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The long awaited sizzling pirate adventure in Pathfinder and Swords & Wizardry. Back this full color RPG by renowned artists & authors.

Shark Bait $5
Art Bonanza: high res PDF and JPG art of the main cover art of Bethany, Pele, and Night of the Shark
Mind of the Man: Lou's Notes, art and map sketches, notes from Blonde Frog on the Kickstarter
Player's Map Folio PDF
   
Swabie $10
Art Bonanza
Mind of the Man
Razor Coast Player's Guide PDF
Player's Map Folio PDF

Landlubber $30
Art Bonanza
Mind of the Man
Razor Coast Hardcover Player's Guide and PDF plus unique Razor Coast Character Sheets
Player's Map Folio PDF
   
Seadog $40
Art Bonanza
Mind of the Man
Razor Coast Hardcover Player's Guide and PDF plus unique Razor Coast Character Sheets
Player's Map Folio PDF
   
Stowaway $50
Art Bonanza
Mind of the Man
Razor Coast PDF and Player's Guide PDF
Player's Map Folio PDF
   
Deckhand $110
Art Bonanza
Mind of the Man
Razor Coast w/ PDF
PDF of Dead Man's Chest
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
Advanced Options: Fight Like A Pirate by Super Genius Games
The Malefactor by Total Party Kill Games
Swords & Wizardry Q3 Death On Signal Island by Pacesetter Games
Pirate-Themed Blueprints by 0one Games'
    
1st Mate $150
Art Bonanza
Mind of the Man
Signed & Numbered Hardcover Copy of Razor Coast w/ PDF 
Hardcover Player's Guide w/ PDF
PDF of Dead Man's Chest
Heart of the Razor PDF
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove Below
Advanced Options: Fight Like A Pirate by Super Genius Games
The Malefactor by Total Party Kill Games
Swords & Wizardry Q3 Death On Signal Island by Pacesetter Games
Pirate-Themed Blueprints by 0one Games'
Super Genius Presents: A Brace of Pistols from Super Genius Games
101 Pirate and Privateer Traits from Rite Publishing
Grave Undertakings: The Ship of Fools from Total Party Kill Games
Buccaneers of Freeport from Green Ronin
A12: When the Ship Goes Down from Adventureaweek com  LLP
Book of Magic Pirate Spells from Jon Brazer Enterprises
A Pirate's Life by Zombie Sky Press
   
Pirate Gang $200
Art Bonanza
Mind of the Man
Hardcopy RC w/ PDF 
5 Hardcover Player's Guides with a PDF 
PDF of Dead Man's Chest
Heart of the Razor PDF
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level

Carpenter $225
Art Bonanza
Mind of the Man
Signed & Numbered Hardcover Razor Coast w/ PDF 
Hardcover Player's Guide w/ PDF 
EXCLUSIVE bonus module by Casey Christofferson 
Pad of Character Sheets
PDF of Dead Man's Chest
Heart of the Razor PDF
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level
   
Swashbuckler $250
Art Bonanza
Mind of the Man
Hardcover Razor Coast w/ PDF 
Hardcover Player's Guide w/ PDF 
EXCLUSIVE bonus module by Casey Christofferson 
Original Bethany Miniature by Reaper 
Pad of Razor Coast Character Sheets
PDF of Dead Man's Chest
Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level
   
Boatswain $300
Art Bonanza
Mind of the Man
Signed & Numbered Hardcover Razor Coast w/ PDF 
Hardcover Player's Guide w/ PDF 
EXCLUSIVE bonus module by Casey Christofferson 
Reaper Bethany Miniature 
Pad of Character Sheets 
Choice of 7" custom handmade Razor Coast wooden ship
PDF of Dead Man's Chest
Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level 
   
Gunner $400
Art Bonanza
Mind of the Man
Signed & Numbered Hardcover Copies of Razor Coast w/ PDF 
Hardcover Player's Guide w/ PDF 
EXCLUSIVE bonus module by Casey Christofferson 
Reaper Bethany Miniature 
Pad of Character Sheets
All three 7" custom handmade Razor Coast wooden ships 
PDF of Dead Man's Chest
Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level

Raider $425
Art Bonanza
Mind of the Man
Both Pathfinder and Swords & Wizardry Signed & Numbered Hardcover Copies of Razor Coast w/ PDF
Both versions of Hardcover Player's Guide w/ PDF 
Both Versions of Character Sheet Pads 
Both Versions of EXCLUSIVE bonus modules by Casey Christofferson
PDF of Dead Man's Chest
Both Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level

