R-Type is a side-scrolling shooter arcade gameIrem Corporationbrought into the world in 1987.
The energy chargeable "Wave Cannon" with strong offensive capability, the indestructible, remote-controlled "Force" protecting the fighter which can be attached to the front of rear of the fighter to fire laser beams, and the bold design of enemies with the merger of organism and mecha, as well as its groundbreaking idea of introducing a stage where player fight against a gigantic battleship that is even bigger than the screen size, R-Type swept the world.
Later on, sequels like R-Type II (1989), R-Type III (1993), and R-Type Delta (1998) were released from Irem Corporation and Irem Software Engineering Inc. on different platforms. The series came to an end with R-Type Final (2003) released on the PS2.
We are licensed by Irem Software Engineering Inc.and about to make a new title of the legendary side-scrolling shooter game, R-Type.
The psychological tug-of-war with enemies, the unique level designs, and the exhilarating feeling that have been polished up by the franchise will further evolve on a 16:9 widescreen.
We'll pursue uniqueness of the fighters and coolness of attacks that appeared in R-Type Final. In addition, more customizable elements for fighters will be available. You will be able to change the coloring, types of weapons, and decals.
Sometimes people would say R-Type is "too tough to play". R-Type Final 2 will make a wider range of difficulty levels available to players with different skill levels. The higher the difficulty level you play, the more points you will gain. This will enable players to compete with R-Type pilots from all over the world.
New Information: Coloring & decal image of player ships (June 7, 2019)
This image reflects the coloring and decal of the ships currently proposed by the production staff. These are NOT final decisions, but we're working on to create something cool and bold.
We have prepared a video of the starting sequence that reflects ships with coloring and decals. The starting scene in this trailer is not pre-rendered, but a real-time computer graphics just the same as the game, which will reflect the customized ships.
Now that the wide screen aspect ratio of 16:9 has become standard, side scrolling shooter games will evolve into something more exciting.
Wave Cannon attacks by trans-dimensional fighters equipped with firepower equivalent of that of a battleship. This game is thoroughly focused on expressions of how enemies are destroyed.
The feeling of exhilaration in the destructions is thoroughly pursued.
The Stage Dominated by Decaying Organism.
As new enemies are generated from carcasses of the enemies, the more the player plays the game, the stronger enemies he or she gets. Not only the player's fighter, but also the stages will evolve. That's R-Type Final 2.
We prepare 10 or more original R-Type Final 2 stages from the start.
Moreover, new stages are planned to be added after the release of the game.
In addition, depending on the results of our crowdfunding campaign, more stages will be added as homages to famous stages of the past R-Type series.
The gameplay in which players make full use of Wave Cannon and Force to defeat formidable enemies remains alive.
The game will be carefully created to bring about maneuvering and game development that are unique qualities of side scrolling shooter games.
Not only the enemy's shots, but also tactics relating to geographical features, as well as ramming attacks by giant enemies pose a threat to the player's fighter. The tension and thrill of cutting his or her way through huge enemies is something that only R-Type can offer.
Successive trans-dimensional fighters make renewed appearances!
Dozens of fighters that appeared in the previous series are planned to make renewed appearances.
A greater variety and expressions of the Force and Wave Cannons to be available.
Colors and decals changeable as you please.
For Every Achievement, You'll Unlock an Original Decal.
Follow/ Retweet/ Like Share our Twitter/ Facebook Posts and Unlock the Original Decal.
For each Twitter and Facebook achievement (the combined total number of our English and Japanese accounts), we'll share our original decal you can use in the game with EVERYONE (not just backers). The original decal designs include our GZ mark, a heart, a skull and so on. More design images like an ukiyo-e style and Dopkeradops will be unveiled, so please stay tuned.
* What is the original decal? The original decal is a sticker you can put on a certain place of your fighter in the game.
You can pledge for this reward tier (about US$30) through PayPal.
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You can pledge for this reward tier (about US$40) through PayPal.
Click Here to Support Using PayPal
You can pledge for this reward tier (about US$80) through PayPal.
Click Here to Support Using PayPal
Backers who pledge for the followin six reward tiers can choose between a physical copy in an exclusive backer-only slipcase (for PlayStation 4 or Nintendo Switch) and a digital copy (download code) for PlayStation 4, Nintendo Switch, Xbox One, or Steam:
¥55,000 (about US $500) or more SPECIAL 1 (ORIGINAL R-CRAFT&FORCE)
¥110,000 (about US $1,000) or more SPECIAL 2 (DECAL DESIGNED BY YOU)
¥275,000 (about US$2,500) or more SPECIAL 3 (ORIGINAL STARTING SEQUENCE)
¥550,000 (about US$5,000) or more SPECIAL 4 (ORIGINAL BYDO CREATED BY YOU)
¥825,000 (about US$7,500) or more SPECIAL 5 (EXCLUSIVE WEAPONS)
¥1,100,000 (about US$10,000) or more SPECIAL 6 (EXCLUSIVE R-CRAFT & FORCE)
"R-TYPE" is a trademark and/or copyrighted of IREM SOFTWARE ENGINEERING INC.
The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Interactive Entertainment Inc.
Nintendo Switch is a trademark of Nintendo.
Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. All rights reserved.
Our challenge is to evolve the best side-scrolling shooter game created 32 years ago from the stage the original R-Type Final came to an end for the first time 16 years ago.
We challenge the limits of all side-scrolling shooter games.
But it's not easy. We need the cooperation of many competent creators to realize our plan.
Until now, we invite many creators who have been involved in the R-Type series, and also gather creators who are involved in the latest game production.
However, in order to realize it within a reasonably foreseeable time frame, funds are necessary.
We want to allocate enough time and resources to this project. We want to put all our ideas into the game to make it the best possible.
Also, developing a shooter game requires a lot of energy for balancing.
This time, we challenge for releasing the game on four platforms: PlayStation 4, Nintendo Switch, Xbox One, and Steam. However, depending on the platform, the delivery date may vary.
Also, it may take some time depending on which country or region it is delivered.
Our challenge requires your ongoing support and understanding. We look forward to your cooperation.Kickstarter上の説明責任について詳しく知る