4 players blending run-and-gun gameplay with strategic campaigns. (PC/Mac/Linux and Wii U)
A game for 1-4 players blending retro run-and-gun gameplay with roguelike elements. (PC/Mac/Linux/WiiU)
A game for 1-4 players blending retro run-and-gun gameplay with roguelike elements. (PC/Mac/Linux/WiiU)
1,972 backers pledged $58,675 to help bring this project to life.

About this project

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$58,675

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HIVE JUMP IS FUNDED!

DID YOU MISS THE KICKSTARTER?
BACK WITH PAYPAL ON OUR WEBSITE!

All paypal contributions will go towards reaching our stretch goals!

Hive Jump is greenlit for sale on Steam!
Hive Jump is greenlit for sale on Steam!

Setting
In the 24th century, humanity is at war with a hostile alien race. Outnumbered a million to one, mankind's only hope of survival is the J.U.M.P. Corps. Its mission is to fight the alien menace hive by hive and planet by planet.

Gameplay
Hive Jump is one part Spelunky, one part XCOM, and all parts alien ass-kicking. You and your friends assume the role of JUMPERS, and blast your way through subterranean alien hives in run-and-gun 2D platforming action. Kill aliens, avoid traps, collect resources, and defeat the hive queen lurking at the bottom of the hive to complete the JUMP.

Features

  • Action Platforming: Engage swarms of aliens in frenetic combat. Avoid traps, withstand ambushes, discover treasures, rescue survivors, and more.
  • Co-op Multiplayer: Play single player, or 2-4 player co-op. (local or online)
  • Procedural Levels: Jump into procedurally generated alien hives. Level modifiers like dark levels keep you on your toes and offer new challenges to overcome.
  • Unique Permadeath: Keep the transponder backpack in one piece! It is your mobile respawn point and if it is destroyed by the aliens you have no more lives.
  • Challenging AI: Intelligent and fierce enemies await in the hive. 
  • Upgradeable Sci-Fi Weapons: Pulverize aliens with pulse rifles, flamethrowers, and a variety of experimental bombs and weapons. 
  • Hand-Designed Challenges: Plunder challenge rooms and uncover lost relics to upgrade your arsenal.
  • Dynamic Lighting: Experience pixel-perfect dynamic lighting using Sprite Lamp.
  • Strategic Campaigns: The results of your jumps directly impact the ongoing galactic war against the aliens. Manage your planetary campaign between jumps in a turn-based strategy mode. 
  • Controller Support: Play Hive Jump using your favorite console controller.
  • Platforms: PC / Mac / Linux (via Steam) and Wii U

Each mission will place you and your JUMP team at the surface level of an alien labyrinth of tunnels and caves – which are collectively referred to as a HIVE.


You will explore each level, finding the single pathway which leads to the next level further below. All the while, the alien race known as the Ordovicians will attempt to stop you by viciously attacking your team. Certain pathways may lead to ancient Relics which were left in the hives long ago - each relic contributes resources to aid in the war effort when found. . Who knows what other vicious perils await you in the depths of the hive?

Below is the standard issue JUMP CORPS equipment list. These items help you survive. 

Besides being vicious beyond negotiation, the Ordivician aliens are made of an energy-rich substance (fondly referred to as “goo”) which we use to create upgrades for your weapons and armor. Kill aliens and collect the Goo they leave behind.

Descend far enough into the hive and you’ll discover the Hive Queen’s lair. Here you must activate a detonator, which will start a countdown. Protect the detonator until it arms. Then you can beam out and the Nuke will fire killing the Queen and freeing the planet for Humans to inhabit once again.

Hive Infiltration - TL:DR Edition

When an alien hive is successfully cleared, it affects your ongoing planetary campaign! In this turn-based strategy mode, it’s up to you to decide where to strike next, what upgrades and weapons will guarantee your success, and where to build up defenses against the alien counter-attacks.

In this campaign mode, you will have to carefully balance your two available resources: Jumpers and Alien Goo. Alien goo is a powerful supply of bioelectric energy, and can be used to requisition new weapons, research upgrades, build fortifications, and request more Jumper reinforcements.

Some planetary campaigns will be more difficult than others. This is determined by the number and strength of hives, as well as the quantity of resources given at the beginning of the campaign.

Campaign Map Interface

The planetary campaign is only complete once all the alien hives on the map have been eradicated. Human bases are represented in cyan, while alien hives are color-coded orange. Grey areas indicate an unoccupied territory that is ripe for conquest by either the humans or the aliens.