Buccaneer $500
Art Bonanza
Mind of the Man
Both Pathfinder and Swords & Wizardry Signed & Numbered Hardcover Copies of Razor Coast w/ PDF
Both versions of Hardcover Player's Guide w/ PDF 
Both Versions of Character Sheet Pads 
Both Versions of EXCLUSIVE bonus modules by Casey Christofferson
Reaper Bethany Miniature 
All three 7" custom handmade Razor Coast wooden ship
PDF of Dead Man's Chest
Both Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level
   
Lieutenant $750
Art Bonanza
Mind of the Man
Genuine Leather Book of Razor Coast Signed & Numbered 
Signed & Low Numbered Hardcover Copy of Razor Coast w/ PDF 
Hardcover Player's Guide w/ PDF 
Pad of Character Sheets 
EXCLUSIVE bonus module by Casey Christofferson 
Reaper Bethany Miniature 
All three 7" custom handmade Razor Coast wooden ships
PDF of Dead Man's Chest
Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level
Hero Lab and D20Pro Adventure Path files

Old Salt $1500
Art Bonanza
Mind of the Man
Genuine Leather Book of Razor Coast Signed & Numbered 
Signed & Low Numbered Hardcover Copy of Razor Coast w/ PDF 
4 Hardcover Player's Guides w/ PDF 
4 Pads of Character Sheets 
EXCLUSIVE bonus module by Casey Christofferson 
Reaper Bethany Miniature 
Print Copy of Nick's Notes 
Cloth Map 
Skeleton Keys 
10 Authentic Pieces of 8 
Medium Authentic Wood Pirate Chest 
15" Spyglass 
Choice of two 15" custom handmade Razor Coast wooden ships
PDF of Dead Man's Chest
Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level
Hero Lab and D20Pro Adventure Path files
   
Privateer $2500
Art Bonanza
Mind of the Man
Both Red and Black Genuine Leather Books of Razor Coast Signed & Numbered 
Signed & Low Numbered Hardcover Copy of both versions of Razor Coast w/ PDF 
8 Hardcover Player's Guides w/ PDF 
8 Pads of Character Sheets 
Both PF & SW EXCLUSIVE bonus modules by Casey Christofferson 
Reaper Bethany Miniature 
Print Copy of Nick's Notes 
Cloth Map 
Skeleton Keys 
20 Authentic Pieces of 8 
Large Authentic Wood Pirate Chest 
30" Spyglass 
All three 15" custom handmade Razor Coast wooden ships
PDF of Dead Man's Chest
Both Hardcover Heart of the Razor
Player's Map Folio PDF
Pdfs of Northland Saga 1 - 3
3PP Treasure Trove from $150 level
Hero Lab and D20Pro Adventure Path files

Razor Coast is the long anticipated Caribe-Polynesian flavored, Age of Sail swashbuckling RPG campaign envisioned and designed by Nicolas Logue. It has been praised for its ambitious and original design, its epic flavor and its lurid, full-color art – including a cover by the award winning Wayne Reynolds.

Logue tapped a team of veteran designers to help develop and write Razor Coast, including Lou Agresta, Adam Daigle, Tim Hitchcock, and John Ling. Razor Coast isn’t just an adventure, it’s part setting, part adventure path, and part toolkit to build your own unique campaign. It’s non-linear and will never play the same way twice.

We filled it with corrupt municipal Dragoons, dastardly smuggling rings, weresharks – lots of weresharks - desperate naval battles, oppressed tribes craving heroes, witches, cursed islands, legendary treasure troves, an impending apocalypse or two, demon pirates, retired assassins, undead worms, gator men, failed heroes waiting to be redeemed, dark conspiracies brewing in the oceans depths, vengeful ghosts…oh – and mutating cannibal pygmies. Who doesn’t like those?

The final book will be delivered in 100% full color, tightly bound with our infamous stitched-bound hardcovers -- or secured by genuine leather covers for our serious collector. Our goal is to raise $75,000 for the additional costs to authors, artists, the printing it takes to finish the project, and similar costs -- and lastly, to create the Player's Guide. We have grander plans for Razor Coast and will reveal them with Bonus Goals.

Visit our website for all the sneak peeks, inside looks, and interviews

Read More About Fire As She Bears

Fire As She Bears is available in Pathfinder Roleplaying System and Swords & Wizardry. You may add it on to any pledge level for $15 Print & PDF or $7 for PDF Only. (Shipping may apply to $5 pledges or PDF only pledges for print copies.)

