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Stash is bringing the magic back to MMORPGs: turn based combat, awesome housing, and a fantasy world that will become your second home.
Stash is bringing the magic back to MMORPGs: turn based combat, awesome housing, and a fantasy world that will become your second home.
Stash is bringing the magic back to MMORPGs: turn based combat, awesome housing, and a fantasy world that will become your second home.
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284 backers pledged $13,202 to help bring this project to life.

Stash RPG = Funded in 11 Minutes!

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Well that was exciting! Nice work everyone! But we are just getting started here. As you all know, the goal all along for this campaign was to get as many people as possible into the community. To do that, our team is going to have to keep grinding to spread the word, and hopefully you all will help us with that. 

Let's Talk!

Stash is getting close to launch, but we are still far enough out that your feedback and input can make a difference. Ask us questions. Make suggestions. Throw out wild ideas. We want to make Stash the most amazing game possible that you all fall in love with and play for many, many years. Let's keep a conversation going about the things you like and the things you are curious about. 

Here's where we are hanging out:

1) The comment thread of this campaign. We have staff checking the comment thread constantly so jump in there any time. 

2) Our official forums: http://forums.frogdice.com

3) Social media. Facebook. Twitter.

4) Twitch? Do you want us to do some streaming?

Stretch Goals

We discussed stretch goals in an update on our previous campaign, but I'm starting to wonder if we should change things up completely and make our stretch goals all about hitting backer numbers. It would be fun to have a list of 5-10 things you all would love to have as extra bonuses and perks, and then spread those out for every 50 or 100 backer milestones.

Basically: the more backers we get, the more stuff EVERYONE gets.

Then instead of having $ based milestones, we would instead tell you the things we'd be able to do with those funds. Like how many extra full time we could support, how much more professional music we could commission, and things like that.

Then for our GM tools, we could just have a totally separate discussion about that with the understanding that we'd probably need to hire another programmer to make that happen sooner rather than later.

How does that sound? I like the focus on hitting backer # milestones, and instead of $ milestones we're just telling you all up front exactly what we can do with those funds that would be great for the game.

Thoughts? 

Here is a forum thread if you prefer that to comments.

Thanks again for getting us funded so fasts! Keep spreading the word and feel free to tell us ways you think we can do a better job promoting the campaign.

Frogdice, Kallimina, and 3 more people like this update.