Human Base Options

On a human turn, players will be able to manage and upgrade their bases, as well as scout out a new alien hive to attack. Players can only JUMP one hive per turn, unless they have earned a bonus ability from successfully clearing a Hive that says otherwise.

Alien Hive Options

Choosing which hive to JUMP next is very important, so players have a variety of tools at their disposal. Gathering intel about a hive is helpful, and players can even spend resources to bombard a hive in order to reduce its fortification level, making it easier to JUMP.

A successful JUMP will replace an alien hive with a human base! It will also grant the player a large amount of resources, as well as a random bonus ability to use at will. Bonus abilities are one-use items that can have effects like: Fully Fortify a Human Base, Take Another Attack Phase, Revive Slain Jumpers from this turn, etc... 

After each JUMP, the aliens will have a turn to retaliate. The aliens can expand to new territory, fortify their hives, and launch attacks on your bases. It’s up to you to make sure they don’t succeed!

 More weapons in development! Check our website for more information!

The Ordovicians, or 'Vicians for short, are a hostile alien race governed by queens in a hive society. The alien race outnumbers humanity a million to one and has no intention of sharing the galaxy with humans. 

The aliens will hunt you throughout the hive, traversing the difficult geometry with ease. Their goal is to stop you at any cost and destroy the transponder backpack. Enemies come in 4 classes: mini, minor, major, and elite, each getting progressively stronger and more dangerous.

Example of a Mini-Class Alien: Buzzers are a fast but weak flying enemy that harass you from a distance. While not very dangerous alone, the mini-class aliens become especially deadly if they start to swarm.

Example of a Mini-Class Alien: Drones are worker aliens capable of climbing all over hive walls. Watch out for swarms of them crawling on the ceilings above you.

Example of a Minor-Class Alien: Soldiers are strong and capable minor class aliens. They can leap short distances and their claws can tear right through your armor.

Example of a Major-Class Alien: Crushers are hearty and devastating major class aliens. Their massive claws strike like a megaton warhead and can block conventional weapons fire as well. Approach with extreme caution.

Elite-Class Alien: The Hive Queen is the heart and mind of the Ordovician hive society. Once you find her deep within the hive, the H.S.A. ship in orbit will beam a portable nuke to the location of the Transponder Backpack. That should put this queen to bed permanently, provided you live long enough to arm the nuke. Good luck Jumper!

There will be many more variants and evolutions of aliens in Hive Jump, each with their own unique abilities and behavior. We'll be releasing more info about these enemies throughout the Kickstarter campaign. We'll also be working with backers at the Alien Designer Tier to get their alien ideas into the game. 

The Hive Jump soundtrack is being composed by the mega-talented Jimmy Hinson, a.k.a. Big Giant Circles, composer of “The Glory Days,” and “Imposter Nostalgia.” He’s created brilliant music for: Mass Effect 2, Call of Duty Black Ops 2, Borderlands 2, and more!

Hive Jump features never-before-seen dynamic per-texel lighting for sprite-based games thanks to Sprite Lamp. We're working closely with Finn Morgan, creator of Sprite Lamp, to make Hive Jump's lighting unlike anything you've seen before!

"They're coming outta the gatdamn walls! Let's book."
"They're coming outta the gatdamn walls! Let's book."

Social Stretch Goals

Click here to Like us on Facebook
Click here to Like us on Facebook

For every 100 likes Hive Jump's Facebook page gets, our Facebook fans will get to vote on relics that they want to see included in Hive Jump. Whichever relic receives the most votes will appear in Hive Jump.

See details on how to vote here!
See details on how to vote here!

@hivejump has reached 1000+ followers on Twitter! We'll be holding a vote on 8/20/2014 on Twitter, to put a new weapon in the game! Click here to learn how to vote!

"And his music was electric..."
"And his music was electric..."
Kickstarter Exclusive Icon to accompany the Backer Exclusive Player Skin that will be created in our Final Day Twitch Stream
Kickstarter Exclusive Icon to accompany the Backer Exclusive Player Skin that will be created in our Final Day Twitch Stream
T-shirt from the $30 Tier and $150+ Tiers.
T-shirt from the $30 Tier and $150+ Tiers.
Hoodie from the $65 Tier and $500+ Tiers.
Hoodie from the $65 Tier and $500+ Tiers.
Coloring book from the $80 Propaganda Pack Tier
Coloring book from the $80 Propaganda Pack Tier
Physical Art Book from the $100 Tier
Physical Art Book from the $100 Tier

NPC Designer  
Work with the Hive Jump development team to create a unique NPC in the game. Give us a likeness to recreate in pixel form, and a line of dialogue for the NPC, and we'll bring your creation to life! Upgrades previous poster reward to 12" x 24" signed by Eric Hibbeler.

