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A 1920's Call of Cthulhu 7th edition scenario by Golden Age master Scott David Aniolowski set at a remote Maine hunting lodge.
A 1920's Call of Cthulhu 7th edition scenario by Golden Age master Scott David Aniolowski set at a remote Maine hunting lodge.
706 backers pledged $21,425 to help bring this project to life.

About this project

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Welcome to Cold Warning 

A Scenario More Than 25 Years In The Making!

Cold Warning 

Cold Warning is a Jazz Era, Call of Cthulhu 7th edition scenario set in Arkham, Massachusetts and Hudson, Maine. What begins with the dubious suicide of Joseph Sutton and the bizarre behavior of his widow Marilyn, leads investigators to Winter Haven, a remote hunting lodge in rural Maine. Here they experience mysterious phenomena, encounter suspicious lodge guests and staff, learn of ancient legends, and confront strange and frightening creatures before finally witnessing the awesome power of a Great Old One. Golden Goblin Press is proud to present this chilling adventure from Golden Age master Scott David Aniolowski.

 About The Project

Cold Warning is a lengthy Call of Cthulhu 7th edition jazz era adventure running approximately 20,000 words. Our cover and interior artist Reuben Dodd of Sorrowking Studio will produce the stunning interior art. The talented Stephanie McAlea will be doing our cartography. The indefensible Mark Shireman is handling layout, cover design, and art direction. Reuben, Mark, and Stephanie are Golden Goblin Press alumni so we are thrilled to have them back again for this project. President Oscar Rios and our new associate editor Tim McGonagle are handling the editing. We are happy to welcome Tim to our production staff.

This is a short, one-week Kickstarter campaign with all physical copies being produced as Print on Demand via Lightning Source. Cold Warning is in fantastic shape as the scenario is already written, has undergone some initial editing, and the maps and interior art assignments have already been issued.

Welcome to Winter Haven!
Welcome to Winter Haven!


Nor'Easter, Whiteout, Deep Freeze and Hypothermia level backers will also get In From the Cold - a collection of eight pre-generated Call of Cthulhu 7th edition investigators, each with their own personal ties to Cold Warning. Reuben Dodd has drawn individual character portraits of each In From the Cold investigator. Some may look a bit familiar to fans of our previous titles.

The cast of In From the Cold
The cast of In From the Cold

 

Original investigator portraits for In From the Cold
Original investigator portraits for In From the Cold

About the Author  

Scott David Aniolowski has been writing scenarios for Call of Cthulhu since 1986. His first scenario was "Temple of the Moon," written with Mike Szymanski, in the collection Terror From the Stars. Since then he has written many classic Call of Cthulhu adventures including, "Fade to Grey" from Tales of the Miskatonic Valley (Chaosium), "The Eyes of a Stranger" from Sacraments of Evil (Chaosium), and "Shades of Tomorrow Lost" from More Adventures in Arkham Country (Miskatonic River Press.)

His writing has been featured in The Malleus Monstrorum, Ramsey Campbell's Goatswood and Less Pleasant Places, and the story concept for The Sinking City (a video game coming soon from Frogwares Games.) His fiction work includes "Ignus Fatuus" (co-written with T.E. Grau in Where Monsters Lurk, PS Publishing), "The Night Club," "Mr. Bauble's Bag," and "The Jack O'Lantern" (all in 365 Scary Stories, Barnes & Noble), "Mother Blood" (Undead & Unbound, Chaosium), and "First Nation" (Dead but Dreaming 2, Miskatonic River Press.)  He has also edited many roleplaying supplements and fiction collections including Made in Goatswood (Chaosium), Singers of Strange Songs (Chaosium), Horror for the Holidays (Miskatonic River Press), Beneath the Lamplight (Jack O'Lantern Press), Darker Companions (PS Publishing, forthcoming), and others.

