Funding Canceled Funding for this project was canceled by the project creator on February 11, 2013.

Update #14

Thank You For Your Support

Greetings Kickstarters.

We have some news today. We are canceling the Wildman Kickstarter.

At this point, it makes sense for us to focus our attention on other ways to keep Gas Powered Games running. Unfortunately, we are unable to share any specifics in public. When we have news to share, we will be posting it on our site. If you want status updates, or if you want to continue discussing Wildman and/or this Kickstarter, please consider migrating over to forums.gaspowered.com.

We are profoundly grateful to those of you who backed this project and Gas Powered Games. Your passion and hard work put us in a position to write this exciting new chapter in the history of GPG.

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Update #13

Video Update #11 Kevin "The Punisher" Pun and concept art creation

Greetings Kickstarters!

In this video update, Kevin Pun demonstrates how he creates concept art for Wildman! 

For those of you who don't know, our own Bruce Bjorklund is hosting a Live Twitch.TV stream, everyday at 5 PM Pacific Time! Don't forget to bring your questions! 

Concept art: Dino, Bug and Hero 'exploration' concepts!

Chris Taylor Q/A:

1. If there are mounts the Wildman can ride, could there be an exclusive one for higher tier pledges?

CT – I think mounts are a great idea, and we really want to include them in the game, especially at the mid levels… I think it’s an interesting idea to have exclusive ones, but at this point, I think everyone will want to have access to this feature.

2. Will there be unique weapons and armor that can be crafted from different animals/monsters?

CT – That’s a great idea, but for sure I can say that different animals/monsters that are defeated in battle will definitely drop loot that is unique to them.

3. In the Skirmish Mode, will you be able to play as another faction, i.e. dinosaurs?

CT – If we can’t squeeze this into the initial release, we’d definitely like to do this in subsequent updates!

4. Will there be mobs that spawn at a certain time or a certain place?

CT – What we have planned is the ability to place spawners that will spawn randomly from a set of spawners (that are associated with each other – IE, enemies can come out of A, B or C), and then we can set spawners for a given time, or by a specific trigger, and many other controls. There’s really no limit to what you can do.

5. How interactive will the environments be?

CT – We will have fully destructible environments, and the foliage in those environments can grow back after a massive war has destroyed all the trees, bushes, grass, etc.

Also, check out this reddit-link! http://www.reddit.com/r/gaming/comments/17y28u/conceptart_for_wildman_nextgen_action_rpgrts_dope/

And the awesome community wiki:
http://wild-man.wikia.com/wiki/Main_Page

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Update #12

Video Update #10 Brian Fricks spotlight, world creation, and text FAQ

Greetings Kickstarters!

In this video update, Chris Taylor and Brian Fricks dive deeper into the Wildman level creation process. Nodes, lighting, sausage, and game design is all discussed!

We've also included more concept work! Insects, 'creeps', and weapons - oh my!

Don't forget to check out our daily stream with Bruce Bjorklund at 5 PM PST! You can find the channel, and recordings of past streams here: http://www.twitch.tv/gaspoweredgames 

Lastly, we have new FAQ questions from Chris below! You can also find all our FAQ questions compiled at our forums

1) Can you go a bit more deeply on how the economics during the rts, and arpg sequences will work ? 

CT - Gold is the main resource, but there is a lot of value in the things you find in the world, and you can sell these items to Warlords and other neutral parties you come across in the world. 

2) Will you be able to create "cities" with your clan ? i mean to a bigger part then a few different barracks. Like houses, fortresses, armory, towers and so on.

CT - The focus is on overland adventures much like a standard Action RPG but with a twist… you are searching for incredible technology to help you war effort, and to take you to victory on the battlefield… what we call the war zone! 

3) Will community made maps be featured?

CT - We are super excited about the mod tools and getting folks to make new maps for the game. We'll provide a method for people to share and rate each others maps, and the best ones will surely rise to the top.

4) If not at launch, will PvP be something that Wildman will see after the game is released?

CT - Yes, it would come after the initial SP and MP COOP is completed.

5) What are your thoughts about e-sports?

CT - I think eSports is awesome, but we do understand it will be hard to make that a priority in the very beginning. We must first focus on making a great game.

As always, thank you all for the amazing support! Keep on tweeting, liking, and sharing!

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Update #11

Video Update #9 Dev Spotlight: Art Ninja Spencer Ailts

Greetings Kickstarters!

In this video, Chris introduces one of our talented artists - Spencer Ailts!

We had our first live Q/A today! (It was awesome) There was some really good information in the stream, so..  Click here to watch the recording!

We also know that our concept art has been shrunk down to really small sizes here in Kickstarter! BUT you can find high-res images here:  http://wildman.gaspowered.com/concept-art/

Don't forget, we have another live Twitch.tv feed tomorrow at 5 PM Pacific with Bruce Bjorklund! As always, thank you all for your support and feedback!

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Update #10

Video Update #8 Node Creation and Twitch.tv announcement!

Greetings Kickstarters! 

In this video update, Chris Taylor and Jeremy Schmidt talk about node creation for our map editors! 

We are proud to announce our first live Twitch.tv Q/A session on Monday February 4th at 1 PM Pacific Time at http://www.twitch.tv/gaspoweredgames

But wait... there's more! GPG’s Bruce Bjorklund will also be hosting a daily Twitch.tv stream at 5 PM pacific time every weekday for the remainder of the campaign!  

In other news, Chris Taylor was recently interviewed by Chris Roberts at Robert Space Industries at http://robertsspaceindustries.com/game-changers-chris-taylor/ 

As always, thank you all for your support and feedback!

