Funded! This project was successfully funded on June 6, 2012.

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A light hearted Lovecraftian game of urban destruction, for two to four players. By Lee Moyer, Keith Baker and Paul Komoda.

The End Is Very Nigh! Pledge now to get bring Doom to the planet Earth!

We've been watching the project with KickTraq and you can too.

Reality Shattering Quick Links:

History of the Game | Mechanics Walkthrough | Latest Updates

FAQs are at the bottom of this page.

No more building, a lot more smashing...

Once people came to Atlantic City to seek their fortune, to construct fine hotels and establish powerful monopolies. But you’re not here to build, you’ve come to destroy!

You’re one of the Great Old Ones – beings of ancient and eldritch power. Cosmic forces have held you at bay for untold aeons, but at last the stars are right and your maniacal cult has called you to this benighted place. Once you regain your full powers, you will unleash your Doom upon the world!

There’s only one problem: you’re not alone. The other Great Old Ones are here as well, and your rivals are determined to steal your cultists and snatch victory from your flabby claws! It’s a race to the ultimate finish as you crush houses, smash holes in reality, and fight to call down The Doom That Came To Atlantic City!

The Architects of Your Doom...

The Doomis a labor of love and terror from three exceptional talents. It is the brainchild of artist Lee Moyer, inspired by his love of the Cthulhu Mythos and disdain for a certain board game that shall not be named. Game designer Keith Baker is best known for the Origins Award winning card game Gloom, and he brings the same dark sense of humor to the devastation of Atlantic City.

Keith and Lee have enlisted the help of their friend Paul Komoda to design some of the more eldritch visual elements of the game. His talents can be seen on-screen in the prequel to John Carpenter's The Thing and Cabin In The Woods. He brings that vision and long association with H. R. Giger to his designs of the Great Old Ones.

Paul intensely focused on Juliette for the 2011 prequel to The Thing

In the box: 

  • 1 Game Board
  • 2 Dice
  • 4 Reference Cards
  • 8 Plastic figurines of Paul Komoda's sculpts
  • 8 Mythos Role Cards
  • 16 Dooms
  • 24 Gate Cards
  • 40 Gate Markers
  • 45 Chants Cards
  • 45 Providence Cards
  • 50 Wooden Cultists
  • 60 Wooden Houses 

And now also included thanks to your help in reaching our stretch goals:

  • 8 Wooden Hotels
  • 16 Tome Cards
  • 8 Wooden Claws to track Doubles Rolled & Gates Opened

Backers who invest at least $75 receive a set of eight playable pewter miniatures sculpted by Paul Komoda in addition to the base game.

Be Rewarded for Your Sacrifice...

By backing this project you'll be bringing The Doom That Came to Atlantic City to retail shops, game tables and frothing cultists around the world. With your contribution we'll be able to go a long way towards the development of an expansion or two.

We have fantastic rewards for our backers:

  • Copies of the game
  • Pewter Paul Komoda sculpted game pieces
  • Monochrome Inkodye shirts and hangable pop art style canvas prints
  • Signed Lovecraftian art packs by Lee Moyer
  • Original concept art by Lee Moyer
  • An afternoon of gaming with Lee and Keith
  • A custom, playable Old One role card based on your likeness

Shirt sizes, art preferences and shipping details will be sorted out via a post-campaign survey.

How The Old Ones Roll...

While elements of Doom are reminiscent of a certain real estate trading game, the gameplay is completely different. Instead of playing a puny mortal building a city or closing gates to save the world, you play one of the Great Old Ones, seeking to tear down the city, open gates, and destroy the world.

As an Old One, you have mutable traits reflected by Providence cards. So Hastur begins as The King In Yellow, but as the game progresses he could gain Flabby Claws and Membranous Wings. When you begin the game, your primary resources are your cultists, who keep you anchored to the world; however, certain actions call on you to sacrifice your cultists, and you can beat up other Old Ones to steal their cultists. Should you lose your last cultist, you will be banished until you can build up enough followers to return. 

The second resource in the game are houses. As you move around Atlantic City, you destroy houses. The power you gain in this process allows you to perform the rituals known as Chants. When you destroy the last house on a space, you open up a gate on it. Gates add additional movement options and also grant their owner an additional power (though using this power requires the sacrifice of houses or cultists). Beyond this, opening gates is the key to victory. When you open your sixth gate, you win the game.

Image is of a prototype board and does not represent quality of final product.

However, every Old One also has a unique path to victory: Their doom. This is a strategic shortcut you can take that gives you a reason to use specific tactics in your choice of Providence and Chants cards, and something that adds replay value to the game. So there are houses on Boardwalk - but your goal is to destroy them, open a gate to Yuggoth, and ultimately to pull off the Ultimate Sacrifice.