Rediscovery Of A Hidden Gem

For Golden Goblin Press this all began with a massive clean up of our office during the holiday season of 2016. Going through more than a decade of game and publishing related papers took quite some time. The vast majority of this material was out of date, redundant, or irrelevant and several bags of it ending up in the recycling bin. However, not all of it was worthless. A number of lost treasures emerged with some dating back to the Miskatonic River Press Era. Golden Goblin Press President Oscar Rios had worked closely with Miskatonic River Press President Tom Lynch after the unexpected death of the company's founder Keith "Doc" Herber. When MRP closed its doors there were quite a few projects that were in progress, under review, or deemed "for consideration." All of those projects were parceled out to other publishers, with much of that material being bequeathed to Miskatonic River Press' spiritual successor Golden Goblin Press.

One of these projects was Tales of the Crescent City that later became Golden Goblin Press' second book. With backer help, another project that will finally see the light of day is Cold Warning, a scenario written by Scott David Aniolowski.  Why this treasure was forgotten is anyone's guess, but for many years it sat collecting dust on a cluttered bookcase in the main office of Golden Goblin Press. If playing Call of Cthulhu has taught us anything, it is that you can't keep eldritch horrors from returning when they are least expected. Cold Warning would not be denied its rightful place in our nightmares.

Fatal end to the overly curious.
Fatal end to the overly curious.

For years this potent scenario has been on ice (pardon our pun), seemingly without hope for a spring thaw. Now Golden Goblin Press has the established track record and means to finally publish this dark, brutal, and frightening adventure. 

From The Author

Something is here, I can hear them breathe…  

I wrote “Cold Warning” way back in the early 1990s – it could have even been in the waning years of the 80s. It was inspired by my favorite song on one of my favorite albums by one of my favorite musicians (who, incidentally, is still going strong close to 40 years after beginning in London’s punk scene of the late 70s!), and by Brian Lumley stories I had recently read. It played well (although I believe one of the investigators saw the Great Old One at the end and went a little mad!) so I decided to write it and send it to Lynn Willis. By then I’d been published regularly by Chaosium and had a great working relationship with Lynn. Anyway, he liked it and accepted it immediately without asking for edits. And that was the last I thought anything of that one. Keith Herber joined Chaosium as Call of Cthulhu Line Editor soon thereafter and I was kept busy with other projects.

Scott David Aniolowski
Scott David Aniolowski

A couple years later, Kevin Ross and I visited Chaosium’s offices after doing GenCon and working the Chaosium booth. We were there for a few days, and during that time Lynn Willis told me about a book he was working on called "Amerikan Gothik" which consisted of three scenarios – a scenario involving the KKK, my “Cold Warning,” and a third that I have no recollection of whatsoever. This was news to me as I hadn’t heard a word about that scenario since the day Lynn accepted it, but of course I was always thrilled to be in a new book.  

And… that was the last I ever heard of Amerikan Gothik! I have no idea whatever became of it. Obviously, Chaosium never published it and there was never any more talk of it. Apparently it just vanished into the ether, and so I forgot all about “Cold Warning” again.  

Fast-forward to mid-2010s and “Cold Warning” resurfaces quite by accident when I stumble across it in a file. I believe at the time there may have been some talk with MRP about using it, but then they closed shop. So back into the files the scenario went until Oscar Rios at Golden Goblin Press mentioned it and I passed it on to him to use as a stretch goal for one of his Kickstarter campaigns. The stretch goal wasn’t unlocked, so “Cold Warning” went back into hibernation once again until a few months ago when Papa Goblin discovered it in a file while cleaning his office. He asked if Golden Goblin could use it and I said sure, but with the caveat that I be allowed to give it a serious editing and rewrite, as I knew it was old and sloppy (ah, sweet juvenilia!). He agreed, and for the first time in probably 25 years I gave “Cold Warning” a good close read. What began as tidying and tinkering, snowballed into a full-on deep rewrite that ended with a scenario more than double the size of the original! I moved it from Toronto and Quebec to Arkham and Maine because that just made more sense (and would fit much easier into on-going campaigns), restructured the plotline, expanded the lore and Mythos element, and (hopefully) breathed life into the NPCs. Cold Warning now ranks among my personal favorite scenarios and it’s the first Call of Cthulhu scenario I’ve written since 2010 (I co-wrote one in 2013). Its past meets present, and feels like a very satisfying closing of a chapter of my life.  