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9,235
Backers
$504,120
pledged of $1,100,000 goal
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  • Pledge $5 or more
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    29 backers

    FORUM EDITION: Thank you for supporting this project! This edition gives you immediate posting access to the Wildman forum when the Kickstarter has completed; non-backers will only have read-only access. (Note: All amounts above $5 already receive full forum access.)

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    59 backers

    BETA EDITION: This edition gives you exclusive access to the pre-release Wildman beta. Once Wildman is released, you will no longer be able to play the game without purchasing a full-price copy. This edition also includes forum access. (Note: All amounts above $10 will receive beta access.)

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    3264 backers

    DIGITAL EDITION: Thank you for supporting this project! Backing the project at this level gives you 1 digital copy of the game, available for download the day the game is released. You also receive immediate posting access to the Wildman forum.

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    589 backers

    MUSIC LOVERS EDITION: This edition adds a downloadable version of the soundtrack and 1 extra copy of the DIGITAL EDITION to give to a friend. It also includes everything else from the DIGITAL EDITION.

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    3960 backers Limited (1040 left of 5000)

    25% OFF! FOR EARLY BACKERS ONLY! DIGITAL COLLECTOR’S EDITION: This adds a digital “Making of Wildman” development and art book; a digital novella set in the world of Wildman; a 720P digital version of the “Making of Wildman” documentary; early exclusive access to the Beta for Wildman; a backer exclusive in-game “Consumables Pack;” a unique Wildman form with special abilities, and 1 additional copy of the DIGITAL EDITION, for a grand total of 2 extra copies. It also includes everything else from the MUSIC LOVERS EDITION. This is a limited time offer; get it while it’s hot!

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    261 backers

    DIGITAL COLLECTOR’S EDITION: This adds a digital “Making of Wildman” development and art book; a digital novella set in the world of Wildman; a 720P digital version of the “Making of Wildman” documentary; early exclusive access to the Beta for Wildman; a Kickstarter exclusive in-game “Consumables Pack;” a unique Wildman form with special abilities, and 1 additional copy of the DIGITAL EDITION, for a grand total of 2 extra copies. It also includes everything else from the MUSIC LOVERS EDITION.

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    71 backers

    VIP FORUM EDITION: This edition grants you VIP forum access, which lets you vote on weekly design questions and grants you a special forum tag and badge. It also includes everything else from the DIGITAL COLLECTOR’S EDITION.

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    44 backers

    EXCLUSIVE TESTER EDITION: This edition gives you the opportunity to test Wildman at the offices of Gas Powered Games in Redmond, Washington before it reaches the public. At the end of the day, you can share your ideas with the team. We will be quite flexible with dates; however, you will be responsible for your own travel and accommodations. Lunch is on us. This edition also includes everything from the VIP FORUM EDITION. (Note: Everyone pledging above this will also be able to take advantage of this opportunity.)

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    500 backers All gone!

    20% OFF! FOR EARLY BACKERS ONLY! BOXED COLLECTOR’S EDITION: This edition adds a high-quality boxed copy of the game, a physical “Making of Wildman” DVD, the soundtrack on CD, a printed edition of the Wildman novella, an art print, and an in-game “Special Thanks” credit, and 3 additional copies of the DIGITAL EDITION for a grand total of 5 extra copies. It is also includes everything else from the DIGITAL COLLECTOR’S EDITION. This is a limited time offer; get it while it’s hot!

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    151 backers

    BOXED COLLECTOR’S EDITION: This edition adds a high-quality boxed copy of the game, a physical “Making of Wildman” DVD, the soundtrack on CD, a printed edition of the Wildman novella, an art print, and an in-game “Special Thanks” credit, and 3 additional copies of the DIGITAL EDITION for a grand total of 5 extra copies. It also includes everything else from the DIGITAL COLLECTOR’S EDITION.

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    68 backers

    COLLECTOR’S EDITION: This edition adds a hardcover version of the “Making of Wildman” development and art book, a backer-exclusive T-shirt, a Wildman poster, and 5 additional copies of the DIGITAL EDITION for a grand total of 10 extra copies. It is also includes everything else from the BOXED COLLECTOR’S EDITION.

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  • Pledge $500 or more
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    35 backers

    SIGNATURE EDITION: This edition adds an art print signed by the artist; and versions of the Wildman development book, poster, and a game box signed by the team. You’ll also be able to add a name of your own creation to the pool of randomly generated enemy champions. It also includes everything else from the COLLECTOR’S EDITION.

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    14 backers

    PERSONAL EDITION: This edition adds a special “Gold Level” in-game credit and a personalized in-game weapon (your choice of name) that goes into the loot table. It also includes everything else from the SIGNATURE EDITION.

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    1 backer

    ANIMATED EDITION: This edition adds an exclusive animation for your Wildman character, and you’ll be able to add a name to one of the randomly generated names for the War Zones. It also includes everything else from the PERSONAL EDITION.

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    1 backer Limited (1 left of 2)

    VIDEO EDITION: This edition lets you be featured in a video blog and spend a day with Chris Taylor and the Wildman development team at Gas Powered Games. It also includes everything else from the ANIMATED EDITION.

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    5 backers

    EXECUTIVE EDITION: This edition gives you an invitation to the launch party for Wildman, which is awesome because it means we’ll have a launch party; you’ll also appear in a special launch video blog; and you’ll receive an “Executive Producer” credit. It also includes everything else from the VIDEO EDITION

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Funding period

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