STRETCH GOAL #1: $55,000 HAS BEEN HIT!

Cthulhu without the Necronomicon is like Boardwalk without a hotel. Our first stretch goal solves both of these problems by adding hotels into the game. Hotels are more difficult to destroy than houses, but destroying a hotel carries a considerable reward: a tome. These books hold secrets no mortal was meant to know, and they enhance the power of your existing gates. What terrible truths will you unearth from the ruins of Park Place?

The Shadow over Boardwalk goal went into effect when we reached $55,000. The components of the base game have been expanded to include 8 wooden hotels and 16 tomes.

STRETCH GOAL #2: $75k HAS BEEN HIT

For our next trick we announce The Gate and The Key, a stretch goal for $75,000. In the original base game all doubles rolled and gates opened were tracked using a spare wooden house at the top of your role card. Now that this new goal has been reached we'll add custom wood "Claws of Doom" to help you keep track of the destruction.

To top it off we're also including shiny custom dice with our Beauty & The Tentacle logo where the single pip would be. All backers (of a tier including the base game) will receive the gate counters, custom dice, plastic figurines and our previous stretch goal, The Shadow Over Boardwalk.

STRETCH GOAL #3: $100k HAS BEEN HIT

We thank you for your ongoing involvement in your Doom and we are pleased to announce your selections from the dusty Archives!

For everyone backing at $100 or above, you will receive these three stickers of DOOM!

All backers at 200 and above will additionally receive this signed and numbered limited edition print of The Call of Cthulhu called 'Cthulhu Rising'.

You can declare your love of the game right now on BoardGameGeek.com.

With twenty years of gestation, play testing and reworking, The Doom has become a sharply honed work of fun-to-play satire. 

Huge thanks to Coilhouseio9, Wired's GeekDadQuarter to ThreeThe Gaming Gang, Geek.com and Nerd Approved for notifying the masses of their impending Doom!

This card is not included in the game. It's an example of our custom playable Role Cards, from the $1k tier, as a "thanks" to Nadya Lev of Coilhouse!

"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."

FAQ

  • We were shocked to learn that you lovely people could not read all of our credits in the movie.

    So here for your convenience and viewing pleasure ~ our list of credits:

    KEITH BAKER EBERRON Eberron Campaign Setting

    Eberron Campaign Guide

    City of Stormreach

    Dragonmarked

    Dragons of Eberron

    Player’s Guide to Eberron

    Races of Eberron

    Secrets of Sarlona

    Secrets of Xen’drik

    Shadows of the Last War

    Sharn: City of Tower

    OTHER ROLEPLAYING GAMES At Your Service

    Blood of Dragonscar

    Blood of the Valiant

    Classic Fey

    The Complete Guide to Beholders

    The Complete Guide to Doppelgangers

    The Complete Guide to Wererats

    Creatures of Freeport

    Crime & Punishment

    Denizens of Freeport

    Descent Quest Compendium

    The Ebon Mirror

    En Route

    En Route II

    En Route III

    Forgotten Lives

    Friends of the Dragon

    Living Lore

    Occult Lore

    Pathfinder Campaign Setting

    The Penumbra Bestiary

    Seven Civilizations

    Touched By The Gods

    CARD GAMES: Gloom

    Gloom: Unhappy Homes

    Gloom: Unwelcome Guests

    Gloom: Unfortunate Expeditions

    Cthulhu Gloom

    Cthulhu Fluxx

    COMPUTER GAMES

    LEGO Universe

    Dragonshard

    Untold Legends: Dark Kingdoms

    DC Universe

    Everquest II

    Icebreaker

    FICTION The Dreaming Dark Trilogy

    City of Towers

    The Shattered Land

    The Gates of Night

    The Thorn of Breland Trilogy

    The Queen of Stone

    Son of Khyber

    The Fading Dream

    “Death at Whitehearth”

    “Principles of Fire”

    “And Weave The Spider’s Web”

    “Shadows of Stormreach”

