Introducing Feats and Co-op Rules!
Your response for the game has been incredible!
You have unlocked bigger totems and “The Long Road”. We will be uploading these and all future stretch goals in Tabletop Simulator and Tabletopia as soon as possible for you to try them digitally!
You know how much we like how rich are the colors after a Spot UV coating is applied. By unlocking this stretch goal we will apply this bright coat finish to the game box.
The Solo mode is quite challenging for experienced players and you might think that two players again the void would be just easier, but it’s quite the contrary.
By unlocking this stretch goal we will increase the number of pages of the rulebook to accommodate the rules to play Iwari in a 2 players cooperative mode with interesting choices and very tense moments.
This module was developed inside the team with the guidance of Michael and we can’t wait to reveal what it is all about.
As explained in the Stretch Goal itself, Feats are scoring multipliers for tents and totems in the different territories and connections.
Discovery is the first feat we are introducing. You will be able to unlock it by being the first one to put the last tent on an explored territory. The player that accomplish this feat will be able to place the Discovery pawn in any other territory in the map, acting as a scoring multiplier for the tent majority in that territory for all players.
We are incredibly excited to start unveiling all these interesting ways to play the game. Talk to you again soon!
Everybody here at ThunderGryph Games