The Grand Duchy of Reme awaits!
Starting in 2002 Necromancer Games began populating its Lost Lands campaign setting one adventure at a time. The Grand Duchy of Reme is the region home to classic adventures released by Necromancer Games for D20/3.x and Frog God Games for Pathfinder, Swords & Wizardry and Fifth Edition.
More than 10 adventures have brought life to the Grand Duchy of Reme. The Lost Lands Campaign Sourcebook funded in January is expected to be over 700 pages and all of them are full of information. By necessity each region was described broadly, but there are still a wealth of history, politics and other details to be explored, experience and expanded in the Grand Duchy of Reme.
The Grand Duchy of Reme is a system neutral hardcover volume designed to be useful for campaigns independent of system preference. Specific details that affect the characters in the Lost Lands there are System Encounter Books. These companion volumes are softcover (or PDF), that contain reference stats for use with the Region book along with detailed encounter tables for the region.
Additionally, 3 classic adventures previously unavailable for Pathfinder, Swords & Wizardry, and Fifth Edition are back. These are offered as either softcover add-ons in backerkit or as free stretch goals in PDF (see reward sidebar).
The city of Reme itself is ancient, with world-spanning trade — the eternal citadel of the Loreclans, where the ashes of legendary barbarian kings reside. This land lies near the slow collapse of the nearby Empire of Foere, and the rise of Bard’s Gate to the East. The Rhemish watch these events with cold eyes rather than concern, for they live in vast regions that devour invaders. Their land is eternal; their people can be forced back to the plains, but in the plains they can abide for as long as need be. They are — as a people — the ultimate hunters. The fall of Foere is like the fall of an antelope upon the plains; the rise of Bard’s Gate is little more than the stepping-up of jackals before the body. The Grand Duchy of Reme simply waits and watches — for Reme is the dwelling-place of the world’s wolves.
Reme is a unique fantasy civilization whose structure is determined by the one overriding fact of its geography — the country is a vast, grassland plain. The realm is dominated by the culture of the ancient Loreclans: the urbanized and settled ones, and the nomadic clans of the interior. The Loreclans owe a certain fealty to the Dukes of Reme, who are the final arbiters of the ancient law of the plains, but between the Loreclans and the Dukes there are also the mysterious Pashtars: arbiters, judges, and mediators who roam the plains where their service takes them.
The city of Reme, of course, is one of the wonders of the world of the Lost Lands, home of powerful spell-casters and perhaps the greatest mercantile and war fleets of the Crescent Sea. It is also, however, steeped in the culture of the vast plains of the interior. It is a place where assumptions are dangerous, for it is no standard fantasy environment — it is a culture that will be entirely new and foreign to your players, a place to truly explore as well as adventure.
***NPCs & Loreclan stretch goal(s) PDF rewards will be fulfilled as a single PDF volume as they are unlocked***
$15,000 - Funded!
$17,500 UNLOCKED- The System Encounter Book, the Tower of Jhedophar, the Grey Citadel and the Siege of Durgam's Folly will be added for Pathfinder version 1.0 as add-ons at additional cost.
$20,000 UNLOCKED- A detailed regional non-player character presented in an illustrated one-page PDF, for use in Reme. These NPCs are system neutral, designed as patrons, allies, and guides for the characters as they adventure in this unusual region.
$25,000 UNLOCKED- A full description of one of the Loreclans of the plains of Reme, presented in a one-page, illustrated PDF. These PDFs are system-neutral, describing the culture and the leaders of the Loreclan.
$30,000 UNLOCKED- A second detailed regional non-player character presented in an illustrated one-page PDF, for use in Reme. These NPCs are system neutral, designed as patrons, allies, and guides for the characters as they adventure in this unusual region.
$35,000 UNLOCKED- A poster Map of Reme will be added to all hardcover books and the PDF will be free to all pledge levels!
$40,000 UNLOCKED- Free PDFs of the three adventures in their original 3.5 versions will be added for all backers over $20 for free!
$45,000 UNLOCKED- A second full description of one of the Loreclans of the plains of Reme, presented in a one-page, illustrated PDF. These PDFs are system-neutral, describing the culture and the leaders of the Loreclan.
$50,000 - A third detailed regional non-player character presented in an illustrated one-page PDF, for use in Reme. These NPCs are system neutral, designed as patrons, allies, and guides for the characters as they adventure in this unusual region.
