Deck Quest is an open-ended tabletop RPG condensed into four decks!
Deck Quest is fun for players of all kinds! Games can be as drawn-out and complicated or as short and quick as you want them to be, making Deck Quest fit for any sort of event.
Deck Quest is pretty simple and doesn't require much space, especially compared to lots of other RPG tabletop games. It comes with one 20-sided die, 300 cards (4 decks, 75 each), and a guidebook. No mini-figures, giant boards, or anything else of that sort.
Why Deck Quest?
Here are a few main points as to why you might like Deck Quest:
- Easy to learn - Deck Quest is very easy to pick up--you can play it anywhere, anytime, and any way you want.
- Open-Ended - Deck Quest leaves it up to the players to interpret each card and decide what to do when faced with various situations.
- Card Design - We've taken great consideration in writing our cards to make sure they are both open enough for player interpretation, but still solid enough to provide structured gameplay. The writing style is relatively lighthearted and humorous, so you can also expect a chuckle or two while playing!
- Random Card Drawing - Cards are drawn randomly, keeping both the players as well as the Game Master on their toes as their adventure unfolds right before their eyes.
Why Pledge Now?
This Kickstarter will fund the final push we need to get our game produced and into your hands! With how simple Deck Quest is to learn and play, we hope that we can give people a versatile, easy way to have fun and connect with others! By pledging now, you'll help bring an entirely new tabletop gaming platform into the community!
Objective - The objective of Deck Quest is to accomplish the quest(s) created by the Game Master.
Steps - Deck Quest can be summed up as follows:
- The Game Master crafts a quest(s) for the players to complete. The guide booklet provides advice on how to create such quests.
- Players create their very own, customizeable characters by drawing cards from the Role Deck.
- Players adventure through different Locations and encounter various Adversaries on their way to complete the Game Master's quest(s).
- As players face different situations throughout the game, they must come up with ways to deal with each one until they accomplish their given quest(s).
Decks - So we keep talking about these "four different decks," but what do they actually do? Here are some explanations:
Game Master - The Game Master's job is to weave together a fantasy setting for the players to explore:
- Craft an engaging quest(s) for the game (e.g. Hunting down a powerful adversary, finding a unique item, etc).
- Decide players' fates using character stats and die rolls (die roll guidelines are detailed in the guidebook).
- Tell a story as players advance towards their quest goal.
Players - In order to complete the Game Master's quest(s), players utilize their imaginations to overcome any obstacles in their paths:
- Create their own unique character through drawing Role Cards.
- Work together to accomplish the Game Master's quest(s).
- Respond to situations and obstacles by coming up with creative solutions.
Where will your contributions go?
The purpose of this Kickstarter is to raise funds for Deck Quest printing and distribution. Your contributions will be used for manufacturing and shipping costs, and any remaining funds will be used for other business expenses (such as advertising, operating costs, etc).
We won't be keeping any of the contributions for personal use--all we want to do is get our game out of our heads and into your hands.
Connect With Us
We have a blog and a website. There, we talk about our company, our projects (like Deck Quest), and other things related. We also have social media accounts: Facebook, Twitter, and Tumblr. These are all great ways for you and us to interact and share thoughts about various tabletop topics!
What if we get more money than our initial funding goal? Here are our plans if we raise more than we're expecting:
Something to keep in mind, though--all these expansion packs will eventually be released, given that Deck Quest is successful. If these Stretch Goals are achieved during the campaign, however, their corresponding expansion packs will just be released much sooner.
And that about wraps it up for our project!
Thanks so much for reading! We hope you like our concept.
Please make sure to take a look at the different reward tiers listed on the right-hand side of this page, and possibly donate to whichever one suits your interests!
It would also be super awesome if you could share this project with your friends/families--doing so would help us a ton!
If you don't have the personal funds to back this project, you can still offer your support by spreading the word! Or maybe you're just not personally too into tabletop games, but have some friends who are... share this project with them!
See you, Deck Questers...
Risks and challenges
This is our very first Kickstarter (and our very first game), and because of that, it is possible that some unexpected problems might arise during and/or after the campaign. Don't worry, though--we wouldn't just spontaneously start a Kickstarter without a game plan. Chances are, everything will be just fine, but it still is possible for a few complications to come up that you might want to be aware of:
We have a schedule set in place for manufacturing and shipping our game, determined by looking at the maximum amount of time that the whole process might take. However, unexpected delays may pop up, and because we are shipping worldwide, certain backers may receive their rewards before others. In this respect, there really isn't much we can do, other than send our Garage Sofa Games-y spiritual willpower to the shipping car/plane/boat and hope for the best.
Lastly, as we will continue to receive valuable feedback and suggestions for Deck Quest even up until official release, the game as it is displayed here is subject to small change. Chances are, the game won't change at all--just don't be too surprised if a few bits of the game are altered here and there in the final version.
If all else fails and we don't receive enough funds through Kickstarter to produce our game, we do have some contingency plans we can follow through with. Worst case, we figure out a way to do a digital release of the game so everyone can still play it.Learn about accountability on Kickstarter
- (30 days)