About this project
Frontwing's new visual novel series Grisaia: Phantom Trigger begins with the release of the first two volumes on April 28, 2017. As a follow-up to the beloved and best-selling Grisaia trilogy, Phantom Trigger will deliver an unforgettable story to capture the hearts of both longtime Grisaia fans and newcomers alike.
We want to make the full Phantom Trigger experience available for English-speaking fans around the world, and we're relying on your help to be able to do so!
Grisaia: Phantom Trigger is a new ongoing series, continuing the story which began in the acclaimed and beloved Grisaia trilogy. The Grisaia franchise has sold over 300,000 units worldwide in both Japanese and English, and the original trilogy received an extremely popular anime adaptation in 2014 and 2015.
The first two volumes of Phantom Trigger are being released worldwide on Steam, in both English and Japanese, on April 28, 2017. A physical release is also planned for Japan, and we would like to make the full range of Phantom Trigger goods and promotional items available to fans of the series around the world, localized into English where applicable - but we need the help of those fans via Kickstarter to make that goal feasible.
There are two main goals we hope to accomplish with the Phantom Trigger Kickstarter campaign: first, to make an exclusive English physical (DVD-ROM) edition of the game available, including supplemental items such as an artbook, theme song EP CD, and more. If the goal is reached, we'll be able to produce these items, and they will be exclusive to the Kickstarter campaign. The second purpose of the campaign is to fund a translation of the Phantom Trigger manga adaptation, currently only planned for release in Japan. A digital copy of the localized manga will be included for all backers receiving the game!
Additionally, if we pass our initial goal of $80,000, we have a number of stretch goals lined up which have the potential to make the future of Phantom Trigger even more spectacular! For more information, please see the "Stretch Goals" section below.
Following the Heath Oslo incident, the existence of the US-Japanese anti-terror organization CIRS has become a matter of public knowledge. CIRS has been rebuilt from the ground up, and its most covert functions spun off to a new agency: SORD (Social Ops, Research & Development).
The goal of SORD is to train a new generation of operatives to defend the country against future threats. To that end, the organization has established a series of schools up and down the country. Mihama Academy, more-or-less left to rot after its abrupt closure, has been given new purpose as one such 'specialist training school'.
This new incarnation of Mihama Academy is home to a diverse group of students, who every day work to polish their unusual skills - sometimes on the job. Mihama now entrusts the misfit girls who attend it with guns and live ammunition. Paying their own safety no heed, these students are again and again plunged into dangerous extrajudicial missions - all for the good of the realm.
"We've been provided with a place in the world.
That alone isn't enough - there wouldn't be any meaning in living, if that was all we had...
It's not enough just to be made use of by others. I live by my own strength, and I fight to survive.
That's the only way those of us who actually make it through can find forgiveness..."
No matter how much life grinds them down, what future awaits these girls, who've themselves chosen the path of the gun?
For more information on the story and characters of Phantom Trigger, please visit the official website!
Kickstarter funding goal: $80,000
Vol.1 & Vol.2: APRIL 28 2017 Worldwide Simultaneous Release
Vol.3: Summer 2017 (tentative)
Subsequent volumes are also planned for release in the future
Steam download: TBA
Other formats to be announced.
Reward Delivery Schedule
Most rewards are tentatively scheduled to ship within 3 months of the end of the Kickstarter campaign. Rewards including original hand-drawn shikishi items may take up to 5 months from the end of the campaign to arrive. The Phantom Trigger manga adaptation is currently expected to finish production by August 2017, and will be distributed to backers as soon as it is completed.
All ages (features no explicit sexual content)
The game is recommend for those of high school age and up, and does feature some drug references and somewhat grotesque/bloody visuals.
Windows 7/8.1(RT is not supported)/10(Mobile is not supported)
Steam download or physical DVD-ROM
CPU: Intel Core 2 DUO compatible or higher
Memory: 1GB of RAM (2GB is recommended)
VRAM: 320MB (512MB or higher recommended)
Screen resolution: 1280x720 or higher (16:9)
Other: A video card which supports DirectX 9.0c or above is required.
A sound card which supports DirectSound is required.
Windows Media Player 9 or above is required.
Note: "The Whole Story" reward will also include Steam keys for the three Grisaia side story games we have published on Steam: The Leisure of Grisaia, The Melody of Grisaia, and The Afterglow of Grisaia. We looked into including the main original Grisaia trilogy in English as well, but unfortunately it wasn't possible as it's against Kickstarter policy to offer third-party products as rewards, and we don't hold publishing/sales rights to the English versions of the Grisaia trilogy.
More add-on only items will be added later in the campaign!
Rena Tapestry A
Rena Tapestry B
Rena Tapestry C
Tohka Tapestry A
Tohka Tapestry B
Promotion Kit contents
Grisaia Complete Box (Official Site)
Cosplay Uniform (example image courtesy of 電撃姫.com)
Canvas Art Panel (coming soon)
Other goods are also being prepared as limited add-on items, and will be announced very soon!
Grisaia: Phantom Trigger
Frontwing Localization Team
"Edge Of My World"
Vocals: Marina Kawano
Composition & Arrangement: Hitoshi Fujima
Lyrics: Yoshikazu Kuwashima
"A Simple Wish"
Vocals: Hiromi Sato
Lyrics: Yoshikazu Kuwashima
Composition: Noriyasu Agematsu (Elements Garden)
Arrangement : Hitoshi Fujima (Elements Garden)
Hitoshi Fujima (Elements Garden)
Backgrounds & Original Weapon Design
Risks and challenges
The game and its localization are already in development, so we feel confident in being able to deliver the game content to backers on the planned release date.
Our biggest challenge is the production of high-quality rewards for the campaign, but we have many years of experience in merchandise production as well as established business relationships with a number of manufacturing companies, and we are confident we will be able to meet and exceed the expectations of our backers.
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