$55,000 - A third full description of one of the Loreclans of the plains of Reme, presented in a one-page, illustrated PDF. These PDFs are system-neutral, describing the culture and the leaders of the Loreclan.
$60,000 - Matt Finch will sign all Reme hardcover books!
$65,000 - A PDF of the Lost Lands World Map will be added to all pledge Levels over $20!
$70,000 - ???
We have selected several items associated with the setting as add-ons for our customers this time. This includes three adventures set in the Grand Duchy itself, as well as premium items and adventure aids for the region!
Note - Why Pathfinder 1.0? Because many of our long time fans and customers have asked for it. Several of you have invested thousands of dollars in Lost Lands books for Pathfinder 1.0, so we are trying to support it as long as we can. To this end we have made the Pathfinder availability an early stretch goal to maintain profitability in case of lower than expected print runs.
Deluxe Leather Edition of the Lost Lands: Grand Duchy of Reme — A deluxe version of the book, library bound in genuine leather, $200. Your choice of Swords and Wizardry or 5th Edition.
System Encounter Book ($14 PDF, $24 Softcover plus PDF)
Convenient Reference Guide to Reme. These books come in two varieties, one for 5th Edition and one for Swords & Wizardry (and for Pathfinder 1.0 if unlocked). They contain reference stats for use with the Region book for easy use at the gaming table and to convert the system-neutral book into your rules-system of choice, as well as detailed encounter tables for the region. Keep your reference stats and general description open at the same time in separate books. The stats contained in the Convenient Reference Guide are not included in the main book itself.
Necromancer Games Adventures for Fifth Edition, Swords & Wizardry and Pathfinder 1.0!
These 3 classic adventures had been unavailable for Pathfinder, Swords & Wizardry, and Fifth Edition. These are offered here as softcover add-ons in backerkit and as free PDF stretch goals (see reward sidebar).These will have new covers, full color art, and are upfdtaed and expanded.
The Tower of Jhedophar ($7 PDF, $17 Softcover plus PDF in same version as print)
Once an academy of arcane learning, the tower of Jhedophar now stands as a testament to the greed of two powerful foes. The tower is guarded by a massive labyrinth filled with deadly traps, vicious adversaries and unlikely allies. Who among the brave may wrest the Mandrake Staff from Jhedophar’s bony grasp? Remember heroes, dragons and liches do not let loose their treasures lightly!
Will the adventurers take the dragon's deal and attempt to slay Jhedophar in his fortress of evil or take the Lich’s deal and rid his tower of the pesky squatter Exeterus once and for all? Designed for characters of 13th-15th level, the Tower of Jhedophar offers just the right mix of fast-paced action and clever role play.
The Grey Citadel $14 PDF, $24 Softcover plus PDF in same version as print)
Adventure in Dun Eamon: Demons roam the streets of the city of Dun Eamon, criminals rule the night and an important local power figure has gone missing. Can your heroes unravel the clues that lead through every social element of the city, into the hearts of its inhabitants and far below its streets in search of answers? Or are some mysteries better left unsolved?
Uncover An Artifact: The Grey Citadel is a mini-campaign of urban detective work and dungeon exploration designed for four or more characters of 5th level. Set in a rain-soaked, rough-and-tumble frontier city, The Grey Citadel offers numerous colorful NPCs, a richly unique location, new monsters and magic items, plus enough plot twists to provide hours of role-playing and door-kicking adventure where your wits must be as sharp as your swords!
The Siege of Durgam’s Folly ($7 PDF, $17 Softcover plus PDF in same version as print)
Travel to a Distant Outpost: Durgam's Folly sits at the edge of the kingdom, an embattled outpost against the evil creatures of the wild. You travel with a caravan to that distant fortress, transporting mysterious cargo. But as you approach your destination, something is amiss. A local hamlet is in ruins. Strange creatures patrol the land. Has the famed fortress finally been overthrown?
Battle an Unexpected Foe: The Siege of Durgam's Folly includes maps of the fortress of Durgam's Folly and the chambers beneath. It details a strange new set of monsters that will plague your campaign for years to come. Can your learn the dark secrets of the remote fortress? And in the end, will your party discover who or what is truly behind the siege of Durgam's Folly? A fantasy adventure for 4 to 6 characters of 5th to 8th level.
