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An isometric, party-based, real-time with pause RPG in a world infested by greed and envy. Coming to PC, Mac & Linux on GOG and Steam.
An isometric, party-based, real-time with pause RPG in a world infested by greed and envy. Coming to PC, Mac & Linux on GOG and Steam.
An isometric, party-based, real-time with pause RPG in a world infested by greed and envy. Coming to PC, Mac & Linux on GOG and Steam.
3,467 backers pledged €108,837 to help bring this project to life.

Convoker, a new spellcaster class

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Ho there adventurers,

Our next stretch goal at 100k offers a brand-new spellcaster class, Convoker.

The convoker eschews most other magical pursuits in favor of the Summoning spell class. Convokers are versatile masters of adaptation; instead of focusing on the icy grasp of a Wintermage or the dark energies of a Necromancer, Convokers call upon a wide range of creatures to suit any needed task. But don't mistake their versatility as pacificity: the summoning abilities they bring to bear can rain destruction on their enemies through claw, flame or steel.

By the way, Brian Fargo just backed the project and tweeted about us. Thank you, Mr. Fargo! Several fans already retweeted it. We don't have a social stretch goal for Twitter but we are happy our backers are letting people know about this.

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    1. Kamigoroshi on

      I don't know why, but somehow the name 'Convoker' reminded me of an outlaw/wizard multiclass that uses confidence tricks as its forte. :€

      Having a true summoner class however is great news. Especially if its summons vastly differ from that of the other caster's stone/ice/bone golems.