Welcome to 2016, things are progressing well on the book and we'll have more to share with you in the coming weeks.
It's still happening folks, and it's going to... Read more
Things are flying forward!
It's Halloween and what better time to talk about Nocturne!
There has been a huge flurry of activity this last week. Since the previous Nocturne update there has... Read more
Nocturne and 13th Age
What started out as something which was focused upon 13th Age has been through a sea of stormy waters for us all. Nocturne has been a labour of love and... Read more
Still working :)
Greetings one and all, Savage Mojo are still hard at work on Nocturne, worry not we/they've not vanished. All's good, and there's some great things in the pipeline - we're... Read more
Nocturne cover mockup and Logo
Hi all, this is the Nocturne logo and cover mockup, nothing's set in stone yet but we thought you might like to see it - seeing it like this, with... Read more
Suzerain & 13th Age
I just wanted to share this with you all!
Miles M Kantir is a huge fan of Suzerain and my work, so he's taking on the editing of Nocturne.
For... Read more
The Night is falling (in a good way)
The state of Nocturne
"Darkness is a friend, a weapon and a mystery." The Hunter.
So you have seen the announcement and what Savage Mojo are up to, I'm still... Read more
The 13th Age of Savage Nocturne
Hey folks, here's a pretty important announcement regarding Nocturne!
Hello everyone. My name is Genevra Harker-Klimes, the CEO of Savage Mojo. You can find out about us at www.savagemojo.com but... Read more
A very quick update!
Hey all, just a very slim update to let you know that thanks to Tim Baker we now have Sam (the original Nocturne) artist onboard -- Sam's going to try... Read more
Icons and an update!
Hey all, Darren here. So you're probably wondering what's going on with Nocturne, I'm pleased to tell you that the core text has now reached version 4. It's lacking mechanics... Read more
The Town of Misthaven
The Town of Misthaven
The creation of Misthaven has been a week long process of ideas, some got thrown out, some got incorporated at the last minute and a lot... Read more
The Mist, actually -- Foggers v2
So, after talking with Rob Heinsoo, a man of incredibly good feedback -- this is the v2 of the Fogger (there'll probably be another iteration) -- but this KS page... Read more
Hey all, so with Gencon fast approaching I'm still working on this thing -- mainly because I don't get across the pond to Gencon, everyone else goes there and I'm... Read more
A relatively safe haven...
The Realms of Nocturne are dangerous places to go, they're often violent and disturbing -- hostile to strangers and travelers alike. So in a discussion on horror themes and survival,... Read more
Friday's update... or something akin to it...
I'm slowly assembling a team of folks to work on classes and mechanics in Nocturne, if you've offered to help -- rest assured that my Sauron-like eye has indeed spotted... Read more
Count Federmir - the Lord of Botrovia
The ever-hungry Count Federmir is a powerful being, a creature of insatiable appetites and cravings – he rules his clockwork and machine-land of Botrovia from a massive castle... Read more
Botrovia: the Clockwork Realm
Nocturne is an odd place, home to strange realms of the bizzare and curious -- what started as a joke meme, with Turbodracula (long since removed) spun into something that... Read more
No, I'm not Fun Tyrant or Funhaver -- I'm Darren W. Pearce, the person who concepted the project way-way back. I cannot tell you how dismayed I am that it... Read more
Compiled Setting Information
Brandon here again.
I'm not going to lie - Nocturne is a lot of editing and mechanics. We're still plugging away at everything in between our paying work and personal... Read more
Nocturne Status Report
Hi folks. This is Brandon again. Just wanted to keep you in the loop.
I'm in the middle of moving to another state so I'll be unavailable for a little... Read more
Nocturne Status Report, 1/18/2014 (Post-Holiday Edition)
Holidays wreak havoc on productivity at the best of times. It's even more vicious in a project like this with all of its ups and downs. (The holidays were also... Read more
Nocturne Status Report, 11/18/13
Hi again everyone. This is Brandon.
Not a lot to report today - we're still editing the main text and working on the mechanics. We're especially focused on the latter.... Read more
Nocturne Status Report, 10/28
Hi again everyone. This is Brandon with a Nocturne status report. We’re aiming to do updates every other week, even if don’t have much more to say than “we’re hard... Read more
Under New Management
Hi everyone. My name is Brandon Schmelz, from Funhaver Games. I have an important announcement about the status of the Nightfall project.