Frog God Games is pleased to announce that we will be adding an adventure to the book written by one of the giants of the industry (as a bonus to all of you who buy the main book or back the project here on Kickstarter).

More content!

Frank Mentzer, long a part of the game industry has offered to help us with Razor Coast. This is particularly inspiring to all of us here in Frog Land, as it merges the old and the new into one great package. Frank is near and dear to us old folks as he was one of the originals that created the game, and thus spawned our Swords & Wizardry line. For all the Pathfinder fans out there, Frank is one of the named developers working with Paizo and Goblinworks as part of their superstar lineup for the Emerald Spire MMO . Frank has been one of the writers to connect the two worlds of OSR work and Pathfinder, and we are glad to have him writing for us!

Frank Mentzer is an Old School gamer best known for writing five D&D rule sets (Basic, Expert, Companion, Masters, and Immortals) and other D&D products with his friend and co-author Gary Gygax. Frank was at TSR from 1980 to 1986 and is one of the best-selling authors in the history of the industry, with tens of millions of copies of his works published during that era. His other creations include the legendary Temple of Elemental Evil (with Gygax) and the game version of 2001: A Space Odyssey. He won the title of #1 Dungeon Master (1980) and an Origins Award for GameMaster Secrets II (1993). Frank has been a game auctioneeer at the world's largest game auction (at GenCon, the world's largest game convention, of course) for almost 30 years. He responds to Q&A message boards on multiple sites. Frank spent the last two decades in other business but, now that he's 'retired' (over 60), recently started this new publishing company, "Eldritch Enterprises", with Tim Kask and Jim Ward (both 'founding fathers' of the game industry in the 1970s) and Chris Clark (of Inner City Games).

Indulgences

Second, we are converting all 8 of the original Razor Coast Indulgence expansions to Pathfinder and Swords and Wizardry. Like the pieces of eight of old, these eight pieces are RPG expansion gold! Revisited, retreaded, and rebalanced

Craig Shackleton brings historical swashbuckling to your table expanding on the Art of the Duel
Wolfgang Baur lays out the fun overlooked by underwater adventuring everywhere
Nick Logue explores the powerful unarmed combat arts of the Tulita islanders
Rich Pett, Brendan Victorson, Nick Logue and Greg A. Vaughan add over 50 pages of adventure that plug right into your Razor Coast campaign at 1st, 6th and 7th levels.

We're adding this material to the Razor Coast Mega-Campaign volume to help take it to an estimated 350 pages for Pathfinder and 280 for Swords & Wizardry.

This area will be updated as Bonus Goals are achieved.

Added to Pledges $110 and Above: Advanced Options: Fight Like A Pirate from Super Genius Games, The Malefactor from Total Party Kill Games, Pirate-Themed Blueprints from 0one Games' and Q3 Death On Signal Island from Pacesetter Games

Add to Pledges $150 and Above: PDF of Heart of the Razor by Richard Pett, Owen KC Stephens, Gary McBride, and Tom Knauss, Super Genius Presents: A Brace of Pistols from Super Genius Games, 101 Pirate and Privateer Traits from Rite Publishing, Grave Undertakings: The Ship of Fools from Total Party Kill Games, Buccaneers of Freeport from Green Ronin, Book of Magic, Pirate Spells by Jon Brazer Enterprises, A Pirate's Life from Zombie Sky Press, and A12: When the Ship Goes Down from Adventure A Week

For more info on these products check out the FAQ

Added to Pledges $250 and Above: Print Hardcover copy & PDF of Heart of the Razor.

Bethany Mini by Reaper

*PDF of Bonus Module (Call of the Frog God) by Casey Christofferson will NOT be available as this is an exclusive Kickstarter offer. Only the print book will be included in the respective pledge levels.

Track our progress across Razor Coast in a journey for bonus treasure!

Uncovered & Achieved!

GOAL ACHIEVED! We will create and publish FOUR new adventures exclusively for Razor Coast, for levels high and low, written by some of your favorite authors. The PDF of these adventures will be added to all the pledge levels at or above $150 and softcover print books will be added to all the pledge levels at or above $250. 

