Thank you for checking out Runerunners!
If you are a backer or a returning follower, we wanted to let you know that we really appreciate your interest in our project.
Unfortunately things didn't go as planned with this campaign, so we are going to continue development and planning to re-launch the campaign in a few months. We will most likely be focusing on just releasing the miniatures first, and the full board game would come much later.
As we progress, we will be posting updates here with more info. If you would like to follow our progress, please back this project for any amount of money (even just $1, you won't be charged if the campaign doesn't fund). That way you will be notified when an update is posted and will be able to join in on the discussion! Or, you may also follow us on Facebook!
The Gangfight Games Team
The year is 1921. Congress of the United Realms has just passed a new law banning the use of all destructive magics, and has placed bounties on all mystical artifacts.
Government officials, merchant guilds, museum curators and black market mob bosses of Sanctuary City are trying to collect as many items as they can, offering jobs to teams of Runerunners to collect as many as they can.
This is where you come in! Form your team, grab the loot, and go get paid! Get in and get out fast, but watch out for other Runerunners, they won’t share bounties.
Runerunners is a tabletop board game designed for two or more players. The object is to form a team of adventurers to explore Sanctuary City and collect as much loot as possible. The more you can find, the bigger your reward! You can acquire loot by exploring and investigating, or stealing from enemies who area also on the job.
Characters are picked randomly, and the board tiles are modular and can be arranged in a variety of different ways so no game map ever needs to be the same! Each hero has unique abilities to help them explore, find treasures or defeat your foes. Gameplay and combat is quick and fun, and you have the option of setting up your own custom games, or following along in a story-driven campaign where your teams grow in size and strength over time.
Simply increase your pledge amount by the prices listed below to add on additional copies of the game, or to include high detail resin miniatures.
If we exceed our funding goal, we have many additional stretch goals planned to add a lot more value to your pledge! Each stretch goal will introduce a new character and miniature to the game, at no additional cost to you. Here are the first few goals, more will be added later if we start getting close!
More to come!
We can ship to anywhere in the world. Shipping will be charged separately after the campaign. When the game ships, if you happen to be hit with any additional VAT or customs charges, you will have to pay your postal service to receive your item, but we will reimburse you for these additional fees via Paypal if that happens. We have increased our funding goal slightly to cover these random charges, should they occur.
As the estimated weight of the game is around 4 pounds, we expect our US shipping cost for one copy of the game to cost roughly $15. The shipping cost for the rest of the world will be roughly $20-30 depending upon your location. In order to save on shipping, you can coordinate with friends who may be interested in the game as well, to add additional copies to your pledge for $49 each. Doing this will cut the per-game shipping charge drastically if they can be combined and shipped to one location.
Risks and challenges
This is not our first campaign, but it seems like there are always issues that pop up. We have always been able to work through them, however they can sometimes lead to delays. To combat this, we have set our delivery date estimate a lot farther in advance than we probably need, and if all goes well we truly hope to ship sooner than planned.
We have partnered with a great fulfillment partner, CrowdOx, so we can quickly and efficiently address and issues that arise during shipping. You will be sent an email from Crowdox when it is time to pay for shipping, so please use an email address that you check regularly!Learn about accountability on Kickstarter
- (26 days)