About this project
Each point on the stretch bar means extra tutorials, chosen by YOU! Exciting topics, including:
- Intro to communication for game developers
- Programming with VisualScript in Godot 3
- How to create your own editor plugin
- And many more!
For more details, please read this update post.
You unlocked every single milestone!
In this course, you will learn to create your own top-down game inspired by Zelda, using the Free and Open Source game engine Godot.
It’s going to be much more than a step-by-step series. You will learn the best gamedev practices, explore fundamental programming concepts and become a better designer along the way!
You’ll get at least 40 tutorials to learn Godot, and 10 game creation assignments in the premium version. It will cover the full game loop, from the core mechanics to the user interface, including simple monster AI.
The higher the funding goes, the more you get! And that, regardless of your pledge. Every single cent will help to make the course as good and comprehensive as possible.
The training will be DRM free and available on Gumroad, where I already released 3 products, including 2 courses.
For the duration of the Kickstarter, get 1 Free game creation tutorial every single day! We'll explore Godot, but we’ll also talk about art and game design to keep the content fresh. It will give you a taste of the upcoming course.
On Youtube, GDquest offers:
- More than 200 videos
- Daily tutorials during the Kickstarter!
Also, check out my intro to Godot series. It goes through the basics of the engine’s scripting language, GDScript, and it shows how to code some basic platform game mechanics.
So, do you want to be part of the project?
You don't have a credit card?
You can pledge via PayPal!
There are 7 rewards levels to pick from. Each builds on top of the last!
The course comes in 3 versions:
- Essentials: Implement the game's core mechanics.
- Pro: Essentials + User Interface + Game Design Workflow
- Premium: Pro + Polish the Game + Advanced Programming Theory + Assignments + Priority Support
I'm Nathan, a professional designer, and the content creator behind Game Design Quest, or GDquest. I record educational videos about game creation with open source technologies. I already ran a successful Kickstarter back in November 2015, and made 3 game art courses for Krita, the best open source painting program.
GDquest is all about quality over quantity. To help you learn more in less time. Time is our scarcest resource, and that is why contrary to most online tutors, I carefully plan and edit my tutorials. But don’t take my word for it: there are more than 200 videos out already on the GDquest Youtube channel.
Like everything on GDquest, this course is not for absolute beginners. You should have a bit of experience with programming, because we will write code. The content is for intermediate hobbyists, students and young professional alike. You will learn a lot regardless of your level, but the pace might be fast for beginners.
To make sure you’ll manage to follow along, check out the free tutorials that come out every day! They will help you get up to speed, and give you a good sense of what you’ll get after the campaign!
“We want you to be part of the project! To get your input!”
That's what one might answer. Truth be told, you don’t need crowdfunding for that. I always ask the community for feedback. This course is no different: you already sent me hundreds of requests and they shaped the project.
Here’s the truth: working in open source is tough. You spend long hours at the office for little money. One great tutorial takes between 4 hours and 3 days of work spread between research, graphic design, programming, writing, recording, editing, and support.
Thanks to this Kickstarter, I won’t have to bounce between a day job and this project. I will focus on Godot and cover it to the best of my ability. In turn, the training will contribute to the engine’s reputation, and help bring new game developers in.
The course is for Godot 3.0, which will come out this summer. But I'll get to work as soon as the campaign is over. For a great game development course, you must prepare the final code first, then chop it up to fit the needs of each lesson. That'll be the first step.
I’ll keep you posted with the progress on social networks and release tutorials weekly on Youtube.
As soon as the first videos are ready, you will get early access coupons on Gumroad, and weekly updates until the course is complete. I'll double check with you that the lessons are clear. Fellow professionals will review the curriculum and make sure it’s as good as it can be. We'll make the best course possible!
But before that, this Kickstarter has to be a success. So please consider pledging now, tell your friends, and let's create the first professional Godot course together!
Risks and challenges
There’s virtually no risk involved with this project. You can reach me directly on Discord, Twitter, and via email if you have an issue.
For my last Kickstarter, I produced more content than promised, even though the funds didn't cover for that. I worked until it was fully done, going to the office on week-ends and taking extra freelance jobs to pay the bills. In other words, whatever happens, I'll deliver.
And if you don’t think the final course is good, I’ll be glad to refund your pledge for the €10, €20, €35 and €40 rewards!Learn about accountability on Kickstarter
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- (30 days)