“Way to go! Yes yes, now you're getting the hang of it”
Designers: Scott Gamblin and Jon Rhoades
Your friend and one time rescuer has finally gotten himself into a situation that he can’t get out of. Drawing on skills gained from your previous adventures and using only the items you find along the way you must now team up with others like yourself. Get your duct tape, bubble gum, and paper clip ready with only 10 minutes before the whole place goes up in flames, it's your turn to Rescue Mac.
In each game of Rescue Mac you will be placed in a highly intense situation in which you will be required to complete six unique skills within 10 stressful minutes with 2-5 players ages 6 and up.
How to Play...
We made it on the local news!!!
Find the full story on nebraska.tv.
Help us reach our stretch goal and we will finish and publish our mobile app for apple and android. The app will bring a customizable play timer with additional story adding more excitement to the overall experience. While the app is designed for use primarily with the game it could also be used as an intense timer for other tasks around the house... as long as those tasks take exactly 10 minutes.
What Is Included
The basic game includes 12 skills, 6 fixes, 6 characters, 30 items, 12 fails, 5 special fails, and 1 extra signed card based on support level.
The deluxe edition includes 24 skills, 12 fixes, 12 characters, 60 items, 24 fails, 10 special fails, and 1 extra signed card based on support level along with additional rules and cards for both a cooperative and vs mode.
Also included, a bag to keep everything together along with detailed rules and possibly more based on stretch goals reached. We do reserve the right to adjust these numbers to make game play more exciting.
NOTE: International(outside of US) backers may be subject to additional fees, taxes, or tariffs at time of shipping. You are responsible for understand the laws and fees of your country. Please contact us with any questions.
Risks and challenges
We wanted to be sure that we had an enjoyable game so we took the time to play test the game thoroughly with multiple groups. However most of our games were play tested with 4 players. We don't foresee this becoming a major concern but we did want to be open and honest with our supporters.Learn about accountability on Kickstarter
- (30 days)