This new book, The Heart of the Razor, will include four adventures:

1. From the twisted mind of Richard Pett, comes Angry Waters an adventure for 10th level characters
2. Owen KC Stephens of Super Genius Games will give you Jungle Fever, an adventure for 11th-12th level
3. Gary McBride, author of Way of the Wicked, brings you supernatural horror on the Razor in Curse of The Black Spot, for 5th Level, and
4. Tom Knauss, formerly of Bastion Press, breathes Sinful Whispers our way in his adventure for 5th level characters

GOALS ACHIEVED! We will publish the Player's Guide and Heart of the Razor as a hardcover books.

GOAL ACHIEVED! We will print and publish FIRE AS SHE BEARS. Hoist the staysails, catch the weather gauge, you have the helm sir! All cannon, the enemy is in sight. Isn't it time every player at the table had a hand, every round, in sinking the enemy ship? Building on the winning entries of a contest to create new rules, authors Lou Agresta and John Ling wrote a book to turn those ship toys into your own Master and Commander-style sea battles. We will bring you a complete subsystem of ship-to-ship combat in the book, Fire As She Bears, for both Pathfinder and Swords and Wizardry (separate books).

GOAL ACHIEVED! We will create the D20 Pro maps and Hero Lab Data Files so you can RPG with your friends who are not at the table or to make the gaming experience that much easier. Hero Lab files available for $15 add on, D20Pro Adventure Path available for $37 add on OR both for $50. The D20Pro maps will include built in grids with fog of war, GM markers and secret doors that toggle on or off, handouts, creatures, and encounters.

GOAL ACHIEVED! We will provide high res PDF and JPG art of the main cover art of Bethany, Pele, and Night of the Shark that can be displayed on your computer or elsewhere to ALL BACKERS. At 300 dpi the files will size about 11" x 15", 8"x10", and 8"x5", respectively. Additionally, we will create these art pieces in a variety of desktop art sizes as well for download.

GOAL ACHIEVED! We will convert the Dead Man's Chest to Pathfinder!

GOAL ACHIEVED! We will include a PDF map folio of the PLAYER'S MAPS

GOAL ACHIEVED! We will release Lou's Notes to all backers $5 and above

GOAL ACHIEVED! THAR SHE BLOWS! We will include the PDFs of Nortland Saga 1-3 for pledges $110 and above.

GOAL ACHIEVED! PORT SHAW: We will create a print version of the Player's Maps that can be added on for $10 to any pledge.

Canada Pledges need to add on additional shipping to the US pledge. Please see the FAQ for the amount you need to add on. Thank you

All Pledges can add on Fire As She Bears for $15 Print & PDF or for $7 PDF Only. You will be able to select on the survey with version you prefer. Add $30 to receive both print versions or $14 for both PDF versions.

All Pledges can add on the Heart of the Razor for $40 Print & PDF or for $20 PDF Only.

Pledges at or above $40 can add on additional PDF versions of the main Razor Coast book for $35.

Pledges at or above $110 can add on additional unsigned books at a discounted price of $90. You will be able to specify the version on a survey we send out after the project closes.

All pledges can add pads of character sheets for an additional $8 (shipping charges for the $5 pledge will apply after the project ends.)

All pledges can now add on the the D20Pro Adventure Path for $37. Hero Lab files for $15, or $50 for both. These files will include the Razor Coast, Player's Guide, Heart of the Razor, Fire As She Bears.

All pledges can add on a Reaper Wereshark Mini (unpainted) for just $16! (shipping charges for the $5 pledge or PDF only levels will apply after the project ends.)

Reaper Mini Wereshark
Reaper Mini Wereshark

All pledges can add on the Reaper Pirate Set #2 for just $27! (shipping charges for the $5 pledge or PDF only pledges will apply after the project ends.)

Reaper Miniature Set #2 - Pirates
Reaper Miniature Set #2 - Pirates

All pledges can add on additional print copy of player's guide for $20 each (shipping charges will apply at the $5 level and PDF only levels after the project ends.) PDFs of the player's guide can be added on for an additional $10.

Currently estimated as a 64 page book, with ~54 pp dedicated to new player options, ~7 pp of gazetteer on adventure opportunities throughout the greater Razor Coast, and ~12 pp of gazetteer expanding Port Shaw (plus a traveler's guide to Port Shaw and Kai Bay), the players' home base, with 10 new establishments to visit, 6 new languages, and 7 new organizations to join or oppose.

Player options in the book include 2 new playable races, 10 new archetypes, a new domain, a new prestige class, 18 new feats, 12 new traits, new equipment, new spells, 13 new magic items, 16 magical tattoos worn by sailors and Tulita throughout the Razor Sea, and new rules for close-quarters standoffs with flintlock pistols or crossbows.

