Online co-op... kind of!
The Rabbit and The Owl is now 1 week old on Steam! Thanks to everyone who has played the game so far and for all the kind words... Read more
The Rabbit and The Owl is now available!
Begin your journey through a fractured yet beautiful and hand-painted negative space landscape. The Rabbit and The Owl is now available on Steam for PC and Mac!
Thank you to... Read more
Steam keys sent + clarifications
By now all of you who qualified should've received Steam keys in your Kickstarter messages. As a reminder, the game releases tomorrow at noon!
I wanted to clarify... Read more
Release Date: Friday, August 3!
The Rabbit and The Owl will release on Steam on Friday, August 3 at noon! The soundtrack (should) be available at that time too. I have yet to... Read more
Steam store page
Quick update: our store page has been approved! The game is still being reviewed, but this means you can see the game as "Coming soon" on Steam! It... Read more
Submitted for review to Steam
Great news! We've just officially submitted the game, storefront, and other required materials to Steam for review! This process should take 2-3 business days (but I hear it... Read more
Steam integration update
This past week has mostly been taking care of a last minute wave of feedback, polishing, and bug fixing. I was able to get about a day of... Read more
Game is 99% done!
Just a quick update: we're nearly there! The "base" game is done, meaning all the main menu features are there, the game's playable level 1-48, and all the... Read more
Light at the end of the tunnel!
I apologize for not being able to meet the most recent goal of a June 14th release. I really do not like having to push back the... Read more
Updated estimated release date
We've run into several delays involving the final touches of development. For this reason, I've decided to push back the release date at least 2 weeks to June... Read more
Progress on Release
The past few weeks have been filled with a crazy amount of crunch. Here's a run down of what we've gotten done:
- Last week we released a closed... Read more
June 1 Initial Release
I apologize I did not update at the beginning of this month. I'm excited to announce we've set June 1 as a specific date of release on Steam that... Read more
Mid March Update
Happy Friday! We've completed the levels we set out to do, but we're going to squeeze ONE more level in which is in production for a total of... Read more
Two more levels to go!
Hey everyone, apologies for posting this a day late. We're right on the cusp of finishing all of the levels for the game! Afterwards, we can move on to polishing... Read more
I'd like to provide a little update of what's been going on since last time. We've completed three more levels, with two more in the works. These completed... Read more
What's Left in Development
It's been a while since the last update. I know I've left many of you wondering what's happening with the game. Throughout development I've always cycled between periods... Read more
Just wanted to provide you all with a quick update of where things are. So far we have 40 levels that have been extra polished and finalized (the... Read more
Development Progress and Kickstarter Rewards Partially Shipped
We've completed all levels for the game, but I've been going over all the levels with a fine tooth comb to make sure that all levels are a... Read more
Emotes, Soundtrack Sneak Peek, Level Progress
Hey everyone, we've completed animation of the emotes that you can use in-game to express your feelings :) The sleeping "zzz" speech bubble is placeholder; we'll make that prettier.... Read more
Day One Patch for the Demo
v1.0.2 of the beta demo is now available, which fixes many bugs.
Thanks for all of your feedback on the demo. Worked through the night to resolve a... Read more
Demo Update, Development Progress, Physical Rewards, and Real Talk
Demo UpdateDownload the new demo here!
Today I'm proud to announce a new version of the demo that reflects a quality close to the final vision... Read more
Animated Backgrounds Implemented, New Song, Story Sneak Peek!
We've finished implementing the new animated background system in game code now so we'll be able to rapidly add in unique backgrounds. Check out this quick gameplay cut... Read more
Final Animation Concept, Level Design, and Delayed Release
We have completed concepts for how our background layering and animations will look. Check out a couple samples below of our daytime animations!
With this, we will be... Read more
I realize now it's been two months since the campaign has ended, but I haven't posted any updates yet. So here's the first one! We've also been updating... Read more
Funded with over $14k!!
Thank you so very much to everyone - we raised a total of $14,228 from 636 backers! This has been a dream come true, and we're going to work hard... Read more
Less than 48 hours remaining + online co-op stretch goal reached!
We've got less than two days left on the campaign (it ends October 1 in the morning around 5am PST), and we've just reached our second stretch goal... Read more
4 days left + the game's journey!
There are only 4 days left in the campaign with just over $1,000 to go to reach that second stretch goal! Let's push for that online co-op before it's over.... Read more
Demo minor graphics update!
We've updated the demo with new backgrounds and fog effects. This is still a stopgap solution towards our final vision, but we're exploring usage of a higher range of... Read more
10 days remaining + first stretch goal!
This has been a really exciting month! There are 10 days remaining, and we are just on the cusp of $10k. At this point we have pretty much reached our... Read more
We're about halfway through! I never expected the response to be this awesome with over 400 backers over $9,000 raised so far. Thank you thank you thank you to all... Read more
Stretch goal adjustments!
Online co-op is one of the most heavily requested features. I really want it too as it would open up playing the game with friends far away. The... Read more
One week later + add-ons!
What a wild first week! We're now almost halfway to our first stretch-goal with three weeks to go! Woo-hoo! If you haven't already, let your friends know what a cool... Read more
Funded! Plus new reward tier!
After 5 days, we've crossed the $5,000 mark! Huge thanks to all of you who have supported the game. Let's see if we can now reach those stretch goals!
Our... Read more
The first 48 hours!
Just over 48 hours and we're almost 50% funded!
I'm so ecstatic and grateful for everyone's outpouring of support so far. You are making a dream come true.... Read more