August 3
We have been busy these past few weeks working on a new game update that includes the following improvements:
July 21
From July 18th through the 20th, Chris and Wayne were at Casual Connect in San Francisco. Labyrinth came away with the "Best Game Art" award in the Indie Prize... Read more
July 14
In this update we are addressing some game hangs and crashes, as well as disconnects players are having.
Bug Fixes
July 8
Character Progression Build
July 8, 2016
In this build, we have overhauled some existing systems and added our first functional pass of certain... Read more
June 16
Free Range Games has partnered with BlackBoxTV and FullDome to showcase Labyrinth on the E3 Expo floor inside a large dome! When you watch... Read more
June 9
We are postponing the "Progression Build" to the first week of July, most likely releasing sometime between July 5-8. This is because we added a lot of... Read more
June 1
Getting ready for the next major update to be released around June 8, the team worked on the following in the past week:
Engineering
The engineering team worked on... Read more
May 26
With over 500 games played over the weekend, Darkhannds came out on top with a top score of 139, followed closely by PluckyHero at... Read more
May 18
Over the last couple weeks we have been secretly working on Steam Trading Cards, Badges, profile backgrounds, and emoticons for Labyrinth. Trading Cards will start dropping randomly... Read more
May 11
Our Partners Skybound are hosting a streaming event! Want to win loot? Win a chance to interview Bradley Fulton, our lead designer? Win keys to giveaway... Read more
May 5
With the release of the Defense Build Update, players have been creating labyrinths and going up against some very well designed ones. Since the... Read more
April 29
We are happy to release the first major update to Labyrinth that includes a first taste of Defense gameplay. You can now... Read more
April 21
Our progress since the last report has not met our quality standards, so the anticipated update to our build will not be released this week.... Read more
April 13
Over the last week we have been gearing up for the Defense gameplay update for the week of the 17th.
April 7
Over the weekend we have been gearing up and testing Defensive Deck Building and doing playthroughs. We are also bringing out... Read more
April 1
In the last two week the team has been blasting away at getting content added, here is a list of everything we have accomplished in that time.
The Engineering... Read more
March 15
March 11
The Pyromancer will be included with the changes we are releasing next week. Fireball, anyone?
She will be available to play on Steam.
March 8
Labyrinth is live on Steam Early Access. If your reward tier included an Early Access Key, it was sent to the email address you use for Kickstarter.... Read more
March 2
This last week we have been preparing for the March 7th release of Early Access on Steam.
This is just a taste of what we have done this last... Read more
February 21
The Alpha is live! And people are documenting bugs already. :) Alpha Key holders are streaming it this weekend, please check it out.
Please give the video a... Read more
February 15
We have been working at break neck pace to deliver Labyrinth and give players access as soon as possible. Based on the stability and replayability of the pre-alpha event we... Read more
February 10
This week we are working towards having a stable build that Chris, our CEO, can take to DICE, plus get a Mac build working to start testing.
This is... Read more
February 3
Congratulations to WhyteFyre who won and to hectares, pluckyhero, pandatik9, the1ndiegamer, jimtheeternal, and bahodin who were the runners up!!
The Pre-Alpha Challenge was great fun! Participation... Read more
January 27
Starts this Friday at 10:00 AM PST. Details and signup here.
Every backer earned an additional copy of the 3rd alternative-art offense card!
http://labyrinthccg.com/projects/fund-labyrinth/ ... Read more
January 25
Do you want to try out the pre-alpha build of Labyrinth? All you have to do is be selected to stream it on Twitch... Read more
January 20
The Scrimmage Loop where the gameplay loop is finally playable was completed last week like announced on social media. We can now build decks and fight with them! We... Read more
January 14
We are targeting to have the pre-alpha build done before PAX South, which starts on January 29. In preparation for that we have set up two intermediate goals of... Read more
January 6
Looking forward to a great 2016!
The right way to start off the new year is to get your friends excited about... Read more
December 23, 2015
During this time when you are with family and friends, please ask them to support the development of Labyrinth on http://labyrinthccg.com/projects/fund-labyrinth/. If each of you gets one more person to... Read more
December 18, 2015
We will be continuing backer quests on the labyrinthccg.com website and any Kickstarter or new backer is eligible.