Relic Designer
Collaborate with the dev team to design a relic room that challenges players and yields a unique reward at its end. In the following video Game Designer Matt Donatelli shows how these rooms are created!

Weapon Designer

Expand the H.S.A. arsenal with a weapon of your own design. We'll make your alien-blasting dreams a reality!

Alien Designer
Work with our designers and artists to birth a new evolution of deadly aliens. Watch your babies rip jumpers to shreds! This tier also includes an Hive Jump Alien Miniature modeled by our very own Matt Stevens.

Mini-Boss Designer
Enter the big leagues and design a mini-boss that wipes out entire platoons of jumpers. This tier also includes a cuddly Hive Jump Alien Plushie made by the fantastic Aleeza; see her work on Etsy.

For the ultimate backer of Hive Jump. You are the patron saint of alien-blasting, you are the general of the JUMP Corps, you are the hero that helped make our dream of Hive Jump into a reality. Thank you.

"Young people all over the globe are joining up to save the future."
"Young people all over the globe are joining up to save the future."

Matt Raithel - @raitheoshow
STUDIO DIRECTOR & EXECUTIVE PRODUCER

Matt Donatelli - @mattdonatelli
LEAD DESIGNER

John Mikula - @johnmikula
PROGRAMMING

Ben Severs - @bsevers18
LEAD ARTIST

Matt Stevens - @redbeardstevens
ARTIST

David Greenfield - @vaidd
QA & ADDITIONAL ART

Jimmy Hinson - @biggiantcircles - Bandcamp SoundCloud
SOUNDTRACK

Finn Morgan - @snakehillgames - Sprite Lamp
SPRITE LAMP

Connect with Graphite Lab

Up to this point, Graphite Lab has been a Work-For-Hire business. While we’ve been successful with that business model for over 5 years, it does take a lot of time to stock the coffers well enough to embark on an adventure like Hive Jump (without some help, that is). 

Kickstarter offers us the best chance to secure the remaining funding we need to finish the game, while building an amazing community to support the game’s development.

We’ll be using the funds to meet the following goals:

• Support the development team as we complete Hive Jump on an accelerated schedule.

• Additional programming support allowing for faster development of core features and game modes. 

• Additional art support allowing for more game content: art, animations, and special effects.

• Promotional support allowing us to demo the game at venues such as Penny-Arcade Expo South in San Antonio, TX this coming January. 

Risks and challenges

As a team, we have over 25 years of combined experience with credits in over 60 shipped titles. This experience has helped us plan for the risks that could impact Hive Jump.

Time/Budget – Our $50,000 goal is not enough to fund our team forever so we will continue to balance some work-for-hire projects alongside Hive Jump to manage that risk. The plus-side is that the team will keep in peak condition as full-time game developers, and we can afford to evolve Hive Jump throughout development instead of being bound to only what we can do with our Kickstarter Budget.

Visibility – We’re usually bound by strict non-disclosure agreements, meaning we can’t share information about projects while in development. Hive Jump is much different and we’re doing our best to get it featured by press and fans alike. We’ve set up a website, developer forums, Facebook and Twitter accounts; all of which are aimed at connecting with our fans and gaming press.

Unknowns – We know disasters will happen from time to time, so we’ve put enough redundancy in place to protect ourselves in the event of most common tragedies that befall your average dev cycle. We have a strong server infrastructure in place to back up our game/project code, we have a network of contract game developers that can help in a pinch, and we have strong work-for-hire relationships that can bring in extra capital to keep our studio running among other failsafe measures.

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    BACKER TIER

    Thanks for your support! Your name will be listed on our backers page at hivejump.com.

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    EARLY BIRD TIER

    LIMITED QUANTITY • Get the game on release! • (1) PC / MAC / LINUX or Wii U Game Key • (Includes all rewards from previous tiers.)

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    STANDARD GAME TIER

    (1) PC / MAC / LINUX or Wii U Game Key • Name a Jumper in the game! Names are randomly assigned on spawn. • Your name will be listed as a backer in the Hive Jump game credits.

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    GAME + BACKER BUNDLE!

    Special KICKSTARTER BACKER BUNDLE tier with some exclusive rewards such as Kickstarter Only Jumper Skins and more! • (1) PC / MAC / LINUX or Wii U Game Key • Name a Jumper in the game! Names are randomly assigned on spawn. • Your name will be listed as a backer in the Hive Jump game credits. • Kickstarter Backer Bundle!

