$204,345
pledged of $390,000pledged of $390,000 goal
3,815
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, December 7 2013 8:01 PM UTC +00:00
$204,345
pledged of $390,000pledged of $390,000 goal
3,815
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, December 7 2013 8:01 PM UTC +00:00

More rewards for you

18 likes

Today, we have an exciting update for you, not so much because we will talk more about the technology or features of “Deathfire: Ruins of Nethermore,” but because we are announcing a whole lot of changes to our reward structure, with the result that every single backer of our campaign will get more swag! How do you like that?

So let’s not waste any more time with preliminaries, let me outline for you, what is happening and what you can expect.

Rewards Galore!

First and foremost, all of our reward tiers will receive eBook versions of the entire “Jason Dark: Ghost Hunter” Collection, a series of pulp-fiction style novels, written by Guido Henkel. The collection features all eleven adventures, a $30 retail value, that we’re giving away to every single backer, even those coming in at the $5 level.

We are also creating a Monster Naming Pool. Throughout the game you will encounter various monsters and we will create a pool of names — that you will provide — and randomly pick unique names for many of these creatures. You can throw your own name, or a name you made up, into the pool if you’re backing this project at the $50 level or higher, adding to the variety this game will offer its players.

In addition, we have decided to create a Cloth Map for the game, displaying the various areas the game plays in. It will be beautifully crafted and best of all, it will be added to all existing physical reward tiers! Once again, we feel by adding this kind of value to all physical tiers, we can express our gratitude for your support! Naturally, the map itself will also be made available to all digital tiers in a digital image format.

One of the key levels in “Deathfire: Ruins of Nethermore” is a Graveyard area that surrounds the Apocryphic Temple at the top of Mount Nethermore. Instead of filling it with entirely made-up names, we have decided to hand the space over to you. We are giving you the chance to name the graves. At the $60 level and above, you will be able to name a tombstone. Once you commit to the $100 MOUSER EDITION and upwards, you will even be able to name an interment site in a catacomb, select the look of it from a number of designs, and place a personalized banner over it, which you can provide as a bitmap image. If you are a backer at the $300 level or higher, you will receive a fully personalized crypt instead. It will contain all of the above features and will also allow you to add a personal epitaph. With these rewards, which span a wide range of reward tiers, you can now immortalize yourself in the game!

As we pointed out before, the game features a recipe-based crafting system, which allows you to create brand new items, or enhance existing ones, such as weapons. Starting at the $100 MOUSER EDITION tier, backers now also have the ability to name a specific crafting recipe, adding their own name to the ancient lore of the game world this way.

For those of you more interested in all things combat, starting at the $120 CLASSIC BARD EDITION tier, we will also give you the opportunity to name a rare weapon. These highly individual weapons will be available to all players, but they will carry the name you provided. Imagine the fame your weapon could achieve among players!

Needless to say, all naming options will have to adhere to certain naming rules that we will make available, in order to avoid abuse and copyright infringements.

We are really happy to provide all these new rewards to you, and as the creators of the game, we are really looking forward to some of the cool names and ideas you will undoubtedly throw at us as part of the process. Most importantly, however, these new rewards will allow you to become a part of the game itself, and judging by our own pride we take in our work, it is a prospect that is truly exciting.

Matt Chat Video Interview

Before I sign off, I also wanted to point your attention to a video interview I did recently with Matt Barton as part of his “Matt Chat” YouTube channel. The first part of the interview is now live, giving you about 30 minutes of talk about “Deathfire” and its features. Other segments, covering other aspects will follow. Matt is a smart guy who really knows games and the conversation truly reflects that so make sure to check it out.

Stay tuned, and don’t forget to spread the word about the game and these new rewards!

Roland, Thomas Lichte, and 16 more people like this update.

Comments

Only backers can post comments. Log In
    1. G3 Studios 2-time creator on

      As already mentioned in the post, yes there will be guidlelines and naming restrictions. I am sure you believe me when I say that we have absolutely no interest in having Antonio Spaghetti running through the game either.