You can have up to 3 copies of each non-legendary... Read more
December 14, 2015
First before we get into the main topic of this update, if you are one of the 200 people who haven't completed your survey that Kickstarter emailed to you... Read more
December 3, 2015
Thank you again for backing Labyrinth! We were told to expect that up to 5-10% of backers might have a problem with their credit cards. Yet for Labyrinth it was... Read more
November 25, 2015
Watching all the love and support that you showed us in the final hours of this Kickstarter campaign was awesome. You've touched the lives and... Read more
Bradley here, Creative Director on Labyrinth. A joyous and sincere "thank you" to all of our backers who have made this possible. We here at Free... Read more
November 24, 2015
We are almost there! The most important thing now is to get a friend to back. Just 1 friend! Make that call. Text them.
“So close!... Read more
Stone Blade has offered free Solforge items to anyone who pledges $25 or more on the Labyrinth campaign.
Get the details here:
https://www.kickstarter.com/projects/1965800643/solforge-digital-trading-card-game/posts/1424353
Only 24... Read more
November 23, 2015
HUGE progress since yesterday. Labyrinth is about $18,000 away from being funded. We are working our hardest to spread the word. However, we are not going to... Read more
November 22, 2015
Labyrinth is about $39,000 away from being funded. (Less now that a big backer increased their pledge while I'm writing this! :) We are... Read more
November 21, 2015
If you want to be considered for the streaming even that Skybound is organizing sign up before Monday. If you have any questions, feel free to ask... Read more
November 20, 2015
Getting there! 65 more backers putting in almost $4000. Another great day. Several more people increased their pledges. Thank you again! Ask your parents to back Labyrinth today. Or... Read more
November 19, 2015
“I see the final 48 hour rush has begun early!” - Kindulas, a generous Labyrinth backer
“I am one of the crowd that was pulled in by SolForge.... Read more
November 18, 2015
Wow! Things are picking up again in a huge way! Over 100 new backers since yesterday and now we are over $94,000 and still rapidly climbing. ...phew...Can't keep up...Tomorrow... Read more
November 17, 2015
Hello Backers! In today’s update, I’d like to share another peek at the worldbuilding we have done to flesh out the setting for Labyrinth. This time around, we... Read more
November 16, 2015
The demo that we have been working feverishly to complete is here! This first-look slice of gameplay shows a party of heroes taking on Fireheart, one of the... Read more
November 13, 2015
Today we are very happy to announce a partnership with Skybound Entertainment, the multimedia company founded by The Walking Dead creator Robert Kirkman and his longtime business partner David Alpert.... Read more
November 9, 2015
Great work on spreading the word about the game and making progress on the Backer Quests. Over the weekend you completed Level 3 of the Facebook Shares... Read more
November 5, 2015
Thanks to you Labyrinth is 50% funded!!! We’ve reached a major milestone. There has been great progress in the Backer Quests too. 55 new backers joined... Read more
November 3, 2015
So the first week is over and thanks to your generosity we have raised over $69,000 to bring Labyrinth to life. That’s 46%; so, almost half way... Read more
November 2, 2015
Thank you all very much for your support, yet another day of solid growth! A few more of you clicked through the links below and assisted getting... Read more
November 1, 2015
I trust that you all had a happy Halloween. Day 5 showed another day of growth. Thank you all very much for your support. Groups, seeing the... Read more
October 31, 2015
We had another spectacular day for Labyrinth! Thank you all very much for your generosity. The number of backers is growing, but we still need your help... Read more
October 30, 2015
We had another great day of growth for Labyrinth! Thank you all very much for your generosity. We really need your help in spreading the word.
Here... Read more
October 29, 2015
We had a second great day for Labyrinth! Thank you all very much for your generosity and spreading the word! We sincerely appreciate your support in bringing... Read more
October 28, 2015
Thank you for an amazing first day and for loving Labyrinth! We really appreciate your support in helping us bring this game to life.
We’ll post updates... Read more