So, I hope you enjoy reading Cold Warning as much as I enjoyed writing it (twice!), and I hope your investigators are chilled but will ultimately triumph. There are some horrible things that could happen to them, but also some potentially great rewards. To the Keeper, I suggest you play up the cold and the isolation and the suspicious lodge guests. And take inspiration from Bigfoot movies - steal some of the classic Bigfoot movie tropes to scare your investigators. Hell, I did! 

Nothing in here can help me now, Cold Warning comes for me…. 

SDA The House of Secrets, 2/23/17

ADD-ON ITEMS

Backers can now add on Print on Demand copies of Riding the Northbound for $15 + Shipping and handling. The shipping and handling charges fall out as follows:  

  • The United States : +$5  (A total of $20)
  • Canada, South America, and the EU : +$10  (A total of $$25)
  • Asia, Australia, India: +$15 (A total of $30) 

NOTE - Should Riot and Red Plank (Stretch Goal Two) or a Haunting in Kingsport (Stretch Goal Three) be unlocked, the same price and shipping rates apply. Please do not increase your pledges to cover Print on Demand copies of scenarios until their particular stretch goal's are unlocked (it throws off our budgeted production accounting). 

STRETCH GOAL ONE  / UNLOCKED!

Riding the Northbound, a Hobo Odyssey ($12,500 / UNLOCKED) - A group of Hobos, Tramps, and Bums leave on an epic journey from New England to Upstate New York, in a snowy late November. A tramp named Bottlecap Bob has invited everyone he ever rode the rails with (which is pretty much hobo, tramp, and bum you can think of) to his home for a party to celebrate his recent marriage to a wealthy and exotic widow. Riding the rails in November is hard, and this route particularly dangerous. However, the journey proves to be the easy part.  

Riding the Northbound (Hobo slang for having died) is a scenario where the players take on the roles of a band of hobos, tramps, and bums on an epic journey. We have run it for about four years at conventions and it has proved to be one of our most popular scenarios by far. This is the first time it will every be distributed to the public.  

We'll be expanding the scenario a bit and converting it and the pre-generated investigators for it to 7th edition. We'll also be converting the article Raggedy Clothes and Worn Out Shoes from our first book Islands of Ignorance - The Third Cthulhu Companion, to 7th edition and including it in Riding the Northbound. This article gives keepers and players the basics of playing a hobo, tramp, or bum. The finished manuscript for this will be at least 20,000 words (equal to our target for Cold Warning).  

We'll commission seven investigator portraits and six interior illustrations from Reuben Dodd of Sorrowking Studio, as well as one or two maps from Stephanie McAlea of Stygian Fox. Layout and art design will be handled by Mark Shireman.  

Once unlocked, all backers at the Storm level and above will receive a digital download of Riding the Northbound. Physical versions of Riding the Northbound will be available as a Print on Demand Add-On item for an additional $15 + Shipping and handling.

STRETCH GOAL TWO  

Riot at Red Plank, by Phredd Groves ($18,000) - At the beginning of the 20th century in the remote forests of northernmost Michigan; copper miners toiled in the bones of the Earth by the shores of Lake Superior. It was difficult, dirty and dangerous work. Players in this scenario will find themselves working the Hecate mine in Red Plank, Michigan in 1904. What they encounter a half-mile below the surface may not only threaten them, but also their family, friends and their entire community. 

This scenario will be expanded to at least 20,000 words, include 7 pre-generated investigators, and be updated for 7th edition.  

We'll commission seven investigator portraits and six interior illustrations from Reuben Dodd of Sorrowking Studio, as well as one or two maps from Stephanie McAlea of Stygian Fox. Layout and art design will be handled by Mark Shireman.  

Once unlocked, all backers at the Storm level and above will receive a digital download of Riot at Red Plank. Physical versions of Riot at Red Plank will be available as a Print on Demand Add-On item for an additional $15 + Shipping and handling.

