GHOULASH: The Last Game on Earth - Card Game (Canceled)
You're the last hope for global survival in a world infested with giant, green, deadly monsters known as Ghouls!
I thought it was fun! Quick, easy to learn, and no game is the same twice. A fun game to play with friends. -- Tristan Ferguson
My family and I played this in Tallahassee at Lofty Pursuits during Tabletop Game Day and it was really fun. We have pledged our support, and really hope the game gets produced. -- Jason Gaitanis
I really enjoyed the Ghoulash card game. The rules were very accessible and fun for everyone. The theme of the game is just fantastic: Ghostbusters with a mix of pulp action. -- Charles Mudge
This project is the publication of a new and exciting card game for 2 to 4 players, the dangerous adventure known as GHOULASH: The Last Game on Earth.
GHOULASH was recently named by Geek & Sundry as one of the Top 5 Upcoming Tabletop Games!
The Earth has been infested with giant, green, deadly monsters with red, glowing eyes. They're known by different names around the world, but most people call them Ghouls.
Ghouls have no brains, no souls. They exist only to kill any living thing within their reach. They can be destroyed only by the miraculous purple substance known as Ghoo, which is delivered to its target by the unique weapon called a Ghoo gun.
When Ghouls are destroyed, they explode into thousands of green, gooey globs, which people call ... yes, you guessed it: Ghoulash.
You're a professional Ghoul expert, and you've just received word that an office building is overrun by the creatures. With Ghoo gun in hand, you venture into the building, well aware that there's danger around every corner.
Time to make some Ghoulash.
Each player in GHOULASH: The Last Game on Earth represents a character from the GHOULASH mythology, depicted in one of the 40-card, color-coded Character Decks. Throughout the game, players will maintain seven-card hands, and will battle Ghouls using Value cards from their hand.
The first player to reach 10 Victory Points, represented by the green dots on the bottom of the cards, wins the game.
Here are more details about how to play the game, presented by the game's creators, Mike & Joe:
Players "move" through an obstacle-filled building, represented by the green card stacks in the middle of the playing area, known as the Corridors. To move, players flip over cards from atop the Corridors until they have flipped four cards or until they have an Encounter.
When a player encounters a Ghoul, he or she must fight it, using Value cards in an attempt to beat the Ghoul's strength, indicated by the large, white number on the Ghoul card. Opponents, however, can challenge the battle using Value cards of their own. If the battling player cannot conquer the challenge, he loses the Ghoul battle and takes wounds equal to the number of Victory Points on the Ghoul card.
Wounds are represented by losing cards from your hand. In fact, GHOULASH has a variety of ways in which players can lose cards. For instance, players can steal (and use) cards from one another. Also, encountering Ghoulash along the way forces players to discard cards from their hand.
The more wounds you take, the weaker you get, although players have First Aid Kits that they can use to heal to normal strength.
In addition to Ghouls, other obstacles in the Corridors include Holes, which take you out of the game for a turn; Debris, which inflicts wounds upon you; and Ghoulash, which forces you to lose cards. Players also will run into Innocent Bystanders. IBs slow players down, but they usually have rewards for the players who help them.
Also hidden throughout the Corridors are Perks (called Items in the how-to video). Perks are cards that provide benefits to players and are played on the table for the duration of the game.
Each character in the game possesses Specialties that set them apart from and give them advantages over the other characters.
Here's a demo of a complete game of GHOULASH:
GHOULASH is recommended for ages 10 and older. (The winner of our first GHOULASH tournament at Pensacon in Pensacola, Fla., was 11 years old!) A game takes anywhere from 30 minutes to an hour to play, although your mileage may vary.
In addition to the GHOULASH game set itself, which is available on pledge levels of $35 and higher, there are several great pledge rewards available to potential backers.
From the $5 level up, we are giving all backers a set of three Bonus Cards. These cards can be placed in the basic set Encounter Deck immediately and include three new Encounters: Carl the 7-strength Ghoul (the Ghouls in the basic set are strengths of 4, 5 and 6); the Walkie-Talkie Perk; and the Secret Room.
This six-inch stuffed Ghoul plushie is a great way to display your GHOULASH fandom from your rearview mirror, your Christmas tree, your cubicle bulletin board, or just next to you when you play the game to show your opponents you mean business.
At various levels beginning with the $25 level, backers can take home one of our wonderful, official GHOULASH T-shirts. The crest on the front of the shirt features the original GHOULASH logo, while the back is emblazoned with the three main Ghouls of the basic set leaping over the logo.
