Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@John: Yep! Same factory as Monikers, CAH, E Kittens, et al.
I saw the mention of cargo ships across the Pacific but didn't see a specific update where you talked about the manufacturing location. Is the game being made in China?
@Matt: Thanks so much!!!! We're kinda dealing with the same situation on the Monikers side with the new expansion, but we're THRILLED with how everything has been turning out, apart from the delays.
Just wanted to say the continued communication is appreciated and critical for backers- I have a high degree of confidence after the successful project Monikers, and am looking forward to Pitch Deck!
@Bob No problem, thanks for your patience and support!
Thanks for the detail and the transparency. The most important thing is to get it right, and I support your process. Lessons learned - good luck!
@Jonathan We've been hounding our printers for a status update and they just told us they're in the final stages of a production sample. We're hoping to have some photos of the game fresh off the presses and will be writing an update soon. This is disappointing to us too, but apparently there's a huge traffic jam at the press as everyone is already ramping up for the holidays!
Still excited about the game! Last update was June, any hope for an update now that August is here?
@Brian – Thanks for our question! We wanted to provide subtle prompts for people to work with when coming up with their pitches. They don't play a role in the strategy of the game other than being helpful copy.
Question about the hashtags on the pitch cards, what are they supposed to be used for?
Hey all! This is the period in the Kickstarter where we frustratingly have no news to report. Everything was OKed on our end weeks and weeks ago, so we're just waiting for our turn in line at the printer. We'll send out an update once there's word!
@Jan – Our manufacturer just overnighted the hard proofs to us and they are on the way. Once we give those the OK we'll be able to get a timeline for the printing. The whole run for the finished boxes may not be done for another couple of weeks, so including shipping, I'd say August is probably more likely. Look for an update when we have more concrete info!
Any chance of receiving the game in July or should we expect August?
@Michael Look for it in August!
@Andy – I hear you, but between getting the final proofs approved and our strong-to-very-strong desire not to add noise to thousands of people's inboxes, we're choosing to post about significant milestones. Kickstarter update frequency is kind of a subjective preference for people, and as backers of hundreds of projects ourselves, we are definitely of the "more matter less art" camp when it comes updates.
That said, we want to be responsive to our awesome backers, so if you have questions or concerns, please post them – we're keeping a close eye on comments here.
In other news, I've been working on a new copy of the print and play PDF which will contain the final cards, rules and investor tiles. I am planning on posting that as an update soon, hopefully this week. Then everyone will get to access to a playable (!!!) version of the final game :)
Thanks again for backing and checking in!
It's okay, just keep us updated. Even an update about no updates is still an update!
Hey all! No updates to share since the last.
We're on the printer's timeline, and we don't have a huge amount of control over that. But the next milestone will be a physical sample, and we'll definitely give you a peek at that!
Any new update?
@Quincy: Yes, the cards are done being designed. They are not ready to ship and will require some proofing from the factory. We will be putting in a very large order to make sure they are all printed at (and shipped!) at once, but that also means we want to be super careful and make sure the quality is up to our standards.
The other art, including the rules and packaging are also done being designed, but have been undergoing final tweaks in terms of formatting and polish and color. We are obsessed with making Pitch Deck a great high quality game that looks unlike anything else you have on your shelf, which is part of the reason we are a bit behind schedule.
And yes, an official update with all of these details and a sneak peek of the final product is coming very soon.
Thanks for your patience, and believe me we are more anxious about shipping this than you are!
I hate to say it... but,it makes me sad when you say things like, "cards are _done_" and then, "sending the art files this week". Is it that you meant that you were 'done' _designing_ the cards, not that you had them and they were ready to ship? Or is it that the cards are done and ready to ship (hurray!) but it's the packaging and rules art files they you were sending this week?
I do love that you respond to comments, but something (about _this_ project) on the update page would be nice too.
