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An abstract-like game where players represent different tribes; traveling and expanding settlements in a strategy game of majorities.
An abstract-like game where players represent different tribes; traveling and expanding settlements in a strategy game of majorities.
5,428 backers pledged €389,552 to help bring this project to life.

Day One Spotlight: Here is all we've achieved together

Posted by Gonzalo Aguirre Bisi (Creator)
80 likes

Dear travelers,

The first day through the lands of Iwari has been a wonderful experience for us. We have noticed an incredible change in the amount of private messages we receive, we are so glad that the information on the page is clear and useful. If you have any other question be sure to post it in our comment section, we are glad to help!

Day One 

This is what we’ve achieved together in the first day of the campaign:

Since our last update, you have also unlocked The Floating Lands and our previously announced stretch goals: five new expedition cards and six songs for the soundtrack of Iwari.

https://www.facebook.com/MeepleMusic/
https://www.facebook.com/MeepleMusic/

Veronica Emer is back and she always leaves us speechless. Human is the first track of the Iwari Soundtrack that has just been unlocked based from the song of our Kickstarter trailer.

There is something really special about playing with background music and we can’t wait to reveal more tracks by her. Let us know what you think! If you want to hear more music from Veronica you can visit Meeple Music.

New Stretch Goals

We are on the path to unlock our third feat for the game: Honor.

Tribes really honor the life the earth brings. To unlock this feat, players will compete over having the majority in a totem connection first. The player that completes the feat will be able to place the pawn in any other connection in the game to multiply that connection scoring for all the players.

Iwari is a game that is easy to grasp and by having some help everything will be quite clear from the beginning. With this stretch goal we will create a simple player aid card (please notice that the stretch goal image is a place-holder) for placement and scoring in the game.

Thank you for this incredible first day and we look forward to spend another two weeks together! Hope you will enjoy the journey.

Sincerely yours,
Everybody here at ThunderGryph Games

Papa Nicholas, SOJO38, and 78 more people like this update.

Comments

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    1. Missing avatar

      Iñigo Martínez on

      will player aids also be translated in the localized versions?

    2. Levi C. Byers on

      Loving the soundtrack idea. So cool!

    3. Gonzalo Aguirre Bisi 6-time creator
      Superbacker
      on

      @Patrick: She's a beautiful person, pours her soul in how she lives!

      @John: Glad you like it!

    4. Missing avatar

      Mark H.
      Superbacker
      on

      Soundtrack is an awesome idea....full immersion into the game....you may be setting a new standard in gaming.....great idea!

    5. John C
      Superbacker
      on

      I am loving the soundtrack!

    6. Patrick Hampton on

      Veronica always pours her heart and soul into her music. What a blessing to have onboard for another project. "Human" sounds awesome. I hope bonus tracks can be added in later SG's.