About this project
60-180 min. 1-9 players, usually with one player as The Enemy. Many missions can be played solo, and some missions work for large groups.
Newer material at gorillaboardgames.com
"One of the best gaming experiences I've had all year... Anything I say can't compare to actually playing the game. Some games in my life...translate into stories that bring back great memories. These games I'll never get rid of them and always be glad to own them. Battlestations is one such game." - TOM VASEL (reviewing first edition)
"We played a very long campaign off and on over the course of several of the expansions. It really fit a niche no other game went after, especially sci-fi." - JAY LITTLE, Co-Designer of X-Wing Miniatures game
"Battlestations is the living manifestation of every spaceship I drew in my middle school notebook instead of listening to my teachers. Its modular design is tremendously influential among game designers, and it's great to see it roar back onto the scene." - MIKE SELINKER, Designer of Pathfinder Adventure Card Game, Co-Designer, Betrayal at House on the Hill
I conceived Battlestations in 1999 as a unique tabletop experience: It's the first and only board game/RPG hybrid of its kind, and the absolute best tabletop experience in the genre of fantastical sci-fi. This is space opera done right: a board game with rules to accommodate almost any decision you could make, but it's simple and logical enough to quickly jump into a campaign. The scope is as big as you want it to be, and there are already hundreds of missions and a community of thousands of Battlestations players all around the world.
Inside this box is an infinity of alien worlds to explore, rickety spacecrafts to upgrade, and a rowdy crew of lifelong comrades to adventure with. Join us!
Battlestations is a multi-map board game that simultaneously features ship-action in space AND the events on board the ships involved in the conflicts. Several video games like FTL have emulated this concept, but Battlestations is still the true original, and still the only board game that puts you on board a starship with ongoing adventures for your characters learn from and grow.
The game rules are very simple but they allow for complex RPG-like imaginative choices like teleporting to an enemy ship, hacking their helm controls and steering their ship towards a black hole before ejecting yourself out the air lock.
I love Starfleet Battles for the space combat but it doesn't depict what is actually happening on board the ships. Space Hulk and several other games allow for movement around a ship, but the ships themselves don't move. So in 1999 my brother Jason Siadek and I planned to develop a video game, which proved too expensive, and so Battlestations the board game was born.
Battlestations has been slowly building a loyal community over 16 years and I've been hard at work preparing this brand new edition. It is the full realization of my ultimate vision, and the culmination of my abilities as a designer, writer, and wide-eyed adventurer.
We've redone the rulebook from scratch, using a tutorial method to teach the Enemy player new rules in each mission. Once you know the core rules and have played the first few missions, you'll be ready to delve into our Advanced rulebook with 300 pages of new weapons, aliens, missions, and deeper abilities like psionics.
German Quickstart Rules.
These links are out of date. The latest links will be at Battlestations.info.
Board Game Brawl's preview of Second Edition:
Undead Viking's review of Second Edition:
Dice Tower - Top 100 Games of All Time.
See 6:30 for the Dice Tower mention in the top 100 Games).
Hello Gregor See 1:24 for Hello Gregor review of first edition.
Board Game Babylon interview
Text Reviews (more at the bottom)
Two obstacles to interstellar flight were solved in the 22nd Century: Hyperdrives to actually get us to other planets, and cloning technology to replace our bodies and brains from backups in the inevitable situation something goes wrong on the trip. Peacetime advancements released the vast resources of a sea of stars like a cosmic piñata. We need capable explorers. The more dangers that present themselves, the more opportunities for lowly travelers to ascend to become true heroes. There are thousands of stars and hundreds of living planets. Do well by the cosmos to usher in a new era of peace and prosperity. And if you die trying... well, there's a confused naked replacement you, waiting back at base!
The universe of Battlestations has been growing for 16 years. The flavor and mythology of the world has been embedded into the missions themselves, so players can discover new aspects of this future for themselves. There's a lot of emergencies happening on board your starship. Will you be a hero when the time arises?
Complete Art Overhaul and Miniatures: Finally the game is getting the look it always deserved, and the game will come with at least 38 plastic 28mm miniatures with 1 inch square bases. (The new rules are still compatible with your old components for the most part.)
New Rulebook: First Edition was successful and received critical praise, but the rulebook left a lot to be desired. We've tightened the rules into a strong, robust system that will survive any adventure you throw at it, and we are redesigning the rulebook from scratch to better serve the fans.
Improvements: In Second Edition we sped up the starships, reduced ship sizes and balanced Special Abilities and weapons – boosting or bundling the weaker ones and adding a lot of exciting new ones! The grid spaces on the ship maps are now 1 inch and we've increased the size of our miniatures from .7 inches to 1 inch as well. Miniatures come with snap-on colored bases so you don't have to go hunting for a yellow (pilot) Silicoid – now you can just grab a Silicoid and add the yellow base.