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    GAME + SOUNDTRACK TIER

    Digital copy of the Hive Jump Soundtrack by Big Giant Circles! • Digital Art Pack including wallpapers, icons, and more. • (Includes all rewards from previous tiers.)

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    EARLY T-SHIRT TIER

    (1) PC / MAC / LINUX or Wii U Game Key • Super comfortable Hive Jump T-Shirt! • Name a Jumper • Backer Credit. (Special tier for t-shirt enthusiasts, limited quantity, t-shirt returns at $150 tier.)

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    ALPHA ACCESS TIER

    Closed Alpha Access allowing you to play before release! • Access to the Private Developer forum to help us improve the game! • Digital Art Book including concepts, game sprites, and more! • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    CO-OP TIER

    (2) PC / MAC / LINUX or Wii U Game Keys. One for you and a friend, including Alpha access. • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    JUMPER ELITE TIER

    Digital "Jumper's Field Manual" • Create a Jumper Shout that will be voiced in game! • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    EARLY BIRD - 4 PACK TIER

    LIMITED QUANTITY • (4) PC / MAC / LINUX or Wii U Game Keys. One for you and your three best friends. Includes Alpha access. • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    HIVE JUMP HOODIE TIER!

    This tier comes with (1) Game Key, ALL the digital rewards, and includes an ultra sweet Hive Jump Hoodie! • Name a Jumper • Name in Credits • Create a Jumper Shout • Digital Art Book • Digital Coloring Book • Digital "Jumper's Field Manual" • Alpha Access (Hoodie returns at the $500 tier)

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    STANDARD 4 PACK TIER

    (4) PC / MAC / LINUX or Wii U Game Keys. One for you and your three best friends. Includes Alpha access. • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    PROPAGANDA PACK TIER

    Hive Jump Trading Card Pack, including 3 assorted collectible trading cards. • 11" x 17" Queen Room Poster print by the talented Eric Hibbeler • "Junior Jumper's Coloring Book" printed 8" x 11" sheets. • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    BOXED GAME TIER

    Physical Game Box, OST Soundtrack CD in a Bi-fold Case, and printed Jumper's Manual. • Softbound Art Book including concepts, game sprites, and more! • (Includes all rewards from previous tiers, excluding early t-shirt reward.)

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    NPC DESIGNER TIER

    Join the Hive Jump universe as a NPC (non-playable character), including writing your own line of dialogue. • Super comfortable Hive Jump T-Shirt! • Upgrade your Queen Room poster to 18" x 24" with Eric Hibbeler's signature added. • (Includes all rewards from previous tiers.)

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    RELIC DESIGNER TIER

    Work with the Hive Jump development team to design a collectable Relic item and the Relic Room that Jumpers must overcome to obtain it! • 8" x 11" print of your fully rendered Relic Room! • (Includes all rewards from previous tiers, including NPC tier.)

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    WEAPON DESIGNER TIER

    Work with the Hive Jump development team to design a devastating weapon for the JUMP Corps arsenal. • Physical JUMP Corps insignia patch. • 2.5' x 4' Nylon JUMP Corps flag • Warm and huggable Hive Jump hoodie! • (Includes all rewards from previous tiers, including design tiers.)

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    ALIEN DESIGNER TIER

    Work with the Hive Jump development team to design a vicious and intelligent alien foe. • One-of-a-kind 3x3 sketch of your designed alien signed by the artist. • Sculpted miniature figurine of one of the aliens from Hive Jump • (Includes all rewards from previous tiers, including design tiers.)

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    MINI-BOSS DESIGNER TIER

    Work with the Hive Jump development team to design a fearsome and powerful alien mini-boss. • Additional 3" x 3" sketch of your alien mini-boss signed by the artist • 8" x 11" print of functional code from your boss encounter • Soft and cuddly alien plushie • (Includes all rewards from previous tiers, including design tiers.)

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    GRAPHITE LAB MVP TIER

    Hang out with the development team at the first ever PAX South in San Antonio! Have dinner and drinks with the team after enjoying the energetic atmosphere of the Penny-Arcade Expo hall. • Become an honorary member of the team, and receive our exclusive Graphite Lab T-Shirt and Hoodie • Earn an Executive Producer title in the credits of Hive Jump • Join us for a special post-Kickstarter episode of Graphite Lab's Indie Dev Podcast • (Includes all rewards from previous tiers, including design tiers. Travel reimbursement to and from PAX South are subject to your location.)

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Funding period

- (30 days)