As Bryan mentioned in a previous update, Nightfall... Read more
Here's an update with all of the progress for Nightfall over the last two weeks:
1. If you have moved, changed into a werecreature, or died and had your soul... Read more
Darren and I have connected tonight, and I have good news! Darren has completed the rough draft of approximately 1/4 of the book, which is a really great piece of... Read more
Nightfall Isn't Well
It's time to say it: Nightfall is in trouble. It sounds really great to spout phrases like "never say die" and "keep fighting until you can't," but in all practicality,... Read more
Sombra - Preview
...and further back
I've heard people complain that some project runners are using their updates as a sort of personal blog. Obviously, I need to start erring more on that side of things... Read more
A Few Notes
1. We've had several people message us with changes of address and concerns about shipping. Due to the long delay between funding/backer surveys and the delivery of our product, we... Read more
Out from the darkness emerges a long-awaited update...
Hey all! It's me, the Tyrant, happy to be back with some good news and some, well, unexpected news for you all.
Rob & Company over at Pelgrane/Fire... Read more
Behind the scenes with Nightfall!
Work is proceeding nicely on Nightfall! Our artist, Sam, posted a blog entry on funtyrant.com about his creative process, and the insane amount of detail he goes into for this project.... Read more
Nightfall: The Blog!
For those of you who didn't catch it before, we're blogging quite a bit about Nightfall on our main site, www.funtyrant.com. If you want the latest updates in regards to... Read more
Sales Numbers & Tarot Decks!
After a weekend watching several of my favorite football teams win, I've downloaded the reports, made the spreadsheets, balanced the numbers, and our sales numbers are in.
Total Sales: 180... Read more
End? No, the journey doesn't end here...
I'm going to be on the road to visit family in Montana at the precise time Nightfall wraps up, so I wanted to post one last update before everything is... Read more
T minus 6 Hours till Nightfall
If you are the type of person who likes to wait till the last minute to do things, this is it. This is the last minute. So make your pledge... Read more
Twenty-twenty-twenty-four hours to go!*
Hey! It's the Tyrant, and I'm here to tell you that we have twenty-four hours to go on the Nightfall kickstarter and I want to hit $7,000. "What?" you... Read more
On Turbodracula, and making Nightfall yours...
We've received some criticism from our fans and backers about a couple elements of the Nightfall setting that could be described as not fitting the tone of the book. I... Read more
Magic Items and Mayhem
Only 3 days to go, and we are still $700 away from supporting other fantasy systems, if you have friends looking for a Gothic Horror setting for use with Pathfinder... Read more
More Nightfall, if you prefer...
Welcome to the last week of Nightfall!
Just seven more days until we wrap up this Kickstarter! As a bonus to our wonderful supporters, the crew at Fun Tyrant have... Read more
Microupdate: Ecology of the Lepidopterans
While it is highly unlikely this comic will make it into the final draft of Nightfall, I thought that some people might appreciate the attention to detail that our fantastic... Read more
More Art! And a new bonus!
We did it! You did it!
As a celebration here is what your $5,000 will get you:
Maps like this one:
by the fantastic Gill Pearce. Gill has done the... Read more
Microupdate: Check us out in Page XX
Our head writer Darren Pearce has been a busy fellow and has written up a rough draft of our signature icon for Page XX, Pelgrane Press' monthly e-zine. It's certainly... Read more
Night is falling...
First thanks to everyone who pledged to make our All Hallows Eve adventure a reality. Before Night Falls on the 30th, everyone who backs this project (at any level)... Read more
Oh look, a stretch goal!
When we hit our original goal, we looked at $5,000, and it seemed pretty far away. Turns out it wasn't nearly as far as we thought - and yet, I'm... Read more
We made it! $3,500!
Eight days in and 100%. That's not too shabby. We are very, very excited that you have chosen to support Nightfall, Fun Tyrant Games, and independent... Read more
Update #2: Foundry Ridge
The Tyrant is back! I'm proud to present a sample of the entry for Foundry Ridge, one of the many domains of Solenset detailed in Nightfall.
Foundry Ridge... Read more
Mothmen! Art! Samples!
Our art team and writers have been hard at work putting together an indepth preview of Foundry Ridge for your viewing pleasure, but while they put the finishing touches on... Read more