Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
IMPORTANT: Choose Your Version!
DEADLINE: End of March 2018!
Please do not forget to fill out the questionnaire we sent out on February 20th 2018!
If you do not choose your version until end of March 2018 we will need to send
you a PC-Steam key for FOX n FORESTS (Steam will feature the versions for Windows,
Linux and Mac).
Also, we need to know the address by then so we can send the physical rewards
to the corresponding doorstep!
Thank You :)
Just letting everyone know: NAMES for CREDITS are 100% now locked in and implemented. Lots of work but fun as well :)
@Fabrice: Difficult to say at the moment but I would not bet on it as this decision is not entirely up to us. It is hard for us to recommend any platform, system or type of version but Steam is definitely not a bad option considering its infrastructure and market share.
If it does get released on gog, will you consider giving the people that take the drm free version a key for the gog version ?
I would rather take the drm free version but keeping track of content patches is annoying and gog is a good alternative for me.
Thanks for the responses!
@Martin O: I am sorry that I can not provide a better/more satisfying answer yet. There definitely is a chance that FnF will also be release on GOG, Humble or itch.io later on, but not at launch.
You have to fill out the Kickstarter survey.
If you are using a normal (desktop) web browser you should see a big banner on top of the page.
You can also click on 'View Pledge' to get to the survey and see your answers if you have filled if out previously.
Sorry, how do I choose my version
Maybe you have already guessed it: This wasn't what I wanted to hear.
I exclusively buy DRM-free games only and I only support video game Kickstarter projects providing DRM-free copies.
But I also expect not just a DRM-free copy for me but also that such possibility will be there for later buyers of the game, using some distribution platform like GOG, Humble or itch.io.
I understand that having to support a game on multiple platforms/stores is more work and I don't even expect standard Steam features like achievements.
But I was expecting a proper DRM-free release. One on a proper distribution platform which will receive game patches. One which everybody can purchase if they prefer.
Btw. the publisher seems to be EuroVideo Medien and on Steam they have also published games like Victor Vran and The Dwarves. Both were released on GOG too.
Maybe you guys could talk to them and tell them to release FOX n FORESTS there too. Oh and also Fire. I like me adventure games :-)
At the moment and according to our publisher there are no plans to sell a DRM-free version.
So we will only deliver the ones for our backers. They will be distributed by us directly.
How will the DRM-free version be updated and how will others (non-backers) be able to purchase a DRM-free version?
The DRM-free versions will be distributed by us directly and not over platforms like GOG or Humble.
What does the drm version use? GOG?
Thank you for your patience and understanding everyone, what amazing backers you are!
The questionnaires are now out to let you choose your version and you can change the name displayed in the credits as well :)
We understand that this is an important topic, please stay tuned, we are working on a solution and will have an update about this next week!
Guys, first of all, why are folks making such a big deal? We are going to get what we pledged and backed right? Of course I would like to have Fox n Forests on console aswell, but I'm happy to play it on PC in the meantime after launch and purchase it seperately when it becomes available on console. Can't wait to see the finished version! Trailer is amazing!
I also want to change to the switch version. Paying 6$ extra would be fine.
But funding a project in advanced and then not getting the desired version wich is available at launche feels that backers are double fucked.
I would also prefer an option where i could choose a console version... And yes, i am o.k. with the extra USD/EUR 6 !!!
Please consider this option!
Loving what I see with the trailers and can’t wait to play.
You mentioned on the latest update you couldn’t provide a console version as it would cost more which is totally understandable. Personally I backed this as I wanted to see this made (even though I don’t really play on the pc).
Wondered if you’d be willing to offer an option to us backers to pay the difference to get a console version as I wouldn’t mind paying extra to play it in console. Hopefully it can be offered but either way all the best with the launch.
@Banni Ibrahim - Yes, the OST will be available to download - 3 tracks even for free, in one of our next updates. Which outlet the OST will be available to purchase is not set in stone yet.
Something just occurred to me. Will the OST be provided through Steam, since many games sell their OSTs through there, or will it just be a separate download?
Update just went live :) Sorry for the mess, the "Teaser Trailer" was not supposed to appear on Twitter straight away >_< Please check the update for all the info regarding versions, thank you!
I saw in the trailer today, that the game is coming out for Nintendo Switch as well. Can backers choose which digital version they'll get? I'd love to play it on Nintendo Switch!
Hopefully, the update comes out soon. I can't wait!