In addition, there are mysteries and surprises inside this box... I hope you'll allow yourself to fall deep into the world and characters contained within. This is not just first edition with an art upgrade. This is a complete top-down rebuild, keeping the good and ditching the bits we didn't like.
Bonus Content and Missions: We will be adding stretch goals throughout the campaign to make each box better. This Kickstarter version is the most complete version of Battlestations yet released, and we will specifically offer bonus missions and updates to our Kickstarter backers on an ongoing basis.
None of the components are exclusive but the Add-ons like bonus stretch goal minis or the Whaloid may not be immediately available post-Kickstarter. So if you want more than 1 copy of the stretch goal minis, get the Add-ons now.
Also, during this campaign Kickstarter backers save money off the retail price, and we'll ship them the games a few weeks prior to retail (in most cases). The more support we get now, the better the game will be when it comes out.
We will use a Pledge Manager post-campaign to handle shipping and the cost is added at checkout. Buying multiple copies reduces your shipping to $50 max for all copies you order.
Domestic shipping is FREE for retailers, so if you can convince your FLGS to buy copies, you will save on shipping.
These costs assume the weight of the advanced rulebook is included.
USA, CA, FR: $17 USD.
WESTERN EU, CN, HK, TW, PR: $30 USD
PH, TH, JP, KR, MY, AU, SG, & VN: $33 USD
NZ, CH, NO, MX, HR, IS, ID, and CENTRAL EU: $42
Anywhere Else: $50
No backer who orders multiple copies will pay more than $50 TOTAL for shipping, even though I'll have to eat some of the cost to some countries. So partner with friends for the double-copy tier if you live in far away lands.
If for some reason you are not satisfied with the cost of shipping at that time, you can receive a full refund (minus Kickstarter and Stripe fees). We hope this transparency is acceptable to you - it makes things less stressful on us and it prevents the common problem of some backers over paying for shipping while others under pay. Let us know if you have questions or comments about this.
Some states require sales tax. We're very sorry. Shipping to Central EU is crazy expensive and I'm sorry. But the game will be worth it.
Western EU is Austria, Belgium, Denmark, Finland, Germany, Greece, Ireland, Italy, Luxembourg, Netherlands, Portugal,Spain, Sweden, and UK. Central EU is Bulgaria, Cyprus, Czech Republic, Estonia, Hungary, Latvia, Lithuania, Malta, Poland, Romania, Slovakia and Slovenia. Thank you Jamey for letting us appropriate some of your work on this.
Free Local Pickup Shipping Option
When completing your backer survey post-Kickstarter, you'll be able to select local pickup for Southern California, Origins (Columbus, OH), Gen Con (Indianapolis, IN), BGG Con (Dallas, TX) or at the Spiel convention in Essen, Germany 2017.
You have permission to reproduce any portion of this page for content that promotes it. We also have a folder of Featured Game Art for the press.
WHO ARE WE?
Jeff Siadek is the designer of a long list of games (see the bio on Kickstarter) including Battlestations and the Admiral of the community.
Joey Vigour is the producer and is also the designer of Chaosmos.
Dan Blanchett is the Art Director and the designer of Infamous: The Pirate Wars.
Jeff: I'd like to thank Jason Siadek for co-creating first edition and Lauren for years of support.
Joey: I'd llike to thank (as always) Cameron Riddles for the lights and assistance, and Kevin MacLeod (as always) for the music. Chris Watson, Sagar Kinkar, and Danny Vigour for art elements and Halley Kim for research and support. And a special thank you to Steve Hamilton, Ben Misenar, Bob Gallagher, Alfredo Lopez, Jr. and James Olley for being great artists and for their work ethic.
Thank you for covering us!
Meeple Syrup http://youtu.be/hFJZsR-Sto8
Ameritrashed Podcast (see 47 minutes in) https://www.buzzsprout.com/48315/357135-ameritrashed-episode-13
Board Game Brawl https://www.youtube.com/watch?v=0h2xq-GwSY0
Nerd Nighters Back It! https://www.youtube.com/watch?v=wpV5c5WVlxw
Brawling Brothers https://brawlingbrothers.com/episode-21-above-and-below-review/
Forces of Geek (guest post) http://www.forcesofgeek.com/2016/02/battlestations-then-and-now.html
The Crowdfunding Centre http://thecrowdfundingcentre.com/?page=project&id=X9CXX6
Risks and challenges
This is decidedly not our first rodeo. We've successfully funded 10 projects on Kickstarter and delivered all of them (except Palaces and the expansion for Worst Game Ever, which are both preparing to ship in the next few months).
Battlestations (first edition) was released in 2004 and there have been nearly a dozen expansions, supplements, and scenario books since then. Miniatures should not be an issue as we've already had experience making and selling metal Battlestations miniatures. Also, the producer of Second Edition (Joey) has already published Chaosmos and has experience producing plastic miniatures.Learn about accountability on Kickstarter
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