      We are taking our game seriously and we will enforce guidelines to make sure that those backers contributing to the game will take it equally as serious.

    2. George Humplik on

      Are you sure about the Monster Naming Pool? I understand that you try to motivate the backers, but this issue makes me a little afraid. Deathfire should be a serious fantasy game, right? I cannot imagine that I will be attacked by some wolf (or any other creature) with a name Ivan Sergeyevich Malchin or John Woo or Antonio Spagetti or Mr. Onehundredcent even my name (no offence to any national name, I just wanted some examples)! That may be funny or good to show to some friends, but it completely sucks when I want to dig into a fantasy game. Do you put some restrictions to the names at least? Could you restrict names to fantasy like names?

    3. Tutamun on

      @Marian, my wife is not really interested in Deathfire... so naming a weapon after her is nothing that appeals to her. She'd rather have her name in Star Citizen. ;-)

      I've increased my pledge anyway. And depending on how I feel she might get her name on a monster, a recipe or a weapon. But I won't tell her. She does not have to know how much I pledged here.

    4. Tutamun on

      @G3, that is very encouraging that you have thought about it already. (And even considering to produce it over here is really awesome.)

      So for now I'll put my 'customs' fears to rest and turn my thoughts to upgrading.

    5. G3 Studios 2-time creator on

      @Tutamun We are very aware of the situation, and the fact the German customs in particular can be extremely bullish and unreasonable in that regard. In the past we have already discussed he problem amongst ourselves, and there is a good chance we might actually manufacture a portion of the products in Europe so that they will not have to be shipped around the globe and can be assembled in Europe and then distributed from there. It will reduce shipping costs and time on our end, and it would prevent the various import and taxation problems for our backers.

      Naturally, the feasibility of this depends largely on the volumes that will have to be produced. The higher the better because it brings down the price, making it all the more worthwhile.

    6. Tutamun on

      I've asked them about the donation part. They don't care. They look at it as if ou bought a finished product online.

    7. Tutamun on

      Oh they do here in germany. Pledge amount + shipping = price you paid. this is used for customs + vat calculation. Customs only apply when you are above 150 eur.

    8. Onne van Dijk on

      I don't think custom counts the value of your pledge as the value of your package? That would be ridiculous as a lot of that money goes to development.

    9. Tutamun on

      While thinking about upping my pledge I also had to think of my experience with international shipping with other kickstarter projects.

      1.) Defense Grid 2: In addition to the 40 USD shipping I had to get my package at customs and pay an extra 80 USD custom+VAT. (As the package was over 150 EUR/200 USD I had to pay custom+VAT.)
      2.) Zombicide: Season 2: The 45 USD included shipping from the EU, custom and VAT, delivered right to my door.

      I think you can guess which one I prefer. And this leads me to my questions...

      For your backers from Europe. Will it be possible to ship packages to Europe from Europe instead of from the US?

      You would bulk ship all European copies to Europe and handle customs (for the real costs of the physical products). Your European partner would then send individual copies to the backers. Obviously you will have to include the additional charges (bulk shipping, individual shipping, partners fees, custom, VAT) in the shipping price.

      You can't change the shipping costs of the current pledge levels... but you could offer an add on "ship from the EU" to cover the additional expenses.

      Other kickstarter projects (e.g. Zombicide: Season 2 - see the FAQ) had partners in the UK and handled shipping through their partners. Shipping costs were fairly high, but they included import duties/VAT/etc.
      This made the experience for European backers much more pleasant. (At least in my opinion. And I'd be willing to pay extra for this service.)

      If you plan to also ship from the EU... would this also work with signed copies? (With you being in the US.)

      Just thought it might be a good idea to think about as you will probably have many backers from Europe.

      Even if you can't do this I'll stay with a physical copy of Deathfire. But I'll probably try to stay below 150 EUR to keep the additional charges at customs lower.

    10. G3 Studios 2-time creator on

      I understand what you mean, it's just not that easy to put together an all-digital tear that has a fairly high value.