@ccateni: We will have a new update very soon! No need to worry, all goes according to plan. Thank you for your patience :)
Is the game on schedule still, we haven't really had a big update here since November.
Another year has passed (almost;) and in 2018 FOX n FORESTS will finally launch!
The game itself is more or less done and great fun. A few bugs here and there, putting the languages in, doing the versioning, dealing with rewards, etc. and "tadaaa" you will soon be able to enjoy what has been (from the first idea to the finishes game) a journey that took us over 2 years of hard work... and you, our backers, were the ones who made all of this possible!
Therefore, the wohle team wants to say "Thank You!" for your passion, patience and support over the years: "You are all foxing amazing!" :)
@Christian: We will send out the mail this week :)
When do we submit our photos for the credits
Once again everyone - thank you for your positive, constructive and useful feedback! We had a very successful Gamescom with some more great ideas from the people visiting our booth in the Indie Arena and will do our best to implement, polish and fine tune :)
The demo certainly is quite nice I must say. The controls and all feel really solid, which of course is the most important part. I assume there'll be mapable keyboard controls in the final version, maybe also some default keyboard buttons displayed with the first few 'how to play' screen prompts along with the controller inputs?
The only small thing I might like to see is that if the player crouches maybe the screen could shift up to show a little of the level below him, and if he looks up show a little above? It is a game of exploration after all - a little help here and there would certainly be nice. Otherwise keep up the good work! Love it so far!
Hi Guys, I just finished the demo and i really enjoyed the experience you are creating. As for critiques I only have 3 points. The first being that i could not seems to pull off a normal horizontal slash without it instead defaulting to a arrow shot so the only ground based sword swing i could find was the crouched cut which while effective for the smaller spider enemies feels a little dumb when using it against larger opponents. The 2nd point is based on enemy design when it comes to their interaction with seasons. The electric eel in particular is what i am referring to seeing as it jumps out of the water to commence its attack. I feel that it would make rational sense that if while in the air and a seasons change to winter occurs because the water is frozen over the eel should not just be able to fall back into its default under water position until either the seasons change back or it is killed by the user. Lastly, for the 3rd point is with the enemy respawn times for the wasps seemed a little to quick from my experience. Maybe only have them respawn off screen and the player doubles back or just increase the timer a little to allow the player to move a few places before having the enemies return to their default position. But overall i really like the feel of the game and the soundtrack, and cannot wait to see how it develops in the future. (by the way just a random point you may want to update the Fox n Forests page image to say Nintendo Switch instead of NX in the bottom right hand corner). :D
Very nice, keep the feedback coming! There is still time to fine-tune and polish :)
Just played through the demo, and it was great. Animations and levels look awesome and the enemy designs are suitable creepy. My one big issue throughout however was not being able to attack up from the ground meaning I often had to double jump into enemies above me in order to attack them. Other than that though I'm really looking forward to the final release, keep up the good work guys.
Just played through the demo, and it was pretty fantastic! My only criticism would be that the threshold for crouching is a bit too high; it seemed like every time the joystick was tilted to the 91 degree position, Fleabag wouldn't move. Just something worth mentioning. Great job guys!
CONSOLE VERSIONS: We are planning to bring FOX n FORESTS to consoles as well but can not confirm anything yet! Planned are: PlayStation, Xbox One and Switch (Seasons) :)
Sounds great to me! I'm absolutely fine with waiting a bit longer for a more polished and complete game :D Really looking forward to the demo guys! ^^,
will you guys make a console version including one for the switch? @BonusLevelEntertainment
The release date moved to coming Winter as we would like to spend more time polishing and adding additional content, which means a bigger and better game for you!
In order to ease the wait we will have a fun demo ready to download for a backers this August :)
most likely September of this year @Endymion
Do we have any estimate of the release date?
Thank you for participating in the Easter Egg hunt :) Songbirdo got it right: RLUD RRLL UDUD UUDD - Details in the comments here:
-if last 4 are diections
-if by gamepad you weren't refering to the direction input
@Songbirdo ...forgot the O, sorry >_< And no, Kickstarter does not let you edit comments *gg
@Jacob & Songbird: Thank you for your "continued hype" :) We are a small team and are 100% focusing on development right now, so that is why it is a bit quiet around FOX n FORESTS sometimes. However, but be rest assured - the game will be awesome and the console versions are still planned as well!
@Songbirdo thanks for letting me know I did not notice.
Jacob, The Nintendo NX is listed in their planned releases. NX was the codename for the Switch before it was officially announced.