    Eye of the Wolf

    LEE MOYER

    ONLINE GAMES Mythos

    Legends of Norrath

    Sanctum

    Sanctum: Bloodlines

    Sanctum: Oppositions

    Sanctum: Whispers

    Sanctum: Revolution

    Star Chamber: Origins

    Star Chamber: Incursions

    Star Chamber: Rebellions

    Star Chamber: The Atok Incident

    Star Chamber: Descent

    Star Chamber: Maelstrom

    CARD GAMES Age of Empires

    Deadlands: Doomtown

    Gloom: Unhappy Homes

    Event Horizon

    Legend of the Five Rings

    Mark of Heroes

    Mythos

    Mythos: The Dreamlands

    New Aeon

    Over the Edge

    On the Edge: Shadows

    On the Edge: Arcana

    SuperNova

    World of Warcraft

    Xeko

    ROLEPLAYING GAMES 13th Age

    An Adventurer's Guide to Eberron

    The Ascension of the Magdalene

    At Your Service

    Crime Scene

    Ebon Mirror

    Eberron Campaign Guide

    Eberron Player's Guide

    Eberron: Magic of Eberron

    Eberron: Players Guide to Eberron

    Eberron: Secrets of Sarlona

    Eberron: Eye of the Wolf

    Dungeons & Dragons: Storm Wrack

    Dungeons & Dragons: Divine Power

    Dungeons & Dragons: Adventurer's Vault

    Dungeons & Dragons: Player's Handbook

    Dungeons & Dragons: Dungeon Master's Guide

    En Route

    En Route II: By Land Or By Sea

    Feng Shui

    Game of Thrones

    Gamma World

    Hero Quest: Hero's Book

    Hero Quest: Roleplaying in Glorantha

    Hero Wars: Roleplaying in Glorantha

    Hero Wars: Narrator's Book

    Legend of the Five Rings 3rd Edition

    Legend of the Five Rings: The Four Winds

    Marin County New Age Society Cocktail Party

    Nobilis

    Nyambe

    Occult Lore

    Occult Magic

    Rules to Live By

    Rules to Live By: Supernatural

    Runebearer

    Shadowrun: Seattle 2072

    Shadowrun: Jet Set

    Thieves' Guild 7

    Game of Thrones

    OTHER KINDS OF GAMES: Axis & Allies

    Dreamblade

    Lost Worlds: Winged Gargoyle

    Spellcasting 301: Spring Break

    Star Trek

    Starfire

    Treasures of the Smithsonian

    FICTION Caitlín R. Kiernan. Confessions of a Five-Chambered Heart

    Tad Williams. A Stark and Wormy Knight

    Mark Hodder. A Red Sun Also Rises

    Ethan and Malachai Nicolle. Ax Cop: President of the World

    Ethan and Malachai Nicolle. Ax Cop vs. Everyman

    M. K. Hobson. The Warlock’s Curse

    Michael Bishop. The Door Gunner and Other Perilous Flights of Fancy

    Caitlín R. Kiernan. Two Worlds and In Between: The Best of Caitlín R. Kiernan (Volume One)

    Kim Newman. Mysteries of the Diogenes Club

    Jake McDevitt. Cryptic: The Best Short Fiction of Jack McDevitt

    Philip José Farmer. Two Hawks From Earth

    Laura Deriu, Virginia Ayliffe, Cathy Hooke, and Richard Yaxley. Shakespeare Unplugged: Introduction to Shakespeare

    Elaine Lee. Starstruck A Lovecraft Retrospective

    Michael Swanwick. The Best of Michael Swanwick

    Kim Newman. Secret Files of the Diogenes Club

    Jonathan Maberry and David F. Kramer. The Cryptopedia: A Dictionary of the Weird, Strange & Downright Bizarre

    Jonathan Maberry. Vampire Universe: The Dark World of Supernatural Beings That Haunt Us, Hunt Us, and Hunger for Us

    Andrew Migliore and John Strysik. Lurker in the Lobby: A Guide to the Cinema of H.P. Lovecraft

    Edgar Pangborn. Davy

    Iain M. Banks. The Algebraist.

    Elaine Lee. Starstruck: The Expanded Universe

    Michael Swanwick. A Geography of Unknown Lands

    Marion Zimmer Bradley. The Colors of Space

    Raymond Chandler. Raymond Chandler's Marlowe: The Authorized Philip Marlowe Graphic Novel

    PAUL KOMODA

    I Am Legend

    The Thing 2011

    Cabin in the Woods

    We would give you more of Paul's credits but certain unscrupulous Hollywood agents would have us killed.

    And we really don't want that.

    Last updated:
  • Need another copy of the game to gift to a fellow cultist or keep locked away in mint condition? Simply adjust your pledge to the cost of two (or as many as you'd like) copies but keep your reward level where it is. In the post-campaign survey note the exact quantity of copies and figurines you've pledged on.

    All copies of the base game come with plastic figures for $50. For additional sets of plastic figurines add $20. If you have pledged at that level you can only order additional plastic figurine sets. If you have pledged at $75 you may order additional pewter sets for $30 per additional set. You may also opt to change your pledge to the new $105 level which offers the base game with plastic pieces and two sets of the pewter figurines. International shipping applies per additional copy as well, so please calculate that in accordingly.

    Last updated:
  • After launching the campaign and starting a dialogue with the community, here and on BoardGameGeek, we realized that having pewter figures only for $100 was asking too much of our backers. To top it off we never really wanted to do cardboard markers in the base game but felt that including plastic pieces wasn't cost effective. We want everyone to have a chance to play and share the game, so we took a look at costs and made a few decisions:

    1) The base game will now come with plastic figures instead of cardboard character markers. This does cost us more but not to the point where it will harm the project. The retail cost of the game will be around $60, so at $50 our backers are getting a nice discount for preordering.