Tapestry Map — A 71 inch by 72 inch cloth map of Reme. $125
Made on high-quality fabric these huge maps have become a favorite add-on for our backers. These ship separately from the main reward at no extra charge for backers pledging $40 or more.
Special Note to the Temple of the Frog Pledge
This premium pledge requires some explanation. First of all: All shipping costs are included with this pledge level. The Temple of the Frog Pledge gets you an invite to join the Froggies at North Texas RPG Con 2020 in June or at Gamehole Con in November 2020 (your choice of 1). At this event, we will pay for your:
- Convention badge
- Hotel room
- Meals and beverages
All you pay is your transportation to and from the convention! Shipping is also FREE, anywhere in the world! This is where you get to hang out with us behind the scenes, eat dinners with us, play in our games during the day, and generally stay up late without your parents telling you that it's bedtime. Ask any of our fans that have bought this pledge before, it’s truly a wonderful experience! This reward also includes automatic entry into a game game run by Frog God at North Texas RPG Con or at Gamehole Con!
All Frog God Games hardcovers are stitched into 16-page packets, the packets are sewn together, and then all the packets are sewn to a cloth backing, creating a book block that is glued to its cover. This is what we mean when we say "library binding." That being said, after a myriad of book-binding issues both recently and dating back to 2nd Edition, there is nothing we hate to see more than someone investing in an expensive game book and having it fall apart on them after only a short period of regular use. After all, you guys spend a lot of money on your books! Second, if a Frog God hardcover book ever falls apart (we have tested this with baseball bats and very rough use, by the way), we will replace it at no cost assuming we still have one in stock. Yes, that means if you call me in ten years, and your book binding has failed you (failed us really) through regular use (please no bulldozer roll overs), just email me and if the book is still in stock, we will mail you a new copy for free. Nothing I can do for you if they are all sold out though (but email me anyway and I'll hook you up in some way). PLEASE NOTE! The POD option for this books is a softcover book and is NOT library bound. That being said, it is significantly less expensive to ship if you live outside the US.
The Grand Duchy of Reme will be included in the Frog God Games World Anvil project slated for 2020 release. This reward was unlocked in the Lost Lands World Setting funding project along with opportunities for commercial use.
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Shipping Damage or other Related Issues
No matter what we do, the post office seems to have a desire to drop, kick, throw, or even drive over some packages with trucks (yes, it has happened). In the unlikely event that you are one of the lucky folks that have this happen to you, we will of course send you a new book. All you need to do is send photos of the damage in an email to Mike at firstname.lastname@example.org. He will set you up with a new book. Please do not send multiple emails to multiple sources as it confuses the process and may cause delay. That being said, we have a 100% delivery promise on our books. You are the reason we are able to make cool products, and your satisfaction matters to us.
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This hardcover book likely will cost around $60 to $80 to ship to non-US customers. We continue to see cost increases and damage increases on overseas shipping. We cannot do anything about this. Likewise, some countries charge VAT tax or other fees to our customers on receipt. We cannot fraudulently lie about the value of materials we mail out. We actually have considered not even selling books overseas due to the complaints about postage. That being said, we have a number of long term customers that we want to be able to get our stuff. But this postage stuff is not for the faint of heart. Due to the handling of our products when we mail them tens of thousands of miles, we have noted a significant increase in damage as well. One package sent overseas can cost $50, $70, or even $100 to reship. We discussed this internally, after spending several thousand dollars in excess postage over the past year. While we take great care in packing, we still have about 2% of our shipments get damaged en-route. What we decided was that we would start double boxing overseas shipments, and also that we needed to charge insurance costs on the postal service. We will continue to honor our policy of 100% resend on damaged books — and after much deliberation, we will be adding a $15 USD insurance and handling charge on all overseas shipments. We hate to do this — but conditions have simply become untenable for us to continue to lose large amounts of money shipping books overseas. We are happy to ship you anything regardless of where you live, but we have to stay in business at the same time.
Risks and challenges
Frog God Games has been in business since 2010, and has fulfilled numerous (25!) Kickstarter projects. As with any crowdfunding program, the time-lapse between payment and delivery of a final product is subject to various risks, including the failure of a supplier, damage in shipment, disruptions within a company, and changes in the prices of materials and shipping. Experience gained over a number of projects makes us confident that we have contingency plans for the ordinary, foreseeable issues that might arise.Learn about accountability on Kickstarter
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