I'm a mechanical engineer for a living and gamer for life. I enjoy theater, swing dancing (West Coast) and building things.

I have a passion for game design. I'm currently focused on making "higher level" gaming more accessible by developing and producing gateway games with simplified mechanics.

I successfully Kickstarted a game called Honey Wars in 2016.

Collaborators on this project

Steven Aramini
Collaborator
Andrew Smith

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