STRETCH GOAL THREE

A Haunting in Kingsport, by Oscar Rios ($24,000) - On a cold and snowy New Year’s Eve in 1899, Morton and Charlotte Pomroy murdered their three children and several servants. It went down in history as the most shocking and tragic crime the city of Kingsport had ever witnessed. The Pomroy estate quickly gained a dark reputation for being the most haunted house in all of Kingsport (which for Kingsport is saying a lot.) Now, 27 years later, a team from the American Society for Psychic Research, a noted clairvoyant medium, and the estate's new owner are about to conduct the first ever-formal scientific investigation of the Pomroy estate. This is another Golden Goblin Press convention round, seldom run because of its length. In the few times it has been run, we had great results with it (including one particularly epic ending at Philly Gamescon several years ago.) Players will take on the roles of paranormal investigators, ghost hunters, mediums, and a millionaire benefactor trying to solve the mysteries regarding the tragic end of the Pomroy line, as well as the persistent haunting of their family estate. However, each investigator has their own reason for the journey to Kingsport... This scenario will be expanded to at least 20,000 words, include seven pre-generated investigators, and be updated for 7th edition. Seven investigator portraits and six interior illustrations will be commissioned from Reuben Dodd of Sorrowking Studio, as well as one or two maps from Stephanie McAlea of Stygian Fox. Mark Shireman will handle the scenario layout and art design. Once unlocked, all backers at the Storm level and above will receive a digital download of A Haunting in Kingsport. Physical versions of A Haunting in Kingsport will be available as a Print on Demand Add-On item for an additional $15 + Shipping and handling.

Call of Cthulhu is the Registered Trademark of Chaosium Inc., and is used with their permission. www.chaosium.com The names, descriptions, and depictions applied to this supplement are derived from works copyrighted by and include trademarks owned by Chaosium Inc., and may not be used or reused without its permission.

Risks and challenges

The risks and challenges are primarily the project not funding and production delays. While we hope to successfully fund and are confident that we will, there are no guarantees. Unexpected challenges, delays, and difficulties find their way into every project. We have learned to deal with each and every issue that comes up; however certain production setbacks may be unavoidable. We hope to have the project delivered on schedule, or failing that, as soon as physically possible thereafter.And, we will always keep you informed. Golden Goblin Press has built a reputation for communicative (expect frequent updates), transparent, and dependable Kickstarters.

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    Storm

    A digital copy of Cold Warning.

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    Sleet

    A digital copy of Cold Warning.

    In From The Cold - A digital download of a PDF containing a collection of eight pre-generated investigators with specific ties to the NPC's, perfect for use in a one-shot or convention round.

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    Nor'Easter

    A Print on Demand and digital copy of Cold Warning.

    In From The Cold - A digital download of a PDF containing a collection of eight pre-generated investigators with specific ties to the NPC's, perfect for using in a one-shot or convention round.

    Backers are listed in a special thank you section of the book.

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    Deep Freeze

    A Print on Demand and digital copy of Cold Warning.

    In From The Cold - A digital download of a PDF containing a collection of eight pre-generated investigators with specific ties to the NPC's, perfect for use in a one-shot or convention round.

    Backers are listed in a special thank you section of the book along with a 25-word message (subject to approval).

    Oscar Rios will also run Cold Warning online for this backer and up to four of his or her friends. Details to be worked out at the close of the Kickstarter.

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    Hypothermia

    A Print on Demand and digital copy of Cold Warning.

    In From The Cold - A digital download of a PDF containing a collection of eight pre-generated investigators with specific ties to the NPC's, perfect for use in a one-shot or convention round.

    Backers are listed in a special thank you section of the book along with a 25-word message (subject to approval).

    Oscar Rios will also run "Cold Warning" for this backer and up to four of his or her friends anywhere in the tri-state area (New York, New Jersey, or Connecticut), or at NecronomiCon Providence 2017 in August. Details to be worked out at the close of the Kickstarter.

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