Available at several levels beginning with the $15 level is this exciting giclée art print of three of the main Ghoulash characters in battle against the horrid Ghouls. The 8-by-10-inch art print features Dr. Pamela Gray, Professor David Lake and Ghoul Hunter Cornealius taking aim at a gaggle of Ghouls. The scene, by Orlando-based artist Shawn Surface, was originally commissioned as the cover for the upcoming GHOULASH comic book.
Extra Character and Encounter Decks
At certain levels beginning with the $75 level, backers will receive additional decks to help expand the game. The pledge level expansions will include four additional characters, each with its own color-coded deck and set of six Specialties.
The $150 level includes the four additional Character Decks as well as an additional Encounter Deck. While the Encounter Deck in the basic set takes place in an office building, the pledge level Encounter Deck features a street setting, with its own array of unique obstacles and even its own set of Ghouls!
Your own characters
The $1,000 level will present the backer with a special Character Deck with the character name of their choosing. The deck will have a set of six Specialties unlike those in the Character Decks of the basic set and expansions. (Note that every backer at this level will receive the same deck with the same specialties; only the name will be different, according to the backer's selection.)
Play a game with Mike & Joe
Backers at the $5,000 will have the opportunity to meet Mike Suchcicki and Joe Suchcicki, the father-and-son creators of GHOULASH: The Last Game on Earth. Mike & Joe will fly to your city, as long as it's in one of the 50 United States, come to your house and be the hosts of a GHOULASH pizza party for you and seven of your friends and family. Needless to say, they'll also deliver your game, your expansions, your other GHOULASH goodies and spring for the pizza.
Our main goal, of course, is to get our basic set into your hands. But if we surpass that goal, we have a bunch of great additions and enhancements that will make your GHOULASH experience even more exciting.
We're not going to reveal everything at the outset; we'll unlock those goals as we reach them. But we'll reveal a couple just to whet your appetite.
DELUXE PACKAGING: The basic set of 268 cards will come in a standard, two-part box roughly 5.5 inches by 4 inches by 2 inches. Should we reach our first stretch goal, however (TBD), we will ship ALL sets in a deluxe long box that will accommodate not only the basic set but expansions as well.
EXPANSIONS: We already have the first expansion level of GHOULASH -- four new Character Decks and a new Encounter Deck -- in the design phase. Should we reach this stretch level (again TBD), everyone who pledges at the $75 level and higher will receive this second set in their deluxe boxes! (By the way, GHOULASH is designed for combined play; in other words, with an expansion set you can play with up to eight people and moving through two different Encounter Decks.)
Since the creation of GHOULASH in 1982 and its introduction on the Web in 2001, a rich mythology has grown around the game, set in a world where the deadly green Ghouls can strike at any time, wreaking havoc on the terrified population. Standing in the way of Ghoul domination are our intrepid heroes, scientists and soldiers who race against time, treachery and the green monsters themselves to discover a way to eradicate the Ghoul threat forever.
In the not-too-distant future, the world is enthralled with an amazing new television show, a reality sports competition called "GHOULASH: The Last Game on Earth," in which armored warriors battle large, green, laboratory-grown monsters known as Ghouls.
"GHOULASH" is the highest-rated series in every country in which it airs. The warriors become the world's new superstars, and the corporations that created and bankrolled the game earn billions.
One fateful day, however, a terrible accident releases Malectoplasm, the substance from which Ghouls are formed, into the world at large, infesting the entire globe with the soulless creatures of destruction.
Leading the battle against the frightening Ghoul menace:
David Lake is the world's foremost authority on Ghouls and Malectoplasm. His reckless nature and devil-may-care attitude often put him at odds with his cohorts.
Pamela Gray co-developed, along with her mother, the chemical formula known as Ghoo, the only substance known to be harmful to Ghouls.
Cornealius is a professional Ghoul hunter, a former star of the "GHOULASH" battles on TV and currently the bodyguard and teammate of Lake and Gray.
Career soldier Gen. James Harold Zone is the leader of the Aberration Deterrent and Eradication Forces, or ADEF. Blending scientific brilliance with military might and strategy, ADEF investigates unusual incidents of Malectoplasmic manifestation and Ghoul activity.
Lake, Gray, Cornealius and Zone are the four characters depicted in the basic set of the GHOULASH card game.
Read more about GHOULASH mythology and about the game itself at Ghoulash.com.
Risks and challenges
As with any small, inexperienced game-publishing company, we face the challenges not only of designing and packaging an exciting, entertaining game, but also those of bringing the game to the marketplace. With this game, however, we have the benefit of a larger supporting group of experts and creators than we've ever enjoyed before, which gives us even more confidence that we will be able to deliver a quality game to our fans.Learn about accountability on Kickstarter
- (30 days)