Frequently Asked Questions
Q: What the heck are Meanders: Synchable Terrain?
A: 'Meander' is an old word meaning 'to follow a winding course'. Synchable means 'to do more than one thing at a time'. Combine these two and you get Meanders: - huge 27x18" digital maps in 300dpi JPEG that act like very large dungeon tiles and use a repeating entrance/exit point system that allows them to fit together to make gigantic continuous terrains whether you put a meander left to right, above or below almost any other meander or even against itself.
By using a similar layout any type of genre or theme I create for the series will be able to match up to any other. Sometimes you need a special meanders map called a 'Blender' to transition from one terrain more gradually to another, but by and large every meander fits with every other.
To suit the needs of almost every type of gaming - Every Meander is supplied in five different types. Meander File names are marked at the end with HX, L, L#, M or S to indicate map type and size.
HX means it is full size (8100x5400) with a hex grid.
L# means it is full size (8100x5400)with a 1" square grid.
L means it full size (8100x5400) with no grid.
These first three are ideal for high-resolution printouts or gaming.
M means Medium and is sized at 100px for VTT (or 2700x1800 pixels).
S means Small and is sized at 50px for VTT (or 1300x900) and perfect for Fantasy Grounds or other VTT programs.
You get ALL 5 types with every Meander so you can use the same map for printing, high res gaming or low-res gaming as you need without having to make major modifications.
Take any two Meanders and they will fit side by side, left to right, or top to bottom.
You can join any Meander up to itself, or dozens of others, like large building blocks to quickly cover your table or build enormous maps in seconds without having to worry about fitting smaller tiles together. Details in each meander offer strategic, tactical, combat, adventure seed or specific features and locations that you can use to your advantage to create the right world for you.
Even though there are currently more than 380 existing Meanders in the range, whether it is a series 1, 2,3 or even different genre such as Sci-fi - Meanders are designed to still fit together with more than reasonable continuity. To give borders to your map layout you can add Edgers which are designed to lead into or out of a layout - or Blenders to merge two contrasting terrain types such as snow vs. desert.
Despite the growing and huge range of designs, I endeavour to feed back into the previous map loop - adding new creations that stand alone but can also compliment and expand previous ones.
Originally designed just to add randomized terrain and pathways for adventures between main quests, 4 previous kickstarters have seen over 380 of these highly detailed and high-resolution maps created in dozens of Fantasy and Sci-fi Themes suitable for most RPG's. Meanders focus on providing uncluttered generic (and not so generic) top-down landscapes with clear pathways for characters to traverse and few decor/furnishings so that users/DM's can populate the content themselves to suit. However as time has gone by I have created and released hundreds of vectors/assets to be used with the maps - and THIS campaign will hopefully see over 1000 new ones alone.Last updated:
My outlook is always to provide as much value as possible in everything I do - so I try to offer a very broad spread of objects with the maps. As requested here is a overview of the vectors I intended to create or am creating for the campaign. Please read the caveats associated with the listings.
(a) Furniture is supplied in 3-4 formats, rough wood, mahogany, ruined and stone. Not all furnishings have identical pieces so quoted furniture numbers should be multiplied approximately 3x.
(b) These are very rough estimates, it is extremely difficult to calculate work that is in progress and being created as the need arises in furnishing a room or themed map. I have some idea of what I am creating but not a finalized, accounted for list as thats simply not how I create. Each time I create a vector/furnishing it stands alone but is often combined in other ways and arrangements with other vectors/furnishings so these numbers may be drastically lower than the final result.
(c) listing every individual item is not possible due to the volume but there are numerous objects not mentioned.
(d) Approximately 700 objects are accounted for here. (not inc. the other variants of furniture which would be around 1000 extra pieces) .Due to not funding as well as hoped, current final sets (250) may not include all of these or a limited amount of them.
(e) These are only the ones I have so far created or am creating, as the need for new furnishings arises, I create them on the spot. Its impossible to know definitely what will be in the packs or how many until I have completed the project.
glass book display cases (5)
glass book display cases on table (5)
open empty book display (4)
sloped book displays (4)
book ends (4)
book stacks (21)
book rows (18)
flying books (8)
assorted single parchments (12)
assorted single books (24)
small boxes/chests (8)
small boxes/chests open (8)
large carpets (8)
circle carpets (6)
double-sided bookshelves (12)
L-shaped shelves (8)
assorted blank tables (12)
assorted furnished tables (24)
archival drawers (8)
tables with seating (8)
assorted chairs (32)
magical seals (6)
large debris piles (8)
assorted sacks (12)
curved stairs (4)
circular stairs (4)
rising/falling stairs (6)
single potions/bottles (48)
single powders (24)
single ores (12)
single liquids (24)
single skull bowl (12)
arranged assortments (32)
skull ceremonial (9)
skull candle (6)
candles coloured (12)
open coffins (4)
blood spatter/puddle (10)
large torture devices (18)
top down doors (12)
pulleys (12)Last updated:
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