    11. Corpselocker on

      Let me clarify. You need a tier higher than $75 but before $500 for digital people.

    12. G3 Studios 2-time creator on

      Thank you so much for your upgrade, Becky. :)

    13. Becky, Oracle of Valoria on

      Those new rewards just made the Bard tier irresistible for me! Looks like I'm going to have to up-pledge significantly.

    14. Tutamun on

      Marian, I guess the Mace idea could work. I'll take a nap to think about it.

    15. G3 Studios 2-time creator on

      Oooooh, I would love that. I may just do that for my wife!

    16. Marian Arnold on

      Tut, pledge for a Monster name then. Then you show her that proudly in the game and hack her into piec... erm, not such a good idea eighter, I guess. But if you find "Renatas Holy Thundermace" in the game she'd be impressed, right?

    17. Talon Edgewater [Xulima[Bloom]Deathfire] on

      Great update -- the up-pledges shall flow!

    18. Tutamun on

      Awesome update. Guess I need to upp my pledge. Just need to tell my wife that here christmas present will be a bit smaller this year. But to compensate I'll get her name on a tombstone... in a a game... hmm... probably a bad idea. Have to think of something else. ;-)

    19. G3 Studios 2-time creator on

      @Stephanie Cheshire The Cloth Map is already included in all physical tiers, so there's no need for us to add it as an add-on. We cannot offer it s an add-on to all-digital tiers, because these tiers are not set up to cover shipping and handling costs, I'm afraid.

    20. Mark Coburn on

      Well I just upped my pledge for the 2nd time...I am up to the MOUSER EDITION! :D

      I really want this game to happen....I REALLY DO!!! Good luck guys/gals. Hope you get the chance to make this project into reality!

    21. Corpselocker on

      You need a digital tier higher than $75.

    22. Missing avatar

      Stephanie Cheshire
      Superbacker
      on

      Will the cloth map be offered as an add on? Or will I have to upgrade to a physical tier to get it?

    23. G3 Studios 2-time creator on

      Thanks for all the good vibes, guys. We really tried to make the rewards a whole lot more appealing and "richer." So now, go out and help us tell the world about it. I mean, just look at the charts or the reward graphics, how much swag you'll be getting for a little investment. and it's all for the greater purpose of making this game happen!

      Go, tell the world, my friends!

    24. Thomas Lichte on

      @Zombra: just read the whole update: "Needless to say, all naming options will have to adhere to certain naming rules that we will make available, in order to avoid abuse and copyright infringements.".
      So, what you describe looks for me like a typical ABUSE!

      No offence! :-)

    25. Kordanor on

      @Zombra that is why it will be checked and they wrote "Needless to say, all naming options will have to adhere to certain naming rules that we will make available, in order to avoid abuse and copyright infringements."

      Apprently it wasn't that needless. ^^

    26. Zombra on

      Public monster naming pool, eh? I can't wait to battle Fart Knockers and Britney Spearses and r33t m0nk32y sp1d4rs in the game :\

    27. Kordanor on

      Yay! Bringing names into the game is always a nice and not so costly option to bring people closer to the game and generate higher pledges. Glad this option exists now!

      And personally I am even more happy about the Cloth Maps! Loving Cloth maps! :)
      Would still like to know about the other content in the Collectors Edition at 175$
      Also I would like to know whether the "instant winner edition" also comes with the Tomb Stone naming.

    28. Plumpbiscuit on

      Sounds great, looks like I'll be naming alot of stuff lol.
      Btw will there be a tier reward to have all those books in physical format?

    29. Weresheep of Sin AKA Stefan
      Superbacker
      on

      Jason Dark novels? Man, I read them as a teen ... very nice reward!

    30. Thomas Lichte on

      OMG - a cloth map. :-)

      I will love it - reminds me of the good old days of pc-rpg. <3

    31. Jesse Dylan Watson on

      Really excited about the ebooks! How cool is that!

      A bit confused about the random names for monsters. Still cool though.

      My excitement level for this game increases with each update.