    2) We always intended the pewter versions to be a separate package. They are a $25 upgrade. The original reward tiers were meant to show this but we got caught up in the overall project and didn't fix them before launch. Now $75 will receive the base game & the pewter set. The $100 will get the base game, pewter set and a Beauty & The Tentacle t-shirt.

    Last updated:
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  • Pledge $25 or more
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    20 backers

    Our undying appreciation and a high resolution digital download of "Cthulhu Risen", a great desktop background, by Lee Moyer. Access to all backer updates. A t-shirt with the game's logo, Beauty & The Tentacle, on the front. (For international shipping add $10.)

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  • Pledge $50 or more
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    163 backers

    A copy of the core game shipped out as soon as we get them from the printer. Figures not included, comes with printed cardboard character markers. (For international shipping add $25.)

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  • Pledge $75 or more
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    602 backers

    A copy of the game with Paul Komoda's figures in pewter. The Beauty & The Tentacle shirt has been moved up to the $100 tier and will not come with this level. See the FAQs for details on the change.

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  • Pledge $100 or more
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    145 backers

    A copy of the game with Paul Komoda's figures in pewter. (For international shipping add $25.)

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  • Pledge $105 or more
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    181 backers

    A copy of the game with Paul Komoda's figures in pewter. Plus an ADDITIONAL set of of all 8 pewter pieces. (For international shipping add $35.)

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  • Pledge $150 or more
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    45 backers

    A copy of the game, with Paul Komoda figures in pewter and t-shirt with your choice of Old One concept art in Inkodye. No two shirts will be exactly the same. (For international shipping add $25.)

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  • Pledge $200 or more
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    10 backers All gone!

    The game, Paul Komoda's figurines in pewter, and a pack of signed Lovecraftian art prints by Lee Moyer. A "Thanks To..." credit in the printed rulebook. (For international shipping add $35.)

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  • Pledge $205 or more
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    13 backers

    BY BACKER REQUEST: A copy of the game, with Paul Komoda figures in pewter and t-shirt with your choice of Old One concept art in Inkodye. No two shirts will be exactly the same. One Beauty & The Tentacle shirt. THIS TIER AND HIGHER ALSO GET: The sticker pack from our 3rd stretch goal plus a signed and numbered limited edition print of The Call of Cthulhu called 'Cthulhu Rising'. (For international shipping add $25.)

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  • Pledge $250 or more
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    17 backers Limited (3 left of 20)

    A copy of the game with pewter figurines by Paul Komoda. A piece of original game card art from Lee Moyer, signed and mounted on thick card stock. A "Thanks To..." credit in the printed rulebook. (For international shipping add $35.)

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  • Pledge $375 or more
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    9 backers

    For brick-and-mortar retail stores only! You get 6 games with pewter sets. Each game will come with a personalized card overlay for one street of your choice on the board. This street card can be personalized with the name of your store or the street your store is located on, with an logo or image of your store, to be used in place of one of the street names on the board. Plus 6 Beauty & The Tentacle shirts and 1 large Inkodye canvas for you to hang in your store. We will be verifying the existence of an actual store. If we can not verify this you will only get 4 copies of the game with pewter pieces, at full retail price.

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  • Pledge $500 or more
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    7 backers

    You'll get a copy of the game with the pewter Old One pieces, signed Lovecraftian art prints by Lee Moyer, a Beauty and the Tentacle t-shirt and your choice of Old One concept art printed in Inkodye on a hangable canvas. A "Special Thanks To..." credit in the printed rulebook. (International shipping included in this and higher tiers.)

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  • Pledge $1,000 or more
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    3 backers Limited (17 left of 20)

    Custom art for a Great Old One role card from game artist Lee Moyer and YOU. This card can be based on your likeness or on any real or fictional character of your choice. Lee says: "I'll create the portait you want and match it with any existing Old One Power!" Plus the game, the figures in pewter, the Beauty & The Tentacle shirt and "A Special Thanks to..." credit in the rulebook.

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  • Pledge $2,500 or more
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    1 backer Limited (4 left of 5)

    Game designers Keith Baker and Lee Moyer will host an afternoon of gaming for you and your BFF and then will take you both to dinner at a fancy restaurant in Portland, Oregon. Lee will design a custom, playable Great Old One role card for you both. You will get the game with pewter figures, an additional game for your friend with pewter figures, t-shirts for you both and "A VERY Special Thanks to..." credit in the rulebook. (Travel and other room and board not provided.)

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Funding period

- (30 days)