Excited about this. Looking forward to the update next week! :)
Update coming next week! Short version is that we're sending the art files this week—so a bit behind schedule, but not terribly and we were able to put a TON of polish and improvements onto everything…
It's May, any chance you could provide an update to the best of your current knowledge? They're free and helpful to backers.
@Jackson: yes! Cards are done, and we're just getting the rules and packaging nailed down.
@Joshua: Nope, we're gonna hold off until right before we ship, so we have everyone's most accurate mailing address!
Hi there! Would like to ask, will you be collecting shipping addresses any time soon?
@Andy we'll be sending surveys out closer to our ship date. Thanks for backing!
So, are surveys being sent out?
I have your in at MeUndies.
@Petey: pitch us :)
@Zack: Thanks for your support!
@Mom: Thanks Mom :)
Congrats Fred and Alex! Look forward to playing the parents card for laughs. Cheers & love, Mom
Are there an Aussie references woven in at all, for those of us down plunder?
@Martin: ohhhhh that totally makes sense. And yep, we are EU FRIENDLY! Blackbox bakes the import fees and such into their quote to us, so you just pay shipping.
As far as I know most EU friendly Kickstarters use a shipping company from with-in the EU to avoid the taxes which, as I understand, usually reduces the cost for everybody.
EU friendly is pretty much a matter of tax and import fees. So the question is, will we be hit with those when the game is sent to us? Because with a game of this price it can pretty much double the cost of it on our end.
@Quincy: We tested this a bunch and they're definitely an "advanced" mode that we'll spend a lot of time working on if folks are interested down the road. But the base game definitely already allows for a bit of this without cards—you normally get a few folks chiming in with weird, hilarious additions
@Gray: We *definitely* have some shady-as-hell companies in the set—so good
@Buzz: Re stretch goals, we decided not to do them, since we baked everything we needed into the project already—it's a big big amount of cards and stuff. And the component quality is going to be top notch. The cards will be roughly Monikers-level, with big, chunky tiles for the "currency."
Also I don't think I've ever figured out what EU-friendly is? Just shipping or is it something else??
Only a week left and feels like it's been very quite here for a long time now and campaign seem to be at a stalemate. Considered component upgrades as stretch goals to spike more peoples interest? Btw what quality can we expect from this product?
Looking forward to this, is this project EU friendly? I might have missed that
Fantastic game idea! Bringing back Enron as a potential start-up biz? :)
I just wanted to stop in and say this looks like a wonderful idea for people tired of the more traditional dice and playing card games. My wife is always on the lookout for games requiring more group interaction and creativity, so this looks right up her alley.
What?! No "Pivot" cards? How do I stop a superior pitch without playing my pivot card? Surly that can be in the $50k stretch goal. You only need a one maybe two per player for the whole game (or more).
@David: We're shipping with ~90 Company cards and ~350 Pitch cards, so replayability is super high. I'll let Fred do the math on that one, but you'll be able to get many many sessions out of it before seeing all the cards.
@Lewis: So funny, those are DEFINITELY things we've tested and had in the game. And yep, they're sort of what we're circling for potential expansions if folks are really into the game. Probably not for the Kickstarter since we want to buckle down and get everyone the best possible game we can make, but there's definitely room for that on the horizon!
@fwirl: we're all set! Basically we had a minimum number of backers we needed to print the best version we could make, and that was ~1250.
Nice concept ! What's the replayability of the game ? (How many cards will be included of each kind?)
Great twist on a concept my group always enjoys. I'm looking forward to the final product.
I would enjoy an expansion/addon/stretchgoal for a last second twist of some sort. For example, the investor could draw from a second deck of cards that have some last minute design goal that the project need to fulfill. After everyone gives their initial pitch, they have a second shorter pitch about how their project meets the new design goal.
I would also enjoy an expansion/addon/stretchgoal to set the "personality" of the investor for the round. (caveman, 5 year old, stuffy upper-class twit, person who only listens to 15 words, person who only listens for 15 seconds, etc)