There is a whole section on ships. Oh and there are 6 pre-generated characters that use the new options!

Dead Man's Chest

Effective Immediately all the pledges at the $110 level and above will also include the PDF of Dead Mans Chest. This Necromancer Games product (eidition 3.5) runs 200 pages and is a treasury of nautical lore. No place offers more adventure than the ocean. No dungeon is as deep, no jungle as full of exotic and dangerous life. Most folk spend their entire lives on dry ground, unaware that entire civilizations thrive beneath the waves, sometimes far more ancient and steeped in mystery than any on the world's upper surface. Though player characters (PCs) have long grown familiar with the air-breathing world above, seldom do they venture into the depths, and when they do, they discover wonders they never dreamed existed. The ocean offers a venue for adventure that is at once alien and appealing. Strange things exist down there, as perilous as they are compelling.

Dead Man's Chest lays bare the ocean and the creatures that inhabit it. Within these pages are detailed rules for ship movement, as well as guidelines for underwater exploration, and three complete maritime adventures. This comprehensive source for sailing is sea-packed with over 100 new magic items, monsters, feats, prestige classes, and spells. Plus get a bonus NOW to accompany Dead Man's Chest™. Click Below to download Cannibal Hearts now. This pdf includes four magic items that... ah, you better see for yourself! http://www.necromancergames.com/pdf/cannibal_hearts.pdf

The hand-crafted wooden ships are bedecked and festooned with custom Razor Coast Flags and Ship Name Plates. These will be supplied by Rick Norris at Handcrafted Model Ships. These ships CAN BE USED IN GAME for ship to ship combat.

7" Ships

Baron of the Tide
Flag: A silver crown on a blue field

Salvation
Fleg: An orange or yellow hand, palm open, coming down from the top on a black field

Black Rider
Flag: A single red tear drop on a black field. Many of her sails also bore this mark.

15" Ships

Quell's Whore
Flag: A black saber slicing tentacle on a light gray field

Pride
Flag: A silver saber with a single drop of blood on a dark blue field. Her sails have the three gold stars of Port Shaw on them.

Thunderstrike
Flag: A gray lightning bolt on a black field.

Collector items
Collector items

Authentic Wooden Pirate Chest made from Teakwood with wood planking on the inside. Iron clasps and inlays decorate this stunning chest. The $1,500 pledge will receive a medium chest whereas the $2,500, $5,000 and $10,000 pledge will receive a large chest.

Cloth Map print of the player's map version of Razor Coast

Authentic Pieces of 8: a combination of antique gold doubloons and antique silver pieces made of real metal.

Cast Iron Skeleton Keys on cast iron ring.

Spyglass comes in two sizes. The $1,500 pledge will receive a 15" brass and leather spyglass telescope complete with wooden (rosewood) case and solid brass cap to protect the lens. The $2,500+ pledge will receive a 32" brass spyglass with rosewood box and brass cap.

For those fans of Razor Coast who have already pre-ordered from Sinister Adventures the first go around, you now have a few options:

1) Do nothing and you will receive your copy if we fund (without any additional Kickstarter perks). Of course helping by spreading the word and bringing your friends and players on board will help ensure that we fund and you can receive your copy too.

2) You can support the Kickstarter by pledging at the $110 level. You will automatically be bumped to the $150 level at no cost once the Kickstarter Ends. 

3) You can support the Kickstarter by pledging at any level higher than $150 and receive a free player's guide and pad of character sheets in lieu of your original pre-order.

4) You can support the Kickstarter by pledging at any level and not take us up on either option 2 or 3 and receive your original pre-order and your new kickstarter pledge exclusively.

A survey will go out to the original pre-orders at the end of the project asking you if you backed the kickstarter and what option you prefer along with the version.

You can confirm your pre-order on the Frog God Games website or with Lou Agresta.

Risks and challenges Learn about accountability on Kickstarter

Our challenge lies in the ability to raise the funds needed to cover the initial costs of the project. Specially the authors, artist, editors, layout, printing.

Once funded our risk is low as we have shown that we can produce quality books in a timely manner. We already fulfilled our Rappan Athuk Kickstarter, and we will fulfill our latest Kickstarter of Swords & Wizardry in January 2013.

However, bonus goals added to this project might delay delivery but we will communicate that. We take very seriously our commitment to fulfill on time.

We need to note that while we will ship to Italy, we cannot guarantee delivery for packages shipped to Italy. Over the last three years, too many items shipped to Italy went missing, and we can no longer trust their delivery service. We sincerely apologize for any inconvenience this may cause.

We label all boxes shipped internationally as "Kickstarter Pledge Gift Books and Game Accessories." However, despite this effort on our part, please be aware your customs agency may add fees, tarrifs and/or taxes beyond our control.

FAQ

  • If your add ons fit in the standard boxes without risking damage then we will do everything to save you on shipping costs. However if you add on a lot this may increase your shipping amount. We would include any additional shipping on an invoice at the end of the project once we have time to evaluate each backer's add ons. Invoices may be paid with paypal, credit card, or check. If you add the correct amount on the kickstarter platform and you have no additional costs your invoice should zero out but act as a confirmation to your pledge/survey. Thank you

    Last updated:
  • Currently estimated as a 64 page book, with ~54 pp dedicated to new player options, ~7 pp of gazetteer on adventure opportunities throughout the greater Razor Coast, and ~12 pp of gazetteer expanding Port Shaw (plus a traveler's guide to Port Shaw and Kai Bay), the players' home base, with 10 new establishments to visit, 6 new languages, and 7 new organizations to join or oppose.

    Player options in the book include 2 new playable races, 10 new archetypes, a new domain, a new prestige class, 18 new feats, 12 new traits, new equipment, new spells, 13 new magic items, 16 magical tattoos worn by sailors and Tulita throughout the Razor Sea, and new rules for close-quarters standoffs with flintlock pistols or crossbows.

    There is a whole section on ships. Oh and there are 6 pre-generated characters that use the new options!

    Last updated:
  • Due to the new way Kickstarter has set up the shipping we cannot specify shipping for just Canada. Therefore you need to select US shipping (it defaults to international so be sure to change it) and then add the following additional amount to your pledge for the additional shipping to Canada. Thank you!

    Landlubber (Pledge $30) please add $10 more to your pledge for shipping

    Deckhand or 1st Mate (Pledge $110 or $150) please add $10 more to your pledge for shipping

    Carpenter and Pirate Gang (Pledge $200-$225) please add $15 more to your pledge for shipping

    Swashbuckler, Boatswain, or Gunner (Pledges $250 - $400) please add $20 more to your pledge for shipping.

    Buccaneer, Lieutenant or Old Salt (Pledges $500 - $1500) please add $40 more to your pledge for shipping.

    Privateer (Pledge $2,500) please add $60 more to your pledge for shipping.

    Last updated:
  • The exclusive module, Call of the Frog God, is an adventure by Casey Christofferson, for 4–6 characters of levels 8–11, using both the Pathfinder Roleplaying Game rules, and the Swords and Wizardry Complete Rules.

    This unique adventure takes place in the setting of The Razor Coast and its nearby environs, however is not directly related to the plot of The Razor Coast’s over-arching adventure, and is intended as a thrilling diversion from that quest. GMs may use this adventure as they see fit, incorporating it into the overall adventure of The Razor Coast, or simply use it as a way to help characters build experience points and collect loot that will help them achieve success against the intrigues of The Razor Coast. The Call of the Frog God is estimated at 36 pages for the Pathfinder version, and 28 pages for the Swords and Wizardry version, with full color art, and 3 maps of the environs and scuttled ships. Plus, part of the adventure takes place IN A WHALE! This adventure module will NOT be for sale after the Kickstarter, nor available via PDF.

    Last updated:
  • Razor Coast is a mega-adventure by Nicolas Logue for 5th to 12th level characters. Using an exciting and entirely non-linear plot web format Razor Coast allows you and your players to brave wild adventures in any way you see fit. Set sail for peril. There will be blood by the bucket-full boyos.

    Last updated:
  • Advanced Options: Fight Like A Pirate
    from Super Genius Games

    “Damn ye, you are a sneaking puppy, and so are all those who will submit to be governed by laws which rich men have made for their own security.” —“Black” Sam Bellamy, Pirate

    Sometimes you just want, to paraphrase H.L. Mencken, to spit upon your hands, hoist the black flag, and begin slitting throats. Of course, that’s frowned upon in polite society. But there’s nothing wrong with having a fantasy campaign where it’s a way of life, and characters spend a lot of time acting like pirates (or hunting pirates, or desperately trying to explain the differences between what they do and the activities of pirates). To help make such characters more interesting, here are ten archetypes to give a nautical flair to fighting classes ranging from barbarians to rogues. Also includes new equipment that could be of particular use to pirate-themed characters.

    The following archetypes are designed for fighting characters in campaigns with strong emphases on pirates, swashbuckling, and seaborne adventures: Barbarian Archetype: Ex-conscript, Cavalier Archetype: Ship’s Officer, Fighter Archetype: The Marine, Gunslinger Archetype: Sea Dog, Inquisitor Archetype: Ship Hunter, Magus Archetype: Picaroon Monk Archetype: Seaswain, Paladin Archetype: Crown Privateer, Ranger Archetype: Navigator, and Rogue Archetype: Lookout

    The Malefactor
    from Total Party Kill Games

    “Fate is for those too weak to determine their own destiny.” — Excerpts from the memoir of Talitha Shadowtongue, tiefling doom herald

    This sourcebook comes complete with a killer new class and abilities, archetypes, feats, favored class options and the complete stats for the iconic succubus spawned tiefling on the cover—Talitha Shadowtongue.

    Damned fate… cruelest destiny… bad luck… these are philosophical concepts that many know, but few are able to truly explain or prove. If destiny is pre-determined, inevitable and unchangeable, is there any hope for we mortals to set our own paths? What of those that seem to be damned by fate, always at the mercy of a higher power? Is there any hope for us at all?

    It is rumored that some mortals can choose their own fate by selecting the correct paths as they walk through life. Others think that all of life’s events are predestined. There are rumors of those who understand fate’s cruel whims and can free themselves and no longer be slaves to that harsh mistress. I can tell you those rumors are true…

    I have lived through perils that would kill even the most steeled warriors. I have slain many a fool that thought to prey upon me. I have danced with fate itself, and taken the lead. What was once my misery is now my salvation, and your damnation. I am an accursed, a doomgiver—I am a Malefactor.

    Super Genius Presents: A Brace of Pistols

    Swashbuckling rings incomplete without the fiery retort of the pistol: the shower of sparks, the flash of powder, the reek of sulfur. No self-respecting pirate captain boards her enemy's ship without a rapier at her belt and a brace of flintlocks in her sash. The genteel highwayman halts the coach with his firearms out. Nobles, sleeves rolled up, turn at ten paces. Weapons crack, and they vanish behind simultaneous plumes of white smoke, their fates momentarily obscured.

    A Brace of Pistols contains rules to expand the options for black-powder flintlocks in fantasy campaigns that allow them, supporting the uniquely dramatic flavor of the pistol – the arresting jab of a gun in the back, the standoff, highway holdups, and the ferocious chaos of ship-to-ship boarding battles – as well as some unusual real-world firearm variants, and some new fantasy-based rules that mix muskets and magic.

    All the rules in A Brace of Pistols work with early firearm rules found in Pathfinder Roleplaying Game: Ultimate Combat. Also contains the Freebooter's game Magha-Magha originally written for Razor Coast. Magha-Magha is "...a brutal [mini] game of intimidation, torture and....death that involves a captive, a chandelier, a lot of grog, a cabin boy/girl, a charcoal stick, a lazy susan, rope, dice and an optional cleric..."

    101 Pirate and Privateer Traits
    from Rite Publishing

    Avast! This be about campaigning with the scourges o' the seven seas, matey.

    All o' history since the dawn of time, thar be pirates. Julius Caesar fought 'em, and ta this day pirates be takin' ships off the coasts of lawless kingdoms. But here we be speakin' about the campaign traits of pirates and privateers of yar realm of fantasy. Arrh, they be dashing villains and heroes who live free on the open sea, with a parrot (or monkey) on the shoulder and a chest full o' gold, along with letters of marque. They be fond o' drinking and prone ta fights, out to live "a short life and a merry one."

    Brought ta ye by the same landlubbing author o' such critically acclaimed works as 101 New Skill Uses and The Secrets of the Gunslinger, 101 Pirate and Privateer Traits provides ye an armada o' new options ta sake the thirst of the most fervent corsair while allowing ye ta keep ta yar vision of a character upon the high seas!

    Grave Undertakings: The Ship of Fools
    from Total Party Kill Games

    “If nautical nonsense be something you wish...” Then hop on the deck and... explore the Ship of Fools!

    The Ship of Fools is written by TPK’s titanic tag team of former RPG Superstar challenger Richard A. Hunt, and current RPG Superstar challenger “Mr. Threepeat” Tom Phillips. A strange seaborne adventure designed for the Pathfinder RPG, with scaling options for 4-6 characters of 5th-7th level.

    Welcome to the weather-beaten deck of the Green Lady, a galleon adrift on the blue-green waves... but where is her crew? Where is her legendary captain, the self-exiled wizard, Vossian the Green? Set sail 'lubbers and find out in this, our very latest Grave Undertaking starring your characters as the daring scallywags destined to solve the mystery of The Ship of Fools. You're sure to enjoy this excellently weird horror-trip written especially for the Pathfinder Roleplaying Game, and delivered in true TPK Games fashion. Brave deadly zombies, mind-control slimes, suicidal haunts, sharks, swarms of eels and maybe your own crew (!) amongst other delightful deadlies in this rollicking good time!

    As a bonus, this three-hour-tour also features a wonderfully detailed 13-page, full-color battlemat of the sinking ship herself—The Green Lady! Print it out, put it on your game table and you're ready to set anchor! This adventure can be dropped into any campaign setting as a dangerous one-shot session, or as part of your bigger ongoing plot. Hooks are provided to get your group into the action as soon as possible, whether your campaign is already happening at sea or in port.

    Buccaneers of Freeport
    From Green Ronin

    Set Sail for Adventure!

    From its first founding as a haven for buccaneers and cutthroats, established on the pirate's code to attain an uneasy peace between voyages, Freeport has evolved from a filthy little town to a sprawling city of thousands. Yet in that time, pirates remain the most common and most popular of its citizens.

    Buccaneers of Freeport returns to Freeport's roots and examines the colorful and disturbing rogues that roam the seas around the City of Adventure. Describing eight pirates, many new, some infamous, in lavish detail, each entry explores the rogue's history, his or her goals and agendas, while hinting at the curse that keeps them at sea and the treasures they guard. In addition, the pirate's key crewmen receive extensive attention, presenting them in all their cunning and brutality to breathe life into the thrill-seeking corsairs. Finally, the pirate ship, allies, and enemies round out the chapter, culminating with a campaign framework to help you build adventures centered on these various characters.

    Book of Magic: Pirate Spells
    From Jon Brazer Enterprises

    A spell that lets you sail UNDER the water, how freaking cool is that? Animate Figurehead spoke to me … The concept of awakening the figurehead of a ship as a golem is fantastic, and I was very happy to see that a spell of this nature was included in this collection. … and that just screams for an evil pirate captain and his crew of damned souls!!!!!! … it would be a great dis-service if this collection of spells were not available at [every table playing a pirate adventure path]. Going with a full 5 star rating for this collection.

    A12: When the Ship Goes Down
    from Adventure A Week

    The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so concerned that she offers her ship, her crew and even to pay for the journey if the PCs come along, as well as everything they find unless it is a keepsake. The captains that sail the Serpent Lake are experienced women and men and the loss of a ship and its complement is a rare event outside of war.

    What starts out as a journey to discover what sank a ship quickly becomes more involved. Former companion creatures of a giant appear, telling of a floating island causing chaos, and when the PCs find this island, they discover it holds new occupants who have no wish to leave and a weather machine that has been damaged and is malfunctioning! The task is now to decommission the machine and make the sailing route safe once again. But where do you start when a violent storm is raging around the island and the giant’s former home is now upside down?

    A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11

    Death on Signal Island (Swords & Wizardry)

    From Pacesetter Games

    Signal Island – the easiest assignment in the navy! Simply man the small fort and watch the ships go by. Nothing to do but sit back and enjoy the sun. Until now. Without warning all communication from the island has ceased. The investigation must be quick and discrete. Only the bravest adventures can defeat certain Death on Signal Island. Death on Signal Island is a Quick Play adventure designed for 4 to 6 characters 2nd to 4th level. Quick Play adventures are designed for one or two game sessions and include optional pre-generated characters, quick reference charts, and a separate color, cardstock cover.

    Last updated:
  • First Inside Look at Razor Coast: http://www.talesofthefroggod.com/kickstarter/rc/layout1.jpg

    The above snapshot is two of the pages in the Razor Coast book. We have currently started the layout process. We've included a download of a few more pages in a short PDF for you to check out at the bottom of this post. We will be revealing 2 more of these "Inside Looks" for Backers Only in the days to come, so now is the time to jump on board!

    http://www.talesofthefroggod.com/kickstarter/rc/RC%20Sneak%20